forked from GitHub-Mirror/riotX-android
Refresh notification drawer in a background thread. It also fixes the person and room avatar display
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568e8c8bc0
commit
62a81a556e
@ -18,73 +18,38 @@ package im.vector.riotx.features.notifications
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import android.content.Context
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import android.graphics.Bitmap
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import android.os.Handler
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import android.os.HandlerThread
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import androidx.annotation.WorkerThread
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import com.bumptech.glide.Glide
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import com.bumptech.glide.load.DecodeFormat
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import timber.log.Timber
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/**
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* FIXME It works, but it does not refresh the notification, when it's already displayed
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*/
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class BitmapLoader(val context: Context,
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val listener: BitmapLoaderListener) {
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class BitmapLoader(val context: Context) {
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/**
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* Avatar Url -> Icon
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*/
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private val cache = HashMap<String, Bitmap>()
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// URLs to load
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private val toLoad = HashSet<String>()
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private val cache = HashMap<String, Bitmap?>()
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// Black list of URLs (broken URL, etc.)
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private val blacklist = HashSet<String>()
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private var uiHandler = Handler()
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private val handlerThread: HandlerThread = HandlerThread("BitmapLoader", Thread.MIN_PRIORITY)
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private var backgroundHandler: Handler
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init {
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handlerThread.start()
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backgroundHandler = Handler(handlerThread.looper)
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}
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/**
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* Get icon of a room.
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* If already in cache, use it, else load it and call BitmapLoaderListener.onBitmapsLoaded() when ready
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*/
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@WorkerThread
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fun getRoomBitmap(path: String?): Bitmap? {
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if (path == null) {
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return null
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}
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synchronized(cache) {
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if (cache[path] != null) {
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return cache[path]
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}
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// Add to the queue, if not blacklisted
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if (!blacklist.contains(path)) {
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if (toLoad.contains(path)) {
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// Wait
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} else {
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toLoad.add(path)
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backgroundHandler.post {
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loadRoomBitmap(path)
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}
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}
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}
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return cache.getOrPut(path) {
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loadRoomBitmap(path)
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}
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return null
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}
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@WorkerThread
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private fun loadRoomBitmap(path: String) {
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private fun loadRoomBitmap(path: String): Bitmap? {
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val bitmap = path.let {
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try {
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Glide.with(context)
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@ -99,26 +64,11 @@ class BitmapLoader(val context: Context,
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}
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}
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synchronized(cache) {
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if (bitmap == null) {
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// Add to the blacklist
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blacklist.add(path)
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} else {
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cache[path] = bitmap
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}
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toLoad.remove(path)
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if (toLoad.isEmpty()) {
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uiHandler.post {
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listener.onBitmapsLoaded()
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}
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}
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if (bitmap == null) {
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// Add to the blacklist
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blacklist.add(path)
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}
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}
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interface BitmapLoaderListener {
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fun onBitmapsLoaded()
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return bitmap
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}
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}
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}
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@ -18,8 +18,6 @@ package im.vector.riotx.features.notifications
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import android.content.Context
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import android.os.Build
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import android.os.Handler
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import android.os.HandlerThread
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import androidx.annotation.WorkerThread
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import androidx.core.graphics.drawable.IconCompat
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import com.bumptech.glide.Glide
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@ -27,67 +25,34 @@ import com.bumptech.glide.load.DecodeFormat
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import com.bumptech.glide.request.RequestOptions
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import timber.log.Timber
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/**
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* FIXME It works, but it does not refresh the notification, when it's already displayed
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*/
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class IconLoader(val context: Context,
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val listener: IconLoaderListener) {
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class IconLoader(val context: Context) {
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/**
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* Avatar Url -> Icon
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*/
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private val cache = HashMap<String, IconCompat>()
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// URLs to load
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private val toLoad = HashSet<String>()
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private val cache = HashMap<String, IconCompat?>()
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// Black list of URLs (broken URL, etc.)
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private val blacklist = HashSet<String>()
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private var uiHandler = Handler()
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private val handlerThread: HandlerThread = HandlerThread("IconLoader", Thread.MIN_PRIORITY)
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private var backgroundHandler: Handler
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init {
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handlerThread.start()
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backgroundHandler = Handler(handlerThread.looper)
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}
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/**
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* Get icon of a user.
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* If already in cache, use it, else load it and call IconLoaderListener.onIconsLoaded() when ready
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* Before Android P, this does nothing because the icon won't be used
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*/
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@WorkerThread
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fun getUserIcon(path: String?): IconCompat? {
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if (path == null || Build.VERSION.SDK_INT < Build.VERSION_CODES.P) {
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return null
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}
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synchronized(cache) {
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if (cache[path] != null) {
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return cache[path]
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}
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// Add to the queue, if not blacklisted
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if (!blacklist.contains(path)) {
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if (toLoad.contains(path)) {
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// Wait
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} else {
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toLoad.add(path)
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backgroundHandler.post {
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loadUserIcon(path)
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}
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}
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}
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return cache.getOrPut(path) {
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loadUserIcon(path)
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}
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return null
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}
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@WorkerThread
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private fun loadUserIcon(path: String) {
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fun loadUserIcon(path: String): IconCompat? {
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val iconCompat = path.let {
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try {
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Glide.with(context)
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@ -105,26 +70,11 @@ class IconLoader(val context: Context,
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}
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}
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synchronized(cache) {
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if (iconCompat == null) {
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// Add to the blacklist
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blacklist.add(path)
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} else {
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cache[path] = iconCompat
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}
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toLoad.remove(path)
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if (toLoad.isEmpty()) {
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uiHandler.post {
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listener.onIconsLoaded()
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}
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}
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if (iconCompat == null) {
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// Add to the blacklist
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blacklist.add(path)
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}
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}
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interface IconLoaderListener {
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fun onIconsLoaded()
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return iconCompat
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}
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}
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}
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@ -18,6 +18,9 @@ package im.vector.riotx.features.notifications
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import android.app.Notification
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import android.content.Context
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import android.graphics.Bitmap
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import android.os.Handler
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import android.os.HandlerThread
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import androidx.annotation.WorkerThread
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import androidx.core.app.NotificationCompat
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import androidx.core.app.Person
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import im.vector.matrix.android.api.session.content.ContentUrlResolver
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@ -44,6 +47,14 @@ class NotificationDrawerManager @Inject constructor(private val context: Context
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private val activeSessionHolder: ActiveSessionHolder,
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private val outdatedDetector: OutdatedEventDetector?) {
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private val handlerThread: HandlerThread = HandlerThread("NotificationDrawerManager", Thread.MIN_PRIORITY)
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private var backgroundHandler: Handler
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init {
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handlerThread.start()
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backgroundHandler = Handler(handlerThread.looper)
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}
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//The first time the notification drawer is refreshed, we force re-render of all notifications
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private var firstTime = true
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@ -53,21 +64,9 @@ class NotificationDrawerManager @Inject constructor(private val context: Context
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private var currentRoomId: String? = null
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private var iconLoader = IconLoader(context,
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object : IconLoader.IconLoaderListener {
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override fun onIconsLoaded() {
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// Force refresh
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refreshNotificationDrawer()
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}
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})
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private var iconLoader = IconLoader(context)
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private var bitmapLoader = BitmapLoader(context,
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object : BitmapLoader.BitmapLoaderListener {
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override fun onBitmapsLoaded() {
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// Force refresh
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refreshNotificationDrawer()
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}
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})
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private var bitmapLoader = BitmapLoader(context)
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/**
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Should be called as soon as a new event is ready to be displayed.
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@ -171,6 +170,13 @@ class NotificationDrawerManager @Inject constructor(private val context: Context
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fun refreshNotificationDrawer() {
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backgroundHandler.post {
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refreshNotificationDrawerBg()
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}
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}
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@WorkerThread
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private fun refreshNotificationDrawerBg() {
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val session = activeSessionHolder.getActiveSession()
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val user = session.getUser(session.sessionParams.credentials.userId)
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val myUserDisplayName = user?.displayName ?: ""
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