Merge pull request #464 from vector-im/feature/splitApk

Split apk
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Benoit Marty 2019-08-07 12:11:13 +02:00 committed by GitHub
commit a04f4421f6
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6 changed files with 42 additions and 4 deletions

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@ -25,7 +25,7 @@ Translations:
-

Build:
-
- Split APK: generate one APK per arch, to reduce APK size of about 30%


Changes in RiotX 0.2.0 (2019-07-18)

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@ -33,7 +33,6 @@ android {
}

dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation project(":matrix-sdk-android")
implementation 'androidx.appcompat:appcompat:1.1.0-beta01'
implementation 'io.reactivex.rxjava2:rxkotlin:2.3.0'

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@ -94,7 +94,6 @@ dependencies {
def markwon_version = '3.0.0'
def daggerVersion = '2.23.1'

implementation fileTree(dir: 'libs', include: ['*.aar'])
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-core:$coroutines_version"
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-android:$coroutines_version"

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@ -1,3 +1,5 @@
import com.android.build.OutputFile

apply plugin: 'com.android.application'
apply plugin: 'com.google.android.gms.oss-licenses-plugin'
apply plugin: 'kotlin-android'
@ -52,6 +54,11 @@ project.android.buildTypes.all { buildType ->
]
}

// map for the version codes
// x86 must have greater values than arm, see https://software.intel.com/en-us/android/articles/google-play-supports-cpu-architecture-filtering-for-multiple-apk
// 64 bits have greater value than 32 bits
ext.abiVersionCodes = ["armeabi-v7a": 1, "arm64-v8a": 2, "x86": 3, "x86_64": 4].withDefault { 0 }

def buildNumber = System.getenv("BUILDKITE_BUILD_NUMBER") as Integer ?: 0

android {
@ -83,6 +90,39 @@ android {
resValue "string", "build_number", "\"${buildNumber}\""

testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"

// Keep abiFilter for the universalApk
ndk {
abiFilters "armeabi-v7a", "x86", 'arm64-v8a', 'x86_64'
}

// Ref: https://developer.android.com/studio/build/configure-apk-splits.html
splits {
// Configures multiple APKs based on ABI.
abi {
// Enables building multiple APKs per ABI.
enable true

// By default all ABIs are included, so use reset() and include to specify that we only
// want APKs for armeabi-v7a, x86, arm64-v8a and x86_64.

// Resets the list of ABIs that Gradle should create APKs for to none.
reset()

// Specifies a list of ABIs that Gradle should create APKs for.
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"

// Generate a universal APK that includes all ABIs, so user who install from CI tool can use this one by default.
universalApk true
}
}

android.applicationVariants.all { variant ->
variant.outputs.each { output ->
def baseAbiVersionCode = project.ext.abiVersionCodes.get(output.getFilter(OutputFile.ABI))
output.versionCodeOverride = baseAbiVersionCode * 10_000_000 + variant.versionCode
}
}
}

signingConfigs {

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@ -19,7 +19,7 @@ package im.vector.riotx.features.version
import im.vector.riotx.BuildConfig

fun getVersion(longFormat: Boolean, useBuildNumber: Boolean): String {
var result = BuildConfig.VERSION_NAME
var result = "${BuildConfig.VERSION_NAME} [${BuildConfig.VERSION_CODE}]"

var flavor = BuildConfig.SHORT_FLAVOR_DESCRIPTION