CommunityID/fckeditor/editor/_source/commandclasses/fckshowblocks.js

95 lines
2.2 KiB
JavaScript

/*
* FCKeditor - The text editor for Internet - http://www.fckeditor.net
* Copyright (C) 2003-2009 Frederico Caldeira Knabben
*
* == BEGIN LICENSE ==
*
* Licensed under the terms of any of the following licenses at your
* choice:
*
* - GNU General Public License Version 2 or later (the "GPL")
* http://www.gnu.org/licenses/gpl.html
*
* - GNU Lesser General Public License Version 2.1 or later (the "LGPL")
* http://www.gnu.org/licenses/lgpl.html
*
* - Mozilla Public License Version 1.1 or later (the "MPL")
* http://www.mozilla.org/MPL/MPL-1.1.html
*
* == END LICENSE ==
*
* FCKShowBlockCommand Class: the "Show Blocks" command.
*/
var FCKShowBlockCommand = function( name, defaultState )
{
this.Name = name ;
if ( defaultState != undefined )
this._SavedState = defaultState ;
else
this._SavedState = null ;
}
FCKShowBlockCommand.prototype.Execute = function()
{
var state = this.GetState() ;
if ( state == FCK_TRISTATE_DISABLED )
return ;
var body = FCK.EditorDocument.body ;
if ( state == FCK_TRISTATE_ON )
body.className = body.className.replace( /(^| )FCK__ShowBlocks/g, '' ) ;
else
body.className += ' FCK__ShowBlocks' ;
if ( FCKBrowserInfo.IsIE )
{
try
{
FCK.EditorDocument.selection.createRange().select() ;
}
catch ( e )
{}
}
else
{
var focus = FCK.EditorWindow.getSelection().focusNode ;
if ( focus )
{
if ( focus.nodeType != 1 )
focus = focus.parentNode ;
FCKDomTools.ScrollIntoView( focus, false ) ;
}
}
FCK.Events.FireEvent( 'OnSelectionChange' ) ;
}
FCKShowBlockCommand.prototype.GetState = function()
{
if ( FCK.EditMode != FCK_EDITMODE_WYSIWYG )
return FCK_TRISTATE_DISABLED ;
// On some cases FCK.EditorDocument.body is not yet available
if ( !FCK.EditorDocument )
return FCK_TRISTATE_OFF ;
if ( /FCK__ShowBlocks(?:\s|$)/.test( FCK.EditorDocument.body.className ) )
return FCK_TRISTATE_ON ;
return FCK_TRISTATE_OFF ;
}
FCKShowBlockCommand.prototype.SaveState = function()
{
this._SavedState = this.GetState() ;
}
FCKShowBlockCommand.prototype.RestoreState = function()
{
if ( this._SavedState != null && this.GetState() != this._SavedState )
this.Execute() ;
}