forked from GitHub-Mirror/riotX-android
Fix timeline forward loader showing when sending events
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585f0ba4b7
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7f09e64d63
@ -278,30 +278,32 @@ internal class DefaultTimeline(
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// Private methods *****************************************************************************
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private fun hasMoreInCache(direction: Timeline.Direction): Boolean {
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val localRealm = Realm.getInstance(realmConfiguration)
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val timelineEventEntity = buildEventQuery(localRealm).findFirst(direction) ?: return false
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val hasMoreInCache = if (direction == Timeline.Direction.FORWARDS) {
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val firstEvent = builtEvents.firstOrNull() ?: return true
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firstEvent.displayIndex < timelineEventEntity.root!!.displayIndex
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} else {
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val lastEvent = builtEvents.lastOrNull() ?: return true
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lastEvent.displayIndex > timelineEventEntity.root!!.displayIndex
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return Realm.getInstance(realmConfiguration).use { localRealm ->
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val timelineEventEntity = buildEventQuery(localRealm).findFirst(direction)
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?: return false
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if (direction == Timeline.Direction.FORWARDS) {
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if (findCurrentChunk(localRealm)?.isLastForward == true) {
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return false
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}
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val firstEvent = builtEvents.firstOrNull() ?: return true
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firstEvent.displayIndex < timelineEventEntity.root!!.displayIndex
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} else {
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val lastEvent = builtEvents.lastOrNull() ?: return true
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lastEvent.displayIndex > timelineEventEntity.root!!.displayIndex
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}
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}
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localRealm.close()
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return hasMoreInCache
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}
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private fun hasReachedEnd(direction: Timeline.Direction): Boolean {
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val localRealm = Realm.getInstance(realmConfiguration)
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val currentChunk = findCurrentChunk(localRealm) ?: return false
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val hasReachedEnd = if (direction == Timeline.Direction.FORWARDS) {
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currentChunk.isLastForward
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} else {
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val eventEntity = buildEventQuery(localRealm).findFirst(direction)
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currentChunk.isLastBackward || eventEntity?.root?.type == EventType.STATE_ROOM_CREATE
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return Realm.getInstance(realmConfiguration).use { localRealm ->
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val currentChunk = findCurrentChunk(localRealm) ?: return false
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if (direction == Timeline.Direction.FORWARDS) {
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currentChunk.isLastForward
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} else {
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val eventEntity = buildEventQuery(localRealm).findFirst(direction)
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currentChunk.isLastBackward || eventEntity?.root?.type == EventType.STATE_ROOM_CREATE
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}
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}
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localRealm.close()
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return hasReachedEnd
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}
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