mirror of
https://github.com/resetes12/pokeemerald
synced 2025-10-06 00:12:45 +02:00
recover2 xd
This commit is contained in:
0
.gitattributes
vendored
Normal file → Executable file
0
.gitattributes
vendored
Normal file → Executable file
0
.github/pull_request_template.md
vendored
Normal file → Executable file
0
.github/pull_request_template.md
vendored
Normal file → Executable file
0
asm/macros/battle_frontier/battle_arena.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_arena.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_dome.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_dome.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_pike.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_pike.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_tower.inc
Normal file → Executable file
0
asm/macros/battle_frontier/battle_tower.inc
Normal file → Executable file
0
asm/macros/contest_ai_script.inc
Normal file → Executable file
0
asm/macros/contest_ai_script.inc
Normal file → Executable file
0
asmdiff.ps1
Normal file → Executable file
0
asmdiff.ps1
Normal file → Executable file
0
common_syms/AgbRfu_LinkManager.txt
Normal file → Executable file
0
common_syms/AgbRfu_LinkManager.txt
Normal file → Executable file
0
common_syms/agb_flash.txt
Normal file → Executable file
0
common_syms/agb_flash.txt
Normal file → Executable file
0
common_syms/apprentice.txt
Normal file → Executable file
0
common_syms/apprentice.txt
Normal file → Executable file
0
common_syms/battle_factory_screen.txt
Normal file → Executable file
0
common_syms/battle_factory_screen.txt
Normal file → Executable file
0
common_syms/battle_main.txt
Normal file → Executable file
0
common_syms/battle_main.txt
Normal file → Executable file
0
common_syms/battle_tower.txt
Normal file → Executable file
0
common_syms/battle_tower.txt
Normal file → Executable file
0
common_syms/berry_blender.txt
Normal file → Executable file
0
common_syms/berry_blender.txt
Normal file → Executable file
0
common_syms/contest.txt
Normal file → Executable file
0
common_syms/contest.txt
Normal file → Executable file
0
common_syms/contest_painting.txt
Normal file → Executable file
0
common_syms/contest_painting.txt
Normal file → Executable file
0
common_syms/evolution_scene.txt
Normal file → Executable file
0
common_syms/evolution_scene.txt
Normal file → Executable file
0
common_syms/field_camera.txt
Normal file → Executable file
0
common_syms/field_camera.txt
Normal file → Executable file
0
common_syms/field_control_avatar.txt
Normal file → Executable file
0
common_syms/field_control_avatar.txt
Normal file → Executable file
0
common_syms/field_specials.txt
Normal file → Executable file
0
common_syms/field_specials.txt
Normal file → Executable file
0
common_syms/fieldmap.txt
Normal file → Executable file
0
common_syms/fieldmap.txt
Normal file → Executable file
0
common_syms/image_processing_effects.txt
Normal file → Executable file
0
common_syms/image_processing_effects.txt
Normal file → Executable file
0
common_syms/intro.txt
Normal file → Executable file
0
common_syms/intro.txt
Normal file → Executable file
0
common_syms/librfu_rfu.txt
Normal file → Executable file
0
common_syms/librfu_rfu.txt
Normal file → Executable file
0
common_syms/librfu_sio32id.txt
Normal file → Executable file
0
common_syms/librfu_sio32id.txt
Normal file → Executable file
0
common_syms/librfu_stwi.txt
Normal file → Executable file
0
common_syms/librfu_stwi.txt
Normal file → Executable file
0
common_syms/link.txt
Normal file → Executable file
0
common_syms/link.txt
Normal file → Executable file
0
common_syms/list_menu.txt
Normal file → Executable file
0
common_syms/list_menu.txt
Normal file → Executable file
0
common_syms/load_save.txt
Normal file → Executable file
0
common_syms/load_save.txt
Normal file → Executable file
0
common_syms/m4a.txt
Normal file → Executable file
0
common_syms/m4a.txt
Normal file → Executable file
0
common_syms/main.txt
Normal file → Executable file
0
common_syms/main.txt
Normal file → Executable file
0
common_syms/mauville_old_man.txt
Normal file → Executable file
0
common_syms/mauville_old_man.txt
Normal file → Executable file
0
common_syms/party_menu.txt
Normal file → Executable file
0
common_syms/party_menu.txt
Normal file → Executable file
0
common_syms/pokedex.txt
Normal file → Executable file
0
common_syms/pokedex.txt
Normal file → Executable file
0
common_syms/pokedex_cry_screen.txt
Normal file → Executable file
0
common_syms/pokedex_cry_screen.txt
Normal file → Executable file
0
common_syms/random.txt
Normal file → Executable file
0
common_syms/random.txt
Normal file → Executable file
0
common_syms/rtc.txt
Normal file → Executable file
0
common_syms/rtc.txt
Normal file → Executable file
0
common_syms/sound.txt
Normal file → Executable file
0
common_syms/sound.txt
Normal file → Executable file
0
common_syms/sprite.txt
Normal file → Executable file
0
common_syms/sprite.txt
Normal file → Executable file
0
common_syms/start_menu.txt
Normal file → Executable file
0
common_syms/start_menu.txt
Normal file → Executable file
0
common_syms/task.txt
Normal file → Executable file
0
common_syms/task.txt
Normal file → Executable file
0
common_syms/text.txt
Normal file → Executable file
0
common_syms/text.txt
Normal file → Executable file
0
common_syms/trainer_see.txt
Normal file → Executable file
0
common_syms/trainer_see.txt
Normal file → Executable file
0
common_syms/tv.txt
Normal file → Executable file
0
common_syms/tv.txt
Normal file → Executable file
0
constants/constants.inc
Normal file → Executable file
0
constants/constants.inc
Normal file → Executable file
0
constants/gba_constants.inc
Normal file → Executable file
0
constants/gba_constants.inc
Normal file → Executable file
0
constants/global.inc
Normal file → Executable file
0
constants/global.inc
Normal file → Executable file
0
constants/m4a_constants.inc
Normal file → Executable file
0
constants/m4a_constants.inc
Normal file → Executable file
0
data/layouts/AbandonedShip_CaptainsOffice/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_CaptainsOffice/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_CaptainsOffice/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_CaptainsOffice/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Corridors_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Deck/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Deck/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Deck/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Deck/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorCorridors/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorCorridors/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorCorridors/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorCorridors/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorRooms/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorRooms/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorRooms/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_HiddenFloorRooms/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Room_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Room_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Room_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Room_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms2_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_B1F/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Rooms_B1F/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater1/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater1/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater1/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater1/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater2/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater2/border.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater2/map.bin
Normal file → Executable file
0
data/layouts/AbandonedShip_Underwater2/map.bin
Normal file → Executable file
0
data/layouts/AlteringCave/border.bin
Normal file → Executable file
0
data/layouts/AlteringCave/border.bin
Normal file → Executable file
0
data/layouts/AncientTomb/border.bin
Normal file → Executable file
0
data/layouts/AncientTomb/border.bin
Normal file → Executable file
0
data/layouts/AncientTomb/map.bin
Normal file → Executable file
0
data/layouts/AncientTomb/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_1F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_1F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_1F/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_1F/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B1F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B1F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B1F/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B1F/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B2F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B2F/border.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B2F/map.bin
Normal file → Executable file
0
data/layouts/AquaHideout_B2F/map.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_1F/border.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_1F/border.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_1F/map.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_1F/map.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_B1F/border.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_B1F/border.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_B1F/map.bin
Normal file → Executable file
0
data/layouts/ArtisanCave_B1F/map.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_2P/border.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_2P/border.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_2P/map.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_2P/map.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_4P/border.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_4P/border.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_4P/map.bin
Normal file → Executable file
0
data/layouts/BattleColosseum_4P/map.bin
Normal file → Executable file
0
data/layouts/BattleElevator/border.bin
Normal file → Executable file
0
data/layouts/BattleElevator/border.bin
Normal file → Executable file
0
data/layouts/BattleElevator/map.bin
Normal file → Executable file
0
data/layouts/BattleElevator/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaBattleRoom/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaBattleRoom/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaBattleRoom/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaBattleRoom/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaCorridor/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaCorridor/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaCorridor/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaCorridor/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaLobby/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaLobby/border.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaLobby/map.bin
Normal file → Executable file
0
data/layouts/BattleFrontier_BattleArenaLobby/map.bin
Normal file → Executable file
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user