mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
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* Add flatpak support. * Add gamepad to supported controls list in flatpak metainfo --------- Co-authored-by: Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
30 lines
1.0 KiB
XML
30 lines
1.0 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>io.github.zelda64recomp.zelda64recomp</id>
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<name>Zelda 64: Recompiled</name>
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<summary>Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC.</summary>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0+</project_license>
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<supports>
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<control>pointing</control>
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<control>keyboard</control>
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<control>touch</control>
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<control>gamepad</control>
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</supports>
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<description>
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<p>
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Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
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The original game is required to run this project.
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https://github.com/Zelda64Recomp/Zelda64Recomp
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</p>
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</description>
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<launchable type="desktop-id">io.github.zelda64recomp.zelda64recomp.desktop</launchable>
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</component>
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