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17 lines
881 B
C
Executable File
17 lines
881 B
C
Executable File
#ifndef GUARD_DEBUG_H
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#define GUARD_DEBUG_H
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// Debug options
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#define TX_DEBUG_SYSTEM_ENABLE TRUE // Enables a overworld debug menu for changing flags, variables, giving pokemon and more, accessed by holding R and pressing START while in the overworld by default.
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#define TX_DEBUG_SYSTEM_HELD_KEYS (R_BUTTON) // The keys required to be held to open the debug menu.
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#define TX_DEBUG_SYSTEM_TRIGGER_EVENT pressedStartButton // The event that opens the menu when holding the key(s) defined in DEBUG_SYSTEM_HELD_KEYS.
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#define TX_DEBUG_SYSTEM_IN_MENU FALSE // Replaces the overworld debug menu button combination with a start menu entry (above Pokédex).
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void Debug_ShowMainMenu(void);
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void Debug_ReShowBattleDebugMenu(void);
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extern EWRAM_DATA bool8 gIsDebugBattle;
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extern EWRAM_DATA u32 gDebugAIFlags;
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#endif // GUARD_DEBUG_H
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