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https://github.com/Zelda64Recomp/Zelda64Recomp
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10 lines
146 B
C++
10 lines
146 B
C++
#ifndef __OVL_PATCHES_HPP__
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#define __OVL_PATCHES_HPP__
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namespace zelda64 {
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void register_overlays();
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void register_patches();
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}
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#endif
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