From 54950a10408599d1d63802ee21cc2c4b05bfd378 Mon Sep 17 00:00:00 2001 From: Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com> Date: Tue, 26 Aug 2025 20:28:41 -0400 Subject: [PATCH] 1.2.2 (#652) * Update RT64 for multimonitor frame pacing issue and bump version number * Add community discord server link to readme * Bump version number to 1.2.2 --- README.md | 2 ++ lib/rt64 | 2 +- src/main/main.cpp | 2 +- 3 files changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 3de82f7..ad1140d 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,8 @@ Zelda 64: Recompiled is a project that uses [N64: Recompiled](https://github.com ### [Check out the latest release here](https://github.com/Mr-Wiseguy/Zelda64Recomp/releases/latest). +Join the [N64: Recompiled Community Discord](https://discord.gg/AWZThJ4dPf) to discuss this and other N64: Recompiled projects! + ### **This repository and its releases do not contain game assets. The original game is required to build or run this project.**
diff --git a/lib/rt64 b/lib/rt64 index b552151..23cab60 160000 --- a/lib/rt64 +++ b/lib/rt64 @@ -1 +1 @@ -Subproject commit b552151c3498dc45ba06e98f57aaf0fa709cdf9f +Subproject commit 23cab603c4f9f4a8b369b38e036f1aa484603878 diff --git a/src/main/main.cpp b/src/main/main.cpp index 983cac8..6c8262a 100644 --- a/src/main/main.cpp +++ b/src/main/main.cpp @@ -56,7 +56,7 @@ #include "../../lib/rt64/src/contrib/stb/stb_image.h" -const std::string version_string = "1.2.1"; +const std::string version_string = "1.2.2"; template void exit_error(const char* str, Ts ...args) {