BayernMessenger/vector/src/main/java/im/vector/riotx/core/platform/ButtonStateView.kt

98 lines
3.2 KiB
Kotlin
Executable File

/*
* Copyright 2019 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package im.vector.riotx.core.platform
import android.content.Context
import android.util.AttributeSet
import android.view.View
import android.view.ViewGroup
import android.widget.Button
import android.widget.FrameLayout
import androidx.core.view.isInvisible
import androidx.core.view.isVisible
import im.vector.riotx.R
import kotlinx.android.synthetic.main.view_button_state.view.*
class ButtonStateView @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyle: Int = 0)
: FrameLayout(context, attrs, defStyle) {
sealed class State {
object Button : State()
object Loading : State()
object Loaded : State()
object Error : State()
}
var callback: Callback? = null
interface Callback {
fun onButtonClicked()
fun onRetryClicked()
}
// Big or Flat button
var button: Button
init {
View.inflate(context, R.layout.view_button_state, this)
layoutParams = LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)
buttonStateRetry.setOnClickListener {
callback?.onRetryClicked()
}
// Read attributes
context.theme.obtainStyledAttributes(
attrs,
R.styleable.ButtonStateView,
0, 0)
.apply {
try {
if (getBoolean(R.styleable.ButtonStateView_bsv_use_flat_button, true)) {
button = buttonStateButtonFlat
buttonStateButtonBig.isVisible = false
} else {
button = buttonStateButtonBig
buttonStateButtonFlat.isVisible = false
}
button.text = getString(R.styleable.ButtonStateView_bsv_button_text)
buttonStateLoaded.setImageDrawable(getDrawable(R.styleable.ButtonStateView_bsv_loaded_image_src))
} finally {
recycle()
}
}
button.setOnClickListener {
callback?.onButtonClicked()
}
}
fun render(newState: State) {
if (newState == State.Button) {
button.isVisible = true
} else {
// We use isInvisible because we want to keep button space in the layout
button.isInvisible = true
}
buttonStateLoading.isVisible = newState == State.Loading
buttonStateLoaded.isVisible = newState == State.Loaded
buttonStateRetry.isVisible = newState == State.Error
}
}