diff --git a/matrix-sdk-android/build.gradle b/matrix-sdk-android/build.gradle index 8fcc1a25..c04907ab 100644 --- a/matrix-sdk-android/build.gradle +++ b/matrix-sdk-android/build.gradle @@ -45,10 +45,10 @@ android { debug { // Set to true to log privacy or sensible data, such as token - buildConfigField "boolean", "LOG_PRIVATE_DATA", "true" + buildConfigField "boolean", "LOG_PRIVATE_DATA", "false" // Set to BODY instead of NONE to enable logging - buildConfigField "okhttp3.logging.HttpLoggingInterceptor.Level", "OKHTTP_LOGGING_LEVEL", "okhttp3.logging.HttpLoggingInterceptor.Level.BODY" + buildConfigField "okhttp3.logging.HttpLoggingInterceptor.Level", "OKHTTP_LOGGING_LEVEL", "okhttp3.logging.HttpLoggingInterceptor.Level.NONE" } release { diff --git a/vector/src/main/java/im/vector/riotredesign/features/home/room/detail/RoomDetailFragment.kt b/vector/src/main/java/im/vector/riotredesign/features/home/room/detail/RoomDetailFragment.kt index c8bb7326..7a15ce18 100644 --- a/vector/src/main/java/im/vector/riotredesign/features/home/room/detail/RoomDetailFragment.kt +++ b/vector/src/main/java/im/vector/riotredesign/features/home/room/detail/RoomDetailFragment.kt @@ -180,7 +180,6 @@ class RoomDetailFragment : roomDetailViewModel.nonBlockingPopAlert.observe(this, Observer { liveEvent -> liveEvent.getContentIfNotHandled()?.let { - // TODO Valere: what is the aim of `*` ? val message = requireContext().getString(it.first, *it.second.toTypedArray()) showSnackWithMessage(message, Snackbar.LENGTH_LONG) } diff --git a/vector/src/main/java/im/vector/riotredesign/features/roomdirectory/PublicRoomsFragment.kt b/vector/src/main/java/im/vector/riotredesign/features/roomdirectory/PublicRoomsFragment.kt index 7c269f3d..5ffae5bb 100644 --- a/vector/src/main/java/im/vector/riotredesign/features/roomdirectory/PublicRoomsFragment.kt +++ b/vector/src/main/java/im/vector/riotredesign/features/roomdirectory/PublicRoomsFragment.kt @@ -44,22 +44,6 @@ import java.util.concurrent.TimeUnit /** * What can be improved: * - When filtering more (when entering new chars), we could filter on result we already have, during the new server request, to avoid empty screen effect - * - * TODO For Nad: - * Display number of rooms? -> Not displayed - * Picto size are not correct -> Fixed - * Where I put the room directory picker? -> Menu - * World Readable badge -> not displayed - * Guest can join badge -> not displayed - * Create Room -> Wait for screen - * - * - * Home - * -> FAB on first screen - * -> Counter -> Ok - * - * - * @Benoit: Provide list for event type in last message on home */ class PublicRoomsFragment : VectorBaseFragment(), PublicRoomsController.Callback {