BayernMessenger/vector/src/main/java/im/vector/riotredesign/core/platform/StateView.kt

98 lines
3.3 KiB
Kotlin
Executable File

/*
* Copyright 2019 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package im.vector.riotredesign.core.platform
import android.content.Context
import android.util.AttributeSet
import android.view.View
import android.view.ViewGroup
import android.widget.FrameLayout
import im.vector.riotredesign.R
import kotlinx.android.synthetic.main.view_state.view.*
class StateView @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyle: Int = 0)
: FrameLayout(context, attrs, defStyle) {
sealed class State {
object Content : State()
object Loading : State()
data class Empty(val message: CharSequence? = null) : State()
data class Error(val message: CharSequence? = null) : State()
}
private var eventCallback: EventCallback? = null
var contentView: View? = null
var state: State = State.Empty()
set(newState) {
if (newState != state) {
update(newState)
}
}
interface EventCallback {
fun onRetryClicked()
}
init {
View.inflate(context, R.layout.view_state, this)
layoutParams = FrameLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT)
errorRetryView.setOnClickListener {
eventCallback?.onRetryClicked()
}
state = State.Content
}
private fun update(newState: State) {
when (newState) {
is StateView.State.Content -> {
progressBar.visibility = View.INVISIBLE
errorView.visibility = View.INVISIBLE
emptyView.visibility = View.INVISIBLE
contentView?.visibility = View.VISIBLE
}
is StateView.State.Loading -> {
progressBar.visibility = View.VISIBLE
errorView.visibility = View.INVISIBLE
emptyView.visibility = View.INVISIBLE
contentView?.visibility = View.INVISIBLE
}
is StateView.State.Empty -> {
progressBar.visibility = View.INVISIBLE
errorView.visibility = View.INVISIBLE
emptyView.visibility = View.VISIBLE
emptyMessageView.text = newState.message
if (contentView != null) {
contentView!!.visibility = View.INVISIBLE
}
}
is StateView.State.Error -> {
progressBar.visibility = View.INVISIBLE
errorView.visibility = View.VISIBLE
emptyView.visibility = View.INVISIBLE
errorMessageView.text = newState.message
if (contentView != null) {
contentView!!.visibility = View.INVISIBLE
}
}
}
}
}