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nintendo-emulators/parallel-launcher
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1,103 Commits 6 Branches 162 Tags
master
Commit Graph

12 Commits

Author SHA1 Message Date
Matt Pharoah
026f95f9e8 Renamed parallel-launcher-sdl-proxy to parallel-launcher-sdl-relay just in case Windows Defender is stupid enough to block it because it has proxy in the name 2024-04-02 17:50:24 -04:00
Matt Pharoah
db7c2ec3c9 Always use sdl-proxy on both Linux and Windows 2024-01-23 22:48:52 -05:00
Matt Pharoah
a9b0e5bd2b [Linux] Manage RetroArch with appimages instead of Flatpak 2024-01-22 18:06:11 -05:00
Matt Pharoah
04e8843f67 Support testing on RHDC staging site 2023-03-08 21:26:30 -05:00
Matt Pharoah
fed18ae4f3 Use precompiled helpers for all Linux packages 2022-05-31 11:23:16 -04:00
Matt Pharoah
2524d95eb5 Fixed Gamecube controller binding on Linux (references #95) 2022-02-11 21:22:36 -05:00
Jordan Marine
31bb289bd5 Add Star Display to Parallel Launcher. 2021-07-19 18:25:45 +00:00
Matt Pharoah
71a2eb579c Removed some lang terms that shouldn't be translated 2021-06-15 17:14:49 -04:00
Matt Pharoah
a0c2d8a189 Allow binding controller inputs to Fast Forward and Slow Motion (closes #44) 2021-04-25 19:31:13 -04:00
Matt Pharoah
a82cc1fe4a Make Windows version buildable on MSVC (closes #10) 2021-02-03 21:06:33 -05:00
Matt Pharoah
85f50351dd Fixed lsjs utility not running when launching RetroArch through Flatpak 2020-10-31 21:11:39 -04:00
Matt Pharoah
96da8f2bb3 Initial commit 2020-10-31 17:13:59 -04:00
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