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https://github.com/Zelda64Recomp/Zelda64Recomp
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joystick deadzone (#257)
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committed by
Mr-Wiseguy
parent
332a45cd64
commit
773cc3bbb0
@@ -129,8 +129,10 @@ namespace recomp {
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// Gyro and mouse sensitivities range from 0 to 100.
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int get_gyro_sensitivity();
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int get_mouse_sensitivity();
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float get_joystick_deadzone();
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void set_gyro_sensitivity(int strength);
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void set_mouse_sensitivity(int strength);
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void set_joystick_deadzone(float value);
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enum class TargetingMode {
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Switch,
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