mirror of
https://github.com/YaLTeR/niri.git
synced 2025-10-06 00:23:14 +02:00
add urgent border color and gradient
This commit is contained in:
committed by
Ivan Molodetskikh
parent
caa6189448
commit
398bc78ea0
@@ -583,10 +583,14 @@ pub struct FocusRing {
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pub active_color: Color,
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#[knuffel(child, default = Self::default().inactive_color)]
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pub inactive_color: Color,
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#[knuffel(child, default = Self::default().urgent_color)]
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pub urgent_color: Color,
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#[knuffel(child)]
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pub active_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub inactive_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub urgent_gradient: Option<Gradient>,
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}
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impl Default for FocusRing {
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@@ -596,8 +600,10 @@ impl Default for FocusRing {
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width: FloatOrInt(4.),
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active_color: Color::from_rgba8_unpremul(127, 200, 255, 255),
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inactive_color: Color::from_rgba8_unpremul(80, 80, 80, 255),
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urgent_color: Color::from_rgba8_unpremul(155, 0, 0, 255),
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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}
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}
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}
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@@ -669,10 +675,14 @@ pub struct Border {
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pub active_color: Color,
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#[knuffel(child, default = Self::default().inactive_color)]
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pub inactive_color: Color,
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#[knuffel(child, default = Self::default().urgent_color)]
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pub urgent_color: Color,
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#[knuffel(child)]
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pub active_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub inactive_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub urgent_gradient: Option<Gradient>,
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}
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impl Default for Border {
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@@ -682,8 +692,10 @@ impl Default for Border {
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width: FloatOrInt(4.),
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active_color: Color::from_rgba8_unpremul(255, 200, 127, 255),
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inactive_color: Color::from_rgba8_unpremul(80, 80, 80, 255),
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urgent_color: Color::from_rgba8_unpremul(155, 0, 0, 255),
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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}
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}
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}
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@@ -695,8 +707,10 @@ impl From<Border> for FocusRing {
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width: value.width,
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active_color: value.active_color,
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inactive_color: value.inactive_color,
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urgent_color: value.urgent_color,
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active_gradient: value.active_gradient,
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inactive_gradient: value.inactive_gradient,
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urgent_gradient: value.urgent_gradient,
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}
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}
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}
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@@ -708,8 +722,10 @@ impl From<FocusRing> for Border {
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width: value.width,
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active_color: value.active_color,
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inactive_color: value.inactive_color,
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urgent_color: value.urgent_color,
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active_gradient: value.active_gradient,
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inactive_gradient: value.inactive_gradient,
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urgent_gradient: value.urgent_gradient,
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}
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}
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}
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@@ -1487,9 +1503,13 @@ pub struct BorderRule {
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#[knuffel(child)]
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pub inactive_color: Option<Color>,
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#[knuffel(child)]
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pub urgent_color: Option<Color>,
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#[knuffel(child)]
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pub active_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub inactive_gradient: Option<Gradient>,
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#[knuffel(child)]
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pub urgent_gradient: Option<Gradient>,
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}
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#[derive(knuffel::Decode, Debug, Default, Clone, Copy, PartialEq)]
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@@ -2353,12 +2373,18 @@ impl BorderRule {
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if let Some(x) = other.inactive_color {
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self.inactive_color = Some(x);
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}
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if let Some(x) = other.urgent_color {
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self.urgent_color = Some(x);
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}
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if let Some(x) = other.active_gradient {
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self.active_gradient = Some(x);
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}
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if let Some(x) = other.inactive_gradient {
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self.inactive_gradient = Some(x);
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}
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if let Some(x) = other.urgent_gradient {
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self.urgent_gradient = Some(x);
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}
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}
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pub fn resolve_against(&self, mut config: Border) -> Border {
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@@ -2378,12 +2404,19 @@ impl BorderRule {
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config.inactive_color = x;
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config.inactive_gradient = None;
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}
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if let Some(x) = self.urgent_color {
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config.urgent_color = x;
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config.urgent_gradient = None;
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}
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if let Some(x) = self.active_gradient {
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config.active_gradient = Some(x);
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}
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if let Some(x) = self.inactive_gradient {
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config.inactive_gradient = Some(x);
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}
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if let Some(x) = self.urgent_gradient {
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config.urgent_gradient = Some(x);
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}
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config
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}
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@@ -4321,6 +4354,12 @@ mod tests {
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b: 0.39215687,
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a: 0.0,
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},
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urgent_color: Color {
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r: 0.60784316,
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g: 0.0,
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b: 0.0,
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a: 1.0,
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},
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active_gradient: Some(
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Gradient {
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from: Color {
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@@ -4344,6 +4383,7 @@ mod tests {
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},
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),
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inactive_gradient: None,
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urgent_gradient: None,
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},
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border: Border {
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off: false,
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@@ -4362,8 +4402,15 @@ mod tests {
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b: 0.39215687,
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a: 0.0,
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},
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urgent_color: Color {
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r: 0.60784316,
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g: 0.0,
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b: 0.0,
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a: 1.0,
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},
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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shadow: Shadow {
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on: false,
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@@ -4805,8 +4852,10 @@ mod tests {
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),
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active_color: None,
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inactive_color: None,
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urgent_color: None,
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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border: BorderRule {
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off: false,
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@@ -4818,8 +4867,10 @@ mod tests {
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),
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active_color: None,
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inactive_color: None,
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urgent_color: None,
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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shadow: ShadowRule {
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off: false,
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@@ -5552,8 +5603,10 @@ mod tests {
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width: None,
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active_color: None,
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inactive_color: None,
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urgent_color: None,
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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};
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for rule in rules.iter().copied() {
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@@ -23,8 +23,10 @@ impl GradientArea {
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width: FloatOrInt(1.),
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active_color: Color::from_rgba8_unpremul(255, 255, 255, 128),
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inactive_color: Color::default(),
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urgent_color: Color::default(),
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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});
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Self {
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@@ -81,6 +83,7 @@ impl TestCase for GradientArea {
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g_size,
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true,
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true,
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false,
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Rectangle::default(),
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CornerRadius::default(),
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1.,
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@@ -60,8 +60,10 @@ impl Layout {
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width: FloatOrInt(4.),
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active_color: Color::from_rgba8_unpremul(255, 163, 72, 255),
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inactive_color: Color::from_rgba8_unpremul(50, 50, 50, 255),
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urgent_color: Color::from_rgba8_unpremul(155, 0, 0, 255),
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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..Default::default()
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};
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@@ -192,6 +192,9 @@ layout {
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active-color "#ffc87f"
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inactive-color "#505050"
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// Color of the border around windows that request your attention.
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urgent-color "#9b0000"
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// active-gradient from="#ffbb66" to="#ffc880" angle=45 relative-to="workspace-view"
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// inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view"
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}
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@@ -59,6 +59,7 @@ impl FocusRing {
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win_size: Size<f64, Logical>,
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is_active: bool,
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is_border: bool,
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is_urgent: bool,
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view_rect: Rectangle<f64, Logical>,
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radius: CornerRadius,
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scale: f64,
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@@ -67,7 +68,9 @@ impl FocusRing {
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let width = self.config.width.0;
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self.full_size = win_size + Size::from((width, width)).upscale(2.);
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let color = if is_active {
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let color = if is_urgent {
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self.config.urgent_color
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} else if is_active {
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self.config.active_color
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} else {
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self.config.inactive_color
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@@ -79,7 +82,9 @@ impl FocusRing {
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let radius = radius.fit_to(self.full_size.w as f32, self.full_size.h as f32);
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let gradient = if is_active {
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let gradient = if is_urgent {
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self.config.urgent_gradient
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} else if is_active {
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self.config.active_gradient
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} else {
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self.config.inactive_gradient
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@@ -19,8 +19,10 @@ impl InsertHintElement {
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width: FloatOrInt(0.),
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active_color: config.color,
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inactive_color: config.color,
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urgent_color: config.color,
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active_gradient: config.gradient,
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inactive_gradient: config.gradient,
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urgent_gradient: config.gradient,
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}),
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}
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}
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@@ -31,8 +33,10 @@ impl InsertHintElement {
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width: FloatOrInt(0.),
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active_color: config.color,
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inactive_color: config.color,
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urgent_color: config.color,
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active_gradient: config.gradient,
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inactive_gradient: config.gradient,
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urgent_gradient: config.gradient,
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});
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}
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@@ -48,7 +52,7 @@ impl InsertHintElement {
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scale: f64,
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) {
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self.inner
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.update_render_elements(size, true, false, view_rect, radius, scale, 1.);
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.update_render_elements(size, true, false, false, view_rect, radius, scale, 1.);
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}
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pub fn render(
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@@ -366,6 +366,7 @@ impl<W: LayoutElement> Tile<W> {
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self.animated_window_size(),
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is_active,
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!draw_border_with_background,
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self.window.is_urgent(),
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Rectangle::new(
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view_rect.loc - Point::from((border_width, border_width)),
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view_rect.size,
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@@ -400,6 +401,7 @@ impl<W: LayoutElement> Tile<W> {
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self.animated_tile_size(),
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is_active,
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!draw_focus_ring_with_background,
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self.window.is_urgent(),
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view_rect,
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radius,
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self.scale,
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@@ -191,8 +191,10 @@ impl ResolvedWindowRules {
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width: None,
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active_color: None,
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inactive_color: None,
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urgent_color: None,
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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border: BorderRule {
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off: false,
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@@ -200,8 +202,10 @@ impl ResolvedWindowRules {
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width: None,
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active_color: None,
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inactive_color: None,
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urgent_color: None,
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active_gradient: None,
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inactive_gradient: None,
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urgent_gradient: None,
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},
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shadow: ShadowRule {
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off: false,
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