layout: Make resizing actions unmaximize

I feel this is more intuitive compared to them doing nothing. True
maximize is kinda similar to full-width in spirit, so make the actions
behave the same.
This commit is contained in:
Ivan Molodetskikh
2025-10-04 09:00:23 +03:00
parent f1740f64b5
commit 3160d9d0b7

View File

@@ -4718,7 +4718,7 @@ impl<W: LayoutElement> Column<W> {
fn toggle_width(&mut self, tile_idx: Option<usize>, forwards: bool) {
let tile_idx = tile_idx.unwrap_or(self.active_tile_idx);
let preset_idx = if self.is_full_width {
let preset_idx = if self.is_full_width || self.is_pending_maximized {
None
} else {
self.preset_width_idx
@@ -4767,12 +4767,19 @@ impl<W: LayoutElement> Column<W> {
}
fn toggle_full_width(&mut self) {
self.is_full_width = !self.is_full_width;
if self.is_pending_maximized {
// Treat it as unmaximize.
self.is_pending_maximized = false;
self.is_full_width = false;
} else {
self.is_full_width = !self.is_full_width;
}
self.update_tile_sizes(true);
}
fn set_column_width(&mut self, change: SizeChange, tile_idx: Option<usize>, animate: bool) {
let current = if self.is_full_width {
let current = if self.is_full_width || self.is_pending_maximized {
ColumnWidth::Proportion(1.)
} else {
self.width
@@ -4822,6 +4829,7 @@ impl<W: LayoutElement> Column<W> {
self.width = width;
self.preset_width_idx = None;
self.is_full_width = false;
self.is_pending_maximized = false;
self.update_tile_sizes(animate);
}
@@ -4900,6 +4908,7 @@ impl<W: LayoutElement> Column<W> {
}
self.data[tile_idx].height = WindowHeight::Fixed(window_height.clamp(1., MAX_PX));
self.is_pending_maximized = false;
self.update_tile_sizes(animate);
}
@@ -4932,7 +4941,9 @@ impl<W: LayoutElement> Column<W> {
let len = self.options.layout.preset_window_heights.len();
let preset_idx = match self.data[tile_idx].height {
WindowHeight::Preset(idx) => (idx + if forwards { 1 } else { len - 1 }) % len,
WindowHeight::Preset(idx) if !self.is_pending_maximized => {
(idx + if forwards { 1 } else { len - 1 }) % len
}
_ => {
let current = self.data[tile_idx].size.h;
let tile = &self.tiles[tile_idx];
@@ -4967,6 +4978,7 @@ impl<W: LayoutElement> Column<W> {
}
};
self.data[tile_idx].height = WindowHeight::Preset(preset_idx);
self.is_pending_maximized = false;
self.update_tile_sizes(true);
}