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sfml-downg
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sound-set-
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f6b3a6cb6c |
@@ -437,6 +437,9 @@ void GameArea::LoadGame(const wxString& name)
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emusys = &GBASystem;
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}
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// Set sound volume.
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soundSetVolume((float)OPTION(kSoundVolume) / 100.0);
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if (OPTION(kGeomFullScreen)) {
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GameArea::ShowFullScreen(true);
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}
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