crueter
d96da5104b
[cmake] final CPM fixes ( #267 )
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- remove vcpkg references in docs
- move externals around
- fix non-cpm stuff
- remove redundant simpleini call/dir
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/267
Reviewed-by: Maufeat <sahyno1996@gmail.com >
2025-08-16 03:19:02 +02:00
crueter
c39e3bece6
[cmake] do not allow system xbyak
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Signed-off-by: crueter <crueter@eden-emu.dev >
2025-08-14 22:02:59 -04:00
crueter
9ea4e89607
[cmake] don't REQUIRE externals deps in root, add boost_headers ( #265 )
...
boost_headers is actually required for some distros apparently (notably
Arch, thanks username227 for spotting it), forces the bundled package
for it as well
AUR cpp-httplib also does not work with this for some reason, so in
order to support `CMAKE_DISABLE_FIND_PACKAGE_httplib` (required for
Arch if `cpp-httplib` is installed there), removes REQUIRED from the
external propagation calls (wasn't needed anyway idk why I added it)
I really wish we had more Arch developers tbh
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/265
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
2025-08-15 00:35:28 +02:00
crueter
3e55dc6352
[cmake] refactor: CPM over vcpkg ( #250 )
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Completely replaces vcpkg with CPM for all "system" dependencies. Primarily needed for Android and Windows. Also uses my OpenSSL CI for those two platforms.
In theory, improves configure and build time by a LOT and makes things much easier to manage
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/250
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
2025-08-14 20:30:30 +02:00
crueter
1551387739
[cmake, frontend] feat: CPMUtil + dependency viewer ( #238 )
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- creates a CPMUtil.cmake module that makes my job 10x easier and removes boilerplate
- also lets us generate dependency names/versions at compiletime, thus letting the frontend display each dependency's versions.
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
2025-08-11 22:27:29 +02:00
crueter
1f5b4cce6e
[externals] revert oaknut to Merry's last version ( #223 )
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thanks wunkolo, very cool
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/223
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
2025-08-07 22:08:05 +02:00
crueter
f1e74f6855
[meta] remove MicroProfile ( #185 )
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Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/185
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
2025-08-06 07:48:11 +02:00
crueter
9634342100
[cmake] fix regressions intr. CPM and packaging ( #201 )
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- don't install dynarmic, mcl, unordered_dense files
- fix bundled qt w/ quazip
- don't install libyuzu-room.a
- don't link to VUH
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/201
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
2025-08-04 21:57:01 +02:00
crueter
51b170b470
[cmake] refactor: Use CPM over submodules ( #143 )
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Transfers the majority of submodules and large externals to CPM, using source archives rather than full Git clones. Not only does this save massive amounts of clone and configure time, but dependencies are grabbed on-demand rather than being required by default. Additionally, CPM will (generally) automatically search for system dependencies, though certain dependencies have options to control this.
Testing shows gains ranging from 5x to 10x in terms of overall clone/configure time.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/143
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
2025-08-04 04:50:14 +02:00
Gamer64
1f34d836b4
Add cmake option to enable microprofile ( #179 )
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Backported from dd9c743041
.
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com >
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev >
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/179
Co-authored-by: Gamer64 <gamer64@eden-emu.dev >
Co-committed-by: Gamer64 <gamer64@eden-emu.dev >
2025-08-02 17:22:38 +02:00
crueter
43f450499c
[cmake] ffmpeg: use CPM and source archive ( #155 )
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Cherry-picked from refactor/cpm. Dramatically reduces download time
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/155
2025-07-30 07:06:50 +02:00
crueter
dee960ccd9
[cmake] sdl: use source archive & add sha512sum ( #154 )
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Dramatically speeds up download time over cloning
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/154
2025-07-30 06:43:01 +02:00
crueter
b2914247c3
[cmake] Build presets and System profiles ( #135 )
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- Build Preset (Linux only): enables arch optimizations, e.g. generic,
v3, zen2/4, armv8, armv9
- System Profiles: currently only steamdeck, uses an older sdl commit to
fix virtual gamepad bug
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/135
2025-07-27 06:36:33 +02:00
lizzie
bb689637cb
[build, cmake] fix android
2025-07-23 19:08:26 +02:00
lizzie
016ebf3cd8
[cmake, build] fix android and aarch64 ( #103 )
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/103
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-07-23 17:49:51 +02:00
lizzie
23c77a0d4f
[cmake] patches from debian upstream ( #99 )
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Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/99
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-07-23 09:54:26 +02:00
Gamer64
a002730d68
[VK] Rework SPIRV Shader Optimization ( #238 )
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The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com >
Co-authored-by: echosys <echosys@noreply.localhost >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
2025-07-03 01:13:33 +00:00
swurl
4235492079
Update checker ( #132 )
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(with some extra spice)
Maybe this should be a target for Android as well.
Signed-off-by: swurl <swurl@swurl.xyz >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/132
Co-authored-by: swurl <swurl@swurl.xyz >
Co-committed-by: swurl <swurl@swurl.xyz >
2025-05-28 02:23:51 +00:00
darktux
16f92e5b32
Implemented rewindless Fiber without Boost (using minicoro)
2025-04-04 03:40:47 +02:00
darktux
616619c8f7
Port changes from Early Access
2025-04-04 03:40:46 +02:00
Briar
dd32efa3d8
android: Switch to custom Oboe submodule
2025-04-04 03:23:32 +02:00
Alexandre Bouvier
cb943b0fa5
cmake: prefer system oaknut library
2024-01-30 02:57:50 +01:00
liamwhite
bc857b4b5a
Merge pull request #12439 from FireBurn/vkresult
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Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
Kelebek1
52c35521bd
Rework time service to fix time passing offline.
2024-01-24 04:26:55 +00:00
Mike Lothian
2348a5bdab
Add Vulkan-Utility-Libraries dependency
2024-01-22 01:30:44 +00:00
Alexandre Bouvier
6d1049366d
cmake: prefer system gamemode library
2023-11-30 16:54:00 +01:00
liamwhite
360381aaaf
Merge pull request #12227 from jbeich/gamemode
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cmake: unbreak build on FreeBSD by re-enabling gamemode
2023-11-30 09:21:19 -05:00
liamwhite
da8676dda1
Merge pull request #12074 from GPUCode/yuwu-on-the-metal
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Implement Native Code Execution (NCE)
2023-11-30 09:20:55 -05:00
Jan Beich
93abc60cf7
cmake: sync gamemode conditionals with code after 0fff56e1ef
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FAILED: bin/yuzu
ld: error: unable to find library -lgamemode
FAILED: bin/yuzu-cmd
ld: error: undefined symbol: Common::Linux::StartGamemode()
>>> referenced by yuzu.cpp
>>> src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
ld: error: undefined symbol: Common::Linux::StopGamemode()
>>> referenced by yuzu.cpp
>>> src/yuzu_cmd/CMakeFiles/yuzu-cmd.dir/yuzu.cpp.o:(main)
2023-11-30 00:05:11 +01:00
Liam
0fff56e1ef
general: conditionally compile gamemode on linux only
2023-11-29 14:26:11 -05:00
liamwhite
c90b7f3b93
Merge pull request #11946 from flodavid/gamemode
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Enable (Feral Interactive) Gamemode on Linux
2023-11-29 12:33:09 -05:00
Alexandre Bouvier
67bbbabf8a
cmake: prefer system simpleini library
2023-11-26 03:45:10 +01:00
flodavid
7c4831060f
cmake: move gamemode target include into its file
2023-11-25 19:30:45 +01:00
flodavid
6bd3056c52
yuzu: create linux group in general settings
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- Create files dedicated to starting and stopping gamemode functions
- Use them in yuzu and yuzu_cmd modules
2023-11-25 19:30:37 +01:00
xcfrg
e21bdc68db
yuzu: integrate gamemode support on linux
2023-11-25 19:30:29 +01:00
Liam
19619b1b14
arm: Implement native code execution backend
2023-11-25 00:46:47 -05:00
GPUCode
23749c1a88
externals: Add oaknut submodule
2023-11-25 00:46:47 -05:00
t895
227c5ecbb1
general: Remove inih
2023-11-21 01:58:13 -05:00
t895
230bd06245
config: Unify config handling under frontend_common
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Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.
As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00
liamwhite
67e2f69204
Merge pull request #11728 from liushuyu/update-deps
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Update external dependencies
2023-10-30 15:32:31 -04:00
liamwhite
4940a6b310
Merge pull request #11689 from liamwhite/breakpad
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qt: implement automatic crash dump support
2023-10-29 23:41:13 -04:00
Alexandre Bouvier
fc27fd3f02
cmake: prefer system stb headers
2023-10-25 21:47:32 +02:00
german77
9c769477a7
externals: stb: Add image write
2023-10-23 10:18:14 -06:00
liushuyu
b5db6fc74e
externals/opus: use CMakeLists shipped with Opus itself
2023-10-22 14:21:33 -06:00
Liam
5f51662bdb
qt: implement automatic crash dump support
2023-10-08 11:35:53 -04:00
Narr the Reg
acddebe3e1
externals: stb: Split library into cpp file
2023-10-07 20:57:19 -06:00
Alexandre Bouvier
6c2231980f
cmake: prefer system renderdoc header
2023-09-18 18:35:20 +02:00
GPUCode
cc2c6d8805
debug: Add renderdoc capture hotkey
2023-09-14 16:37:41 +03:00
Liam
f80e7b3136
Skip additional mbedcrypto warnings options on MSVC
2023-08-25 19:23:34 -04:00
comex
774b7d07ae
Avoid $<CXX_COMPILER_ID:Clang>
because it doesn't include AppleClang.
2023-08-25 19:22:31 -04:00