# Linux Build Scripts * Provided script: `.ci/linux/build.sh` * Must specify arch target, e.g.: `.ci/linux/build.sh amd64` * Valid targets: * `native`: Optimize to your native host architecture * `legacy`: x86\_64 generic, only needed for CPUs older than 2013 or so * `amd64`: x86\_64-v3, for CPUs newer than 2013 or so * `steamdeck` / `zen2`: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel) * `rog-ally` / `allyx` / `zen4`: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel) * `aarch64`: For armv8-a CPUs, older than mid-2021 or so * `armv9`: For armv9-a CPUs, newer than mid-2021 or so * Extra CMake flags go after the arch target. ### Environment Variables * `NPROC`: Number of compilation threads (default: all cores) * `TARGET`: Set `appimage` to disable standalone `eden-cli` and `eden-room` * `BUILD_TYPE`: Build type (default: `Release`) Boolean flags (set `true` to enable, `false` to disable): * `DEVEL` (default `FALSE`): Disable Qt update checker * `USE_WEBENGINE` (default `FALSE`): Enable Qt WebEngine * `USE_MULTIMEDIA` (default `FALSE`): Enable Qt Multimedia * AppImage packaging script: `.ci/linux/package.sh` * Accepts same arch targets as build script * Use `DEVEL=true` to rename app to `Eden Nightly` * This should generally not be used unless in a tailor-made packaging environment (e.g. Actions/CI)