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Expanded PC Boxes to 15
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@@ -1,7 +1,7 @@
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#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H
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#define GUARD_POKEMON_STORAGE_SYSTEM_H
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#define TOTAL_BOXES_COUNT 14
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#define TOTAL_BOXES_COUNT 15
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#define IN_BOX_ROWS 5 // Number of rows, 6 Pokémon per row
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#define IN_BOX_COLUMNS 6 // Number of columns, 5 Pokémon per column
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#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
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