Files
Nintendont/kernel/Config.h
FIX94 afcfa4b653 -added deadzones to wii vc gamepad reads and heavily changed memory to make space for that, hopefully it didnt break anything
-completely restructured how internal wii vc titles get read in, again hopefully it didnt break anything
2017-09-20 06:14:16 +02:00

115 lines
1.9 KiB
C

#ifndef __CONFIG_H__
#define __CONFIG_H__
#include "global.h"
#include "string.h"
#include "common.h"
#include "alloc.h"
#include "../common/include/CommonConfig.h"
enum Video {
NTSC,
PAL,
MPAL,
};
enum Sound { Monoral,
Stereo,
Surround
};
enum AspectRatio { _4to3,
_16to9
};
enum GeneralONOFF { Off,
On
};
enum SystemLanguage { Japanese,
English,
German,
French,
Spanish,
Italian,
Dutch,
ChineseSimple,
ChineseTraditional,
Korean
};
void ConfigSyncBeforeRead( void );
void ConfigInit( void );
// BI2.bin region code.
extern u32 BI2region;
// Nintendont configuration.
static NIN_CFG *const ncfg = (NIN_CFG*)0x13004000;
// NOTE: DIChangeDisc() modifies this path.
static inline char *ConfigGetGamePath(void)
{
return ncfg->GamePath;
}
static inline const char *ConfigGetCheatPath(void)
{
return ncfg->CheatPath;
}
static inline bool ConfigGetConfig(u32 Config)
{
return !!(ncfg->Config&Config);
}
static inline u32 ConfigGetVideoMode(void)
{
return ncfg->VideoMode;
}
static inline u32 ConfigGetLanguage(void)
{
return ncfg->Language;
}
static inline u32 ConfigGetMaxPads(void)
{
return ncfg->MaxPads;
}
static inline u32 ConfigGetGameID(void)
{
return ncfg->GameID;
}
static inline s8 ConfigGetVideoScale(void)
{
return ncfg->VideoScale;
}
static inline s8 ConfigGetVideoOffset(void)
{
return ncfg->VideoOffset;
}
static inline u32 ConfigGetMemcardCode(void)
{
return MEM_CARD_CODE(ncfg->MemCardBlocks);
}
static inline u32 ConfigGetMemcardSize(void)
{
return MEM_CARD_SIZE(ncfg->MemCardBlocks);
}
static inline void ConfigSetMemcardBlocks(u32 MemCardBlocks)
{
ncfg->MemCardBlocks = MemCardBlocks;
sync_after_write(&(ncfg->MemCardBlocks), sizeof(ncfg->MemCardBlocks));
}
#endif