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0.9.6: rasterizer: improve horizontal line (Portrait of Ruin, Dart)
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@@ -245,6 +245,7 @@ FORCEINLINE edge_fx_fl::edge_fx_fl(int Top, int Bottom, VERT** verts, bool& fail
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Numerator = 0;
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Numerator = 0;
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ErrorTerm = 0;
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ErrorTerm = 0;
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Denominator = 1;
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Denominator = 1;
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dN = 1;
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}
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}
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float YPrestep = Fixed28_4ToFloat((fixed28_4)(Y*16 - verts[Top]->y));
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float YPrestep = Fixed28_4ToFloat((fixed28_4)(Y*16 - verts[Top]->y));
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