CommunityID/webdir/fckeditor/editor/_source/classes/fckplugin.js

57 lines
1.7 KiB
JavaScript

/*
* FCKeditor - The text editor for Internet - http://www.fckeditor.net
* Copyright (C) 2003-2009 Frederico Caldeira Knabben
*
* == BEGIN LICENSE ==
*
* Licensed under the terms of any of the following licenses at your
* choice:
*
* - GNU General Public License Version 2 or later (the "GPL")
* http://www.gnu.org/licenses/gpl.html
*
* - GNU Lesser General Public License Version 2.1 or later (the "LGPL")
* http://www.gnu.org/licenses/lgpl.html
*
* - Mozilla Public License Version 1.1 or later (the "MPL")
* http://www.mozilla.org/MPL/MPL-1.1.html
*
* == END LICENSE ==
*
* FCKPlugin Class: Represents a single plugin.
*/
var FCKPlugin = function( name, availableLangs, basePath )
{
this.Name = name ;
this.BasePath = basePath ? basePath : FCKConfig.PluginsPath ;
this.Path = this.BasePath + name + '/' ;
if ( !availableLangs || availableLangs.length == 0 )
this.AvailableLangs = new Array() ;
else
this.AvailableLangs = availableLangs.split(',') ;
}
FCKPlugin.prototype.Load = function()
{
// Load the language file, if defined.
if ( this.AvailableLangs.length > 0 )
{
var sLang ;
// Check if the plugin has the language file for the active language.
if ( this.AvailableLangs.IndexOf( FCKLanguageManager.ActiveLanguage.Code ) >= 0 )
sLang = FCKLanguageManager.ActiveLanguage.Code ;
else
// Load the default language file (first one) if the current one is not available.
sLang = this.AvailableLangs[0] ;
// Add the main plugin script.
LoadScript( this.Path + 'lang/' + sLang + '.js' ) ;
}
// Add the main plugin script.
LoadScript( this.Path + 'fckplugin.js' ) ;
}