diff --git a/CHANGES.md b/CHANGES.md index 08566926..6513f9d3 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -25,7 +25,7 @@ Translations: - Build: - - + - Split APK: generate one APK per arch, to reduce APK size of about 30% Changes in RiotX 0.2.0 (2019-07-18) diff --git a/vector/build.gradle b/vector/build.gradle index 85a4dae1..35d9d141 100644 --- a/vector/build.gradle +++ b/vector/build.gradle @@ -1,3 +1,5 @@ +import com.android.build.OutputFile + apply plugin: 'com.android.application' apply plugin: 'com.google.android.gms.oss-licenses-plugin' apply plugin: 'kotlin-android' @@ -52,6 +54,11 @@ project.android.buildTypes.all { buildType -> ] } +// map for the version codes +// x86 must have greater values than arm, see https://software.intel.com/en-us/android/articles/google-play-supports-cpu-architecture-filtering-for-multiple-apk +// 64 bits have greater value than 32 bits +ext.abiVersionCodes = ["armeabi-v7a": 1, "arm64-v8a": 2, "x86": 3, "x86_64": 4].withDefault { 0 } + def buildNumber = System.getenv("BUILDKITE_BUILD_NUMBER") as Integer ?: 0 android { @@ -83,6 +90,39 @@ android { resValue "string", "build_number", "\"${buildNumber}\"" testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" + + // Keep abiFilter for the universalApk + ndk { + abiFilters "armeabi-v7a", "x86", 'arm64-v8a', 'x86_64' + } + + // Ref: https://developer.android.com/studio/build/configure-apk-splits.html + splits { + // Configures multiple APKs based on ABI. + abi { + // Enables building multiple APKs per ABI. + enable true + + // By default all ABIs are included, so use reset() and include to specify that we only + // want APKs for armeabi-v7a, x86, arm64-v8a and x86_64. + + // Resets the list of ABIs that Gradle should create APKs for to none. + reset() + + // Specifies a list of ABIs that Gradle should create APKs for. + include "armeabi-v7a", "x86", "arm64-v8a", "x86_64" + + // Generate a universal APK that includes all ABIs, so user who install from CI tool can use this one by default. + universalApk true + } + } + + android.applicationVariants.all { variant -> + variant.outputs.each { output -> + def baseAbiVersionCode = project.ext.abiVersionCodes.get(output.getFilter(OutputFile.ABI)) + output.versionCodeOverride = baseAbiVersionCode * 10_000_000 + variant.versionCode + } + } } signingConfigs {