#ifndef BTSTREAM_H #define BTSTREAM_H #include "./def.h" #include "./bufio.h" #ifdef WINDOWS #include "Winsock2.h" #else #include "unistd.h" #endif class btStream { private: SOCKET sock; public: BufIo in_buffer; BufIo out_buffer; btStream() { sock = INVALID_SOCKET ;} ~btStream() {if( INVALID_SOCKET != sock) CLOSE_SOCKET(sock);} SOCKET GetSocket() {return sock;} void SetSocket(SOCKET sk){ sock = sk; } void Close(){ if( INVALID_SOCKET != sock ){ CLOSE_SOCKET(sock); sock = INVALID_SOCKET;} in_buffer.Close(); out_buffer.Close(); } ssize_t PickMessage(); //移除接收缓存中的一条消息 ssize_t Feed(); int HaveMessage(); // 返回值 1: 缓存中有消息 0: 暂无消息 -1: 失败 ssize_t Send_Keepalive(); ssize_t Send_State(unsigned char state); ssize_t Send_Have(size_t idx); ssize_t Send_Piece(size_t idx,size_t off,char *piece_buf,size_t len); ssize_t Send_Bitfield(char *bit_buf,size_t len); ssize_t Send_Request(size_t idx,size_t off,size_t len); ssize_t Send_Cancel(size_t idx,size_t off,size_t len); ssize_t Send_Buffer(char *buf,size_t len); ssize_t Flush(); }; #endif