README: Move Media higher up

This commit is contained in:
Ivan Molodetskikh
2025-07-15 10:40:37 +03:00
parent 56901eed5d
commit e46a27351d

View File

@@ -79,6 +79,18 @@ I've seen someone use it fine on an Eee PC 900 from 2008, of all things.
- Display scaling (integer or fractional) keeps X11 apps crisp, but you need the latest xwayland-satellite.
For games, you can run them in [gamescope] at native resolution, even with display scaling.
## Media
[niri: Making a Wayland compositor in Rust](https://youtu.be/Kmz8ODolnDg?list=PLRdS-n5seLRqrmWDQY4KDqtRMfIwU0U3T)
My talk from the 2024 Moscow RustCon about niri, and how I do randomized property testing and profiling, and measure input latency.
The talk is in Russian, but I prepared full English subtitles that you can find in YouTube's subtitle language selector.
[An interview with Ivan, the developer behind Niri](https://www.trommelspeicher.de/podcast/special_the_developer_behind_niri)
A June 2025 interview by a German tech podcast Das Triumvirat (in English).
We talk about niri development and history, and my experience building and maintaining niri.
## Inspiration
Niri is heavily inspired by [PaperWM] which implements scrollable tiling on top of GNOME Shell.
@@ -96,18 +108,6 @@ Here are some other projects which implement a similar workflow:
- [hyprscrolling] and [hyprslidr]: scrollable tiling on top of Hyprland.
- [PaperWM.spoon]: scrollable tiling on top of macOS.
## Media
[niri: Making a Wayland compositor in Rust](https://youtu.be/Kmz8ODolnDg?list=PLRdS-n5seLRqrmWDQY4KDqtRMfIwU0U3T)
My talk from the 2024 Moscow RustCon about niri, and how I do randomized property testing and profiling, and measure input latency.
The talk is in Russian, but I prepared full English subtitles that you can find in YouTube's subtitle language selector.
[An interview with Ivan, the developer behind Niri](https://www.trommelspeicher.de/podcast/special_the_developer_behind_niri)
A June 2025 interview by a German tech podcast Das Triumvirat (in English).
We talk about niri development and history, and my experience building and maintaining niri.
## Contact
We have a Matrix chat, feel free to join and ask a question: https://matrix.to/#/#niri:matrix.org