All failing with
```
im.vector.app.SecurityBootstrapTest > testBasicBootstrap[Nexus_5X_API_28(AVD) - 9] FAILED
java.lang.IllegalStateException: Method addObserver must be called on the main thread
at androidx.lifecycle.LifecycleRegistry.enforceMainThreadIfNeeded(LifecycleRegistry.java:317)
im.vector.app.VerifySessionInteractiveTest > checkVerifyPopup[Nexus_5X_API_28(AVD) - 9] FAILED
java.lang.IllegalStateException: Method addObserver must be called on the main thread
at androidx.lifecycle.LifecycleRegistry.enforceMainThreadIfNeeded(LifecycleRegistry.java:317)
im.vector.app.VerifySessionPassphraseTest > checkVerifyWithPassphrase[Nexus_5X_API_28(AVD) - 9] FAILED
java.lang.IllegalStateException: Method addObserver must be called on the main thread
at androidx.lifecycle.LifecycleRegistry.enforceMainThreadIfNeeded(LifecycleRegistry.java:317)
```
This patch updates the logic checking whether to show the
playContentView to not show it when an animated image message would
autoplay its animation.
Signed-off-by: networkException <git@nwex.de>
This patch removes dontAnimate() in the createGlideRequest() builder
conditionally depending on the user's animated image autoplay
preferences.
Resolves#1160, #5094
Signed-off-by: networkException <git@nwex.de>
This patch adds the messageType field to MessageInformationData,
containing a nullable string representation of the message event's type.
Signed-off-by: networkException <git@nwex.de>
This patch adds a new switch to VectorPreferences, the vector settings
preferences view and various classes propergating the set value of the
switch into parts of the application touched by the following patches.
Signed-off-by: networkException <git@nwex.de>
* develop: (114 commits)
Docs: Fix various formatting and spelling issues in notifications.md
Fixing non necessary breaking line
continuing to the originally supplied url when a rtl override character is detected
splitting url detection condition into separate branches
Cleaner code
Create extension `String?.toActiveSpaceOrOrphanRooms()` to reduce noise.
Add changelog
Fix test compilation
Add some Kdoc
Add some Kdoc
Create SpaceFilter.OrphanRooms to improve the API. Not 100% of the side effect. There is probably some (fixed?) bugs here.
Rename ActiveSpaceFilter to SpaceFilter
Remove `ActiveSpaceFilter.None` Prefer nullability for API coherency of `RoomSummaryQueryParams`
Add some Kdoc
Remove duplicated lines of code (the same code is done a few lines later)
Remove `RoomCategoryFilter.ALL` Prefer nullability for API coherency of `RoomSummaryQueryParams`
`displayName` default value is now `QueryStringValue.NoCondition`. It was working fine since in the DB we always have a name using `RoomDisplayNameFallbackProvider`, which in our current implementation always return a non empty String.
Small rework for nicer code
Remove duplicated code lines
Remove `roomId` from `RoomSummaryQueryParams.Builder()`. Create a new API in RoomService to observe a room summary from a roomId.
...
# Conflicts:
# vector/src/main/java/im/vector/app/features/location/live/map/LocationLiveMapViewFragment.kt
Persisting notification info fails for non-null Uris:
E NotificationEventPersistence: ## Failed to save cached notification info
E NotificationEventPersistence: java.io.NotSerializableException: android.net.Uri$HierarchicalUri
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1240)
E NotificationEventPersistence: at java.io.ObjectOutputStream.defaultWriteFields(ObjectOutputStream.java:1604)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java:1565)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1488)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1234)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:354)
E NotificationEventPersistence: at java.util.ArrayList.writeObject(ArrayList.java:762)
E NotificationEventPersistence: at java.lang.reflect.Method.invoke(Native Method)
E NotificationEventPersistence: at java.io.ObjectStreamClass.invokeWriteObject(ObjectStreamClass.java:1036)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeSerialData(ObjectOutputStream.java:1552)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeOrdinaryObject(ObjectOutputStream.java:1488)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeObject0(ObjectOutputStream.java:1234)
E NotificationEventPersistence: at java.io.ObjectOutputStream.writeObject(ObjectOutputStream.java:354)
E NotificationEventPersistence: at org.matrix.android.sdk.internal.session.securestorage.SecretStoringUtils.saveSecureObjectM(SecretStoringUtils.kt:283)
E NotificationEventPersistence: at org.matrix.android.sdk.internal.session.securestorage.SecretStoringUtils.securelyStoreObject(SecretStoringUtils.kt:150)
E NotificationEventPersistence: at org.matrix.android.sdk.internal.session.securestorage.DefaultSecureStorageService.securelyStoreObject(DefaultSecureStorageService.kt:27)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationEventPersistence.persistEvents(NotificationEventPersistence.kt:58)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationDrawerManager$persistEvents$1.invoke(NotificationDrawerManager.kt:183)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationDrawerManager$persistEvents$1.invoke(NotificationDrawerManager.kt:182)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationState.queuedEvents(NotificationState.kt:55)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationDrawerManager.persistEvents(NotificationDrawerManager.kt:182)
E NotificationEventPersistence: at im.vector.app.features.notifications.NotificationDrawerManager.refreshNotificationDrawerBg(NotificationDrawerManager.kt:177)
Accordingly, if a notification for an image is shown, and the
notification state is loaded from storage later, none of the previously
shown notifications will get dismissed once read.
Likely addresses https://github.com/vector-im/element-android/issues/4862.
Change-Id: I2d6be497e8b92e770b680e16e42b3610add57323
It was working fine since in the DB we always have a name using `RoomDisplayNameFallbackProvider`, which in our current implementation always return a non empty String.
Previously the widget web view prompted to grant the widget permissions but it didn't
actually request those permissions from the system. So if the web view requested, e.g.
the camera permission but the app hadn't previously been granted that permission, the
web view wouldn't get camera access even when the widget permission request had been
confirmed.
With this commit, the app will also request camera and microphone permissions from the
system when needed.
Signed-off-by: Johannes Marbach <johannesm@element.io>
* develop: (251 commits)
Space explore rooms screen alignment with design in figma (#5834)
leaving space aligned with ios (#5942)
Fix usage of System.currentTimeMillis(). This a bit mocky but anyway it's better to use SystemClock.elapsedRealtime() for this case.
Update TimelinePreviousLastForwardTest.kt
Changelog.d
Rename 'getDomain' to 'getServerName'.
Well-known lookups should not include the port of a server.
Ah it was used in Gplay variant. Anyway I think we can still remove this now.
Fix parsing of location data in non encrypted room
Additionally increment for TimelinePreviousLastForwardTest
Notify other devices of acceptance of verification request
Instead of using a magic number, explicitly test for the events we expect.
Adding comments on some strings and removing non necessary plural
Remove ShortcutBadger lib and usage (it was dead code)
Version++
Fastlane file
Towncrier
Add `.login` to get the username of the PR merger.
Rename folder for the PlayStore
Remove empty translations
...
# Conflicts:
# matrix-sdk-android/src/main/java/org/matrix/android/sdk/internal/session/SessionModule.kt
* develop:
Space explore rooms screen alignment with design in figma (#5834)
leaving space aligned with ios (#5942)
Fix usage of System.currentTimeMillis(). This a bit mocky but anyway it's better to use SystemClock.elapsedRealtime() for this case.
This permits a clear error when the events are missing / extra and while
not making the test invulnerable to future changes in events, should be
explicit on what's changed.
GetTurnServerTask.kt: Error: Unexpected failure during lint analysis of GetTurnServerTask.kt (this is a bug in lint or one of the libraries it depends on)
- the event insert logic is designed to be single threaded however the scope will allow coroutine continuation which leads to unintended multiple thread access for processing and post processing
- the fix is to convert the launching to a flow which will sequentially process the launch logic on the single threaded scope
- Used display name instead of nick to match other strings in the app.
- Reordered member profile to show DM above changing nick colour.
Fixes#5825
Signed-off-by: Henry Jackson <manicwaspcore@protonmail.com>
If the preference "Show all Rooms in Home" is selected element should
not switch away from the home space when clicking a notification for a
room in some other space.
With this change one stays in the home space when the said preference is
active.
fixes#5180
Signed-off-by: Michael Loipführer <milo@sft.lol>
* develop: (107 commits)
Fixes long line and comment lint errors
Fixes lint errors
Adds changelog file
Formats entire project
Adds changelog file
Makes MediaType internal
Bump libphonenumber from 8.12.46 to 8.12.47
updating release version in preparation for next cycle
generating changelog
Replaces writeAsync with awaitTransaction
Replaces doWithRealm with writeAsync
Translated using Weblate (Polish)
Translated using Weblate (Slovak)
Crash: open private room by link. Use RoomId instead of the alias.
Translated using Weblate (Arabic)
Makes MediaFileUtils function internal
Removes runCatching from TemporaryFileCreator
using unix end of line character instead of windows as *nix OSes are more common dev environments
remove spaces feedback from left panel (#5686)
Translated using Weblate (French)
...
# Conflicts:
# vector/src/main/java/im/vector/app/features/call/VectorCallViewModel.kt
Incremental sync can be long and it requires the user to wait for the treatment to end, else all is restarted from the beginning each time the user moves the app to foreground.
Use truncate mode to replace the contents of existing files
`ContentResolver.openOutputStream(Uri)` does not truncate existing files. If the amount of data written is smaller than the file size, you end up with new data at the beginning of the file followed by old data at the end of the file.
* enabling the personalisation flow and promoting the strings for translation
* delegating the fake vector features to the static defaults, the fake exists for allowing overrides when needed
* incorporating the personalisation screens into the UI test signup
* adding changelog entry
* removing unused import
* putting the personalisation UI test flow behind the feature flag so that we can keep it disabled
* disabling the personalisation flow, we'll batch enable with other parts of the FTUE flow
* enabling the personalisation feature for registration unit tests which expect it to be enabled
`ContentResolver.openOutputStream(Uri)` does not truncate existing files. If the amount of data written is smaller than the file size, you end up with new data at the beginning of the file followed by old data at the end of the file.
* develop: (152 commits)
Remove exhaustive.
fixing the onboarding sanity test failing - adds tapping the new take me home button within the sanity test
Fix lint issues on weblate sync
fixing view model tests not collecting flow results - the switch from runBlockingTest to runTest means we need to provide a separate scope from the test in order to asynchronously collect the flow results
Do not suggest collapse if there is only one section
Translated using Weblate (Spanish)
Translated using Weblate (Spanish)
runBlocking -> runTest https://github.com/Kotlin/kotlinx.coroutines/blob/master/kotlinx-coroutines-test/MIGRATION.md
runBlockingTest -> runTest https://github.com/Kotlin/kotlinx.coroutines/blob/master/kotlinx-coroutines-test/MIGRATION.md
Small cleanup
The `.exhaustive` trick is not needed anymore in Kotlin 1.6.0 https://kotlinlang.org/docs/whatsnew16.html#stable-exhaustive-when-statements-for-enum-sealed-and-boolean-subjects
Also upgrade the coroutine lib
Fix compilation warning (exhaustive when)
Fix compilation warning (exhaustive when)
Format file (no other change)
Fix compilation warning (exhaustive when)
Bump moshi from 1.12.0 to 1.13.0
Bump kotlin-gradle-plugin from 1.5.31 to 1.6.0
Code review fixes.
fixing presence icon anchoring to the middle of the room icon - creates a secondary verification shield and aligns to the start of the room title when presence is present
...
# Conflicts:
# vector/src/main/java/im/vector/app/features/location/LocationSharingFragment.kt
# vector/src/main/java/im/vector/app/features/location/LocationSharingViewModel.kt
# vector/src/main/res/values/strings.xml
* develop: (429 commits)
fixing the onboarding sanity test failing - adds tapping the new take me home button within the sanity test
Fix lint issues on weblate sync
fixing view model tests not collecting flow results - the switch from runBlockingTest to runTest means we need to provide a separate scope from the test in order to asynchronously collect the flow results
Do not suggest collapse if there is only one section
Translated using Weblate (Spanish)
Translated using Weblate (Spanish)
runBlocking -> runTest https://github.com/Kotlin/kotlinx.coroutines/blob/master/kotlinx-coroutines-test/MIGRATION.md
runBlockingTest -> runTest https://github.com/Kotlin/kotlinx.coroutines/blob/master/kotlinx-coroutines-test/MIGRATION.md
Small cleanup
The `.exhaustive` trick is not needed anymore in Kotlin 1.6.0 https://kotlinlang.org/docs/whatsnew16.html#stable-exhaustive-when-statements-for-enum-sealed-and-boolean-subjects
Also upgrade the coroutine lib
Fix compilation warning (exhaustive when)
Fix compilation warning (exhaustive when)
Format file (no other change)
Fix compilation warning (exhaustive when)
Bump moshi from 1.12.0 to 1.13.0
Bump kotlin-gradle-plugin from 1.5.31 to 1.6.0
fixing presence icon anchoring to the middle of the room icon - creates a secondary verification shield and aligns to the start of the room title when presence is present
PR remarks
Increase the thread summaries limit
...
# Conflicts:
# vector/src/main/java/im/vector/app/features/home/room/detail/composer/voice/VoiceMessageRecorderView.kt
# vector/src/main/java/im/vector/app/features/home/room/detail/timeline/item/MessageVoiceItem.kt
- the switch from runBlockingTest to runTest means we need to provide a separate scope from the test in order to asynchronously collect the flow results
The previous fix only works around the issue when it is detected. This
may require re-entering the room once when it gets stuck. If we ensure
proper linking from the beginning, hopefully we don't run into any
issues at all.
I was observing cases where builtEvents[modificationIndex] was not
having the same eventId as the udpatedEntity in handleDatabaseChangeSet.
In particular, I observed both cases that
- there was no item in the list yet with the same eventId as the updated
one
- there was an item with the same eventId already in the list, but at a
different position.
Whenever this happened, the timeline would render missing, duplicated,
or swapped messages in the timeline.
Instead of relying on the modificationIndex to be the same for both the
change set and builtEvents, look up the proper index by eventId.
Imagine scenario:
[this] -> [chunkToCheck] -> [lastForwardChunk]
Then, both `isLastForward` checks will not return, and also the `chunkToCheck.doesNextChunksVerifyCondition { it == this }` will return false.
Since both chunks are connected to the last forward chunk, `isMoreRecent()` will still return `true`, which is wrong in this case.
So do not only check if chunkToCheck has this as any of the next chunks, but also the other way round.
SetReadMarkerTask was not updating the read marker when both the old and
the new fully read eventId weren't in the last chunk, even when the new
one was after the first one.
- [ ] Weblate sync, fix lint issue if any (in a dedicated PR)
- [ ] Check the update of the store descriptions (using Google Translate if necessary) to ensure that the changes are acceptable to be published to the stores.
- [ ] While Weblate is locked, and after the PR from Weblate has been merged, handle all the TODOs in the main `strings.xml` file
- [ ] Run the script `./tools/release/pushPlayStoreMetaData.sh`. You can check in the GooglePlay console the Activity log to check the effect.
### Do the release
- [ ] Create release with gitflow, branch name `release/1.2.3`
- [ ] Make sure `develop` and `main` are up to date (git pull)
- [ ] Checkout develop and create a release with gitflow, branch name `release/1.2.3`
- [ ] Check the crashes from the PlayStore
- [ ] Check the rageshake with the current dev version: https://github.com/matrix-org/element-android-rageshakes/labels/1.2.3-dev
- [ ] Run the integration test, and especially `UiAllScreensSanityTest.allScreensTest()`
@@ -47,24 +49,34 @@ body:
### Once tested and validated internally
- [ ] Create a new beta release on the GooglePlay console and upload the 4 signed Apks.
- [ ] Create a new open testing release on the GooglePlay console and upload the 4 signed Apks.
- [ ] Check that the version codes are correct
- [ ] Copy the fastlane change to the GooglePlay console in the section en-GB.
- [ ] Push to beta release to 100% of the users
- [ ] Notify the F-Droid team so that they can schedule the publication on F-Droid
- [ ] Push the open testing release to 100% of the users
- [ ] Notify the F-Droid team [here](https://matrix.to/#/!LAAuJLQXYHjMNWKrCK:matrix.org?via=matrix.org&via=bubu1.eu&via=lant.uk) so that they can schedule the publication on F-Droid
- [ ] The application is available to the PlayStore testers (live). Google can take between 1 hour and up to 7 days to approve the release.
- [ ] The application is available to the F-Droid users.
### Once Live on PlayStore
### Once open testing is live on PlayStore
- [ ] Ping the Android public room and update its topic
- [ ] Add an entry in the internal diary
### After at least 2 days
### Once Live on F-Droid
- [ ] Update the Android public room topic
### After at least 2 days (generally next Monday)
- [ ] Check the [rageshakes](https://github.com/matrix-org/element-android-rageshakes/issues)
- [ ] Check the crash reports on the GooglePlay console
- [ ] Check the Android Element room for any reported issues on the new version
- [ ] If all is OK, push to production and notify Markus (Bubu) to release the F-Droid version
- [ ] Ping the Android public room and update its topic with the new available version
- [ ] If all is OK, promote the open testing release to production. Generally using a 100% roll out, but can be a smaller value depending on the release content.
- [ ] The application is available to the PlayStore users (live). Google can take (again!) between 1 hour and up to 7 days to approve the release.
### Once production is live on PlayStore
- [ ] Ping the Android public room and update its topic
- [ ] Update the dependency to the new version of the SDK2. It can take some time for MavenCentral to make the librarie available. You can check status on https://repo1.maven.org/maven2/org/matrix/android/matrix-android-sdk2/
- [ ] Update the dependency to the new version of the SDK2. It can take a few minutes for MavenCentral to make the library available. You can check status on https://repo1.maven.org/maven2/org/matrix/android/matrix-android-sdk2/
- [ ] Build and run the sample, you may have to fix some API break
text_template:"Nightly test run: {{#each job_statuses }}{{#with this }}{{#if completed }} {{name}} {{conclusion}} at {{completed_at}}, {{/if}}{{/with}}{{/each}}"
html_template:"Nightly test run results: {{#each job_statuses }}{{#with this }}{{#if completed }}<br />{{icon conclusion}} {{name}} <font color='{{color conclusion}}'>{{conclusion}} at {{completed_at}} <a href=\"{{html_url}}\">[details]</a></font>{{/if}}{{/with}}{{/each}}"
text_template:"Build is broken for ${{ github.ref }}: {{#each job_statuses }}{{#with this }}{{#if completed }}{{name}} {{conclusion}} at {{completed_at}}, {{/if}}{{/with}}{{/each}}"
html_template:"Build is broken for ${{ github.ref }}: {{#each job_statuses }}{{#with this }}{{#if completed }}<br />{{icon conclusion }} {{name}} <font color='{{color conclusion }}'>{{conclusion}} at {{completed_at}} <a href=\"{{html_url}}\">[details]</a></font>{{/if}}{{/with}}{{/each}}"
- Fix | performance regression on roomlist + proper display of space parents in explore rooms. ([#6233](https://github.com/vector-im/element-android/issues/6233))
Changes in Element v1.4.18 (2022-05-31)
=======================================
Features ✨
----------
- Space explore screen changes: removed space card, added rooms filtering ([#5658](https://github.com/vector-im/element-android/issues/5658))
- Adds space or user id as a subtitle under rooms in search ([#5860](https://github.com/vector-im/element-android/issues/5860))
- Adds up navigation in spaces ([#6073](https://github.com/vector-im/element-android/issues/6073))
- Labs flag for enabling live location sharing ([#6098](https://github.com/vector-im/element-android/issues/6098))
- Added support for mandatory backup or passphrase from .well-known configuration. ([#6133](https://github.com/vector-im/element-android/issues/6133))
- Security - Asking for user confirmation when tapping URLs which contain unicode directional overrides ([#6163](https://github.com/vector-im/element-android/issues/6163))
- Add settings switch to allow autoplaying animated images ([#6166](https://github.com/vector-im/element-android/issues/6166))
- Live Location Sharing - User List Bottom Sheet ([#6170](https://github.com/vector-im/element-android/issues/6170))
Bugfixes 🐛
----------
- Fix some notifications not clearing when read ([#4862](https://github.com/vector-im/element-android/issues/4862))
- Do not switch away from home space on notification when "Show all Rooms in Home" is selected. ([#5827](https://github.com/vector-im/element-android/issues/5827))
- Use fixed text size in read receipt counter ([#5856](https://github.com/vector-im/element-android/issues/5856))
- Revert: Use member name instead of room name in DM creation item ([#6032](https://github.com/vector-im/element-android/issues/6032))
- Poll refactoring with unit tests ([#6074](https://github.com/vector-im/element-android/issues/6074))
- Correct .well-known/matrix/client handling for server_names which include ports. ([#6095](https://github.com/vector-im/element-android/issues/6095))
- Glide - Use current drawable while loading new static map image ([#6103](https://github.com/vector-im/element-android/issues/6103))
- Fix sending multiple invites to a room reaching only one or two people ([#6109](https://github.com/vector-im/element-android/issues/6109))
- Prevent widget web view from reloading on screen / orientation change ([#6140](https://github.com/vector-im/element-android/issues/6140))
- Fix decrypting redacted event from sending errors ([#6148](https://github.com/vector-im/element-android/issues/6148))
- Make widget web view request system permissions for camera and microphone (PSF-1061) ([#6149](https://github.com/vector-im/element-android/issues/6149))
In development 🚧
----------------
- Adds email input and verification screens to the new FTUE onboarding flow ([#5278](https://github.com/vector-im/element-android/issues/5278))
- FTUE - Adds the redesigned Sign In screen ([#5283](https://github.com/vector-im/element-android/issues/5283))
- [Live location sharing] Update message in timeline during the live ([#5689](https://github.com/vector-im/element-android/issues/5689))
- FTUE - Overrides sign up flow ordering for matrix.org only ([#5783](https://github.com/vector-im/element-android/issues/5783))
- Live location sharing: navigation from timeline to map screen
Live location sharing: show user pins on map screen ([#6012](https://github.com/vector-im/element-android/issues/6012))
- FTUE - Adds homeserver login/register deeplink support ([#6023](https://github.com/vector-im/element-android/issues/6023))
- [Live location sharing] Update entity in DB when a live is timed out ([#6123](https://github.com/vector-im/element-android/issues/6123))
SDK API changes ⚠️
------------------
- Notifies other devices when a verification request sent from an Android device is accepted.` ([#5724](https://github.com/vector-im/element-android/issues/5724))
- Some `val` have been changed to `fun` to increase their visibility in the generated documentation. Just add `()` if you were using them.
-`KeysBackupService.state` has been replaced by `KeysBackupService.getState()`
-`KeysBackupService.isStucked` has been replaced by `KeysBackupService.isStuck()`
- Improve replay attacks and reduce duplicate message index errors ([#6077](https://github.com/vector-im/element-android/issues/6077))
- Remove `RoomSummaryQueryParams.roomId`. If you need to observe a single room, use the new API `RoomService.getRoomSummaryLive(roomId: String)`
-`ActiveSpaceFilter` has been renamed to `SpaceFilter`
-`RoomCategoryFilter.ALL` has been removed, just pass `null` to not filter on Room category. ([#6143](https://github.com/vector-im/element-android/issues/6143))
Other changes
-------------
- leaving space experience changed to be aligned with iOS ([#5728](https://github.com/vector-im/element-android/issues/5728))
-@Ignore a number of tests that are currently failing in CI. ([#6025](https://github.com/vector-im/element-android/issues/6025))
- Remove ShortcutBadger lib and usage (it was dead code) ([#6041](https://github.com/vector-im/element-android/issues/6041))
- Test: Ensure calling 'fail()' is not caught by the catch block ([#6089](https://github.com/vector-im/element-android/issues/6089))
- Excludes transitive optional non FOSS google location dependency from fdroid builds ([#6100](https://github.com/vector-im/element-android/issues/6100))
- Fixed grammar errors in /vector/src/main/res/values/strings.xml ([#6132](https://github.com/vector-im/element-android/issues/6132))
- Downgrade gradle from 7.2.0 to 7.1.3 ([#6141](https://github.com/vector-im/element-android/issues/6141))
- Add Lao language to the in-app settings. ([#6196](https://github.com/vector-im/element-android/issues/6196))
- Remove the background location permission request ([#6198](https://github.com/vector-im/element-android/issues/6198))
Changes in Element v1.4.16 (2022-05-17)
=======================================
Features ✨
----------
- Use key backup before requesting keys + refactor & improvement of key request/forward ([#5494](https://github.com/vector-im/element-android/issues/5494))
- Screen sharing over WebRTC ([#5911](https://github.com/vector-im/element-android/issues/5911))
- Allow using the latest user Avatar and name for all messages in the timeline ([#5932](https://github.com/vector-im/element-android/issues/5932))
- Added themed launch icons for Android 13 ([#5936](https://github.com/vector-im/element-android/issues/5936))
- Add presence indicator busy and away. ([#6047](https://github.com/vector-im/element-android/issues/6047))
Bugfixes 🐛
----------
- Changed copy and list order in member profile screen. ([#5825](https://github.com/vector-im/element-android/issues/5825))
- Fix for audio only being received in one direction after an un-hold during a sip call. ([#5865](https://github.com/vector-im/element-android/issues/5865))
- If animations are disable on the System, chat effects and confetti will be disabled too ([#5941](https://github.com/vector-im/element-android/issues/5941))
- Note public_baseurl requirement in integration tests documentation. ([#5973](https://github.com/vector-im/element-android/issues/5973))
SDK API changes ⚠️
------------------
- - New API to enable/disable key forwarding CryptoService#enableKeyGossiping()
- New API to limit room key request only to own devices MXCryptoConfig#limitRoomKeyRequestsToMyDevices
- Event Trail API has changed, now using AuditTrail events
- New API to manually accept an incoming key request CryptoService#manuallyAcceptRoomKeyRequest() ([#5559](https://github.com/vector-im/element-android/issues/5559))
- Small change in the Matrix class: deprecated methods have been removed and the constructor is now public. Also the fun `workerFactory()` has been renamed to `getWorkerFactory()` ([#5887](https://github.com/vector-im/element-android/issues/5887))
- Including SSL/TLS error handing when doing WellKnown lookups without a custom HomeServerConnectionConfig ([#5965](https://github.com/vector-im/element-android/issues/5965))
Other changes
-------------
- Improve threads rendering in the main timeline ([#5151](https://github.com/vector-im/element-android/issues/5151))
- Notify the user for each new message ([#4632](https://github.com/vector-im/element-android/issues/4632))
Changes in Element v1.4.14 (2022-05-05)
=======================================
Features ✨
----------
- Improve management of ignored users ([#5772](https://github.com/vector-im/element-android/issues/5772))
- VoIP Screen Sharing Permission ([#5811](https://github.com/vector-im/element-android/issues/5811))
- Live location sharing: updating beacon state event content structure ([#5814](https://github.com/vector-im/element-android/issues/5814))
Bugfixes 🐛
----------
- Fixes crash when accepting or receiving VOIP calls ([#5421](https://github.com/vector-im/element-android/issues/5421))
- Improve/fix crashes on messages decryption ([#5592](https://github.com/vector-im/element-android/issues/5592))
- Tentative fix of images crashing when being sent or shared from gallery ([#5652](https://github.com/vector-im/element-android/issues/5652))
- Improving deactivation experience along with a crash fix ([#5721](https://github.com/vector-im/element-android/issues/5721))
- Adds missing suggested tag for rooms in Explore Space ([#5826](https://github.com/vector-im/element-android/issues/5826))
- Fixes missing call icons when threads are enabled ([#5847](https://github.com/vector-im/element-android/issues/5847))
- Fix UX freezing when creating secure backup ([#5871](https://github.com/vector-im/element-android/issues/5871))
- Fixes sign in via other requiring homeserver registration to be enabled ([#5874](https://github.com/vector-im/element-android/issues/5874))
- Don't pause timer when call is held. ([#5885](https://github.com/vector-im/element-android/issues/5885))
- Fix UISIDetector grace period bug ([#5886](https://github.com/vector-im/element-android/issues/5886))
- Fix a crash with space invitations in the space list, and do not display space invitation twice. ([#5924](https://github.com/vector-im/element-android/issues/5924))
- Fixes crash on android api 21/22 devices when opening messages due to Konfetti library ([#5925](https://github.com/vector-im/element-android/issues/5925))
In development 🚧
----------------
- Reorders the registration steps to prioritise email, then terms for the FTUE onboarding ([#5783](https://github.com/vector-im/element-android/issues/5783))
- [Live location sharing] Improve aggregation process of events ([#5862](https://github.com/vector-im/element-android/issues/5862))
Improved Documentation 📚
------------------------
- Update the PR process doc with 2 reviewers and a new reviewer team. ([#5836](https://github.com/vector-im/element-android/issues/5836))
- Improve documentation of the project and of the SDK ([#5854](https://github.com/vector-im/element-android/issues/5854))
SDK API changes ⚠️
------------------
- Added registrationCustom into RegistrationWizard to send custom auth params for sign up
- Moved terms converter into api package to make it accessible in sdk ([#5575](https://github.com/vector-im/element-android/issues/5575))
- Move package `org.matrix.android.sdk.api.pushrules` to `org.matrix.android.sdk.api.session.pushrules` ([#5812](https://github.com/vector-im/element-android/issues/5812))
- Some `Session` apis are now available by requesting the service first. For instance `Session.updateAvatar(...)` is now `Session.profileService().updateAvatar(...)`
- The shortcut `Room.search()` has been removed, you have to use `Session.searchService().search()` ([#5816](https://github.com/vector-im/element-android/issues/5816))
- Add return type to RoomApi.sendStateEvent() to retrieve the created event id ([#5855](https://github.com/vector-im/element-android/issues/5855))
-`Room` apis are now available by requesting the service first. For instance `Room.updateAvatar(...)` is now `Room.stateService().updateAvatar(...)` ([#5858](https://github.com/vector-im/element-android/issues/5858))
- Remove unecessary field `eventId` from `EventAnnotationsSummary` and `ReferencesAggregatedSummary` ([#5890](https://github.com/vector-im/element-android/issues/5890))
- Replace usage of `System.currentTimeMillis()` by a `Clock` interface ([#5907](https://github.com/vector-im/element-android/issues/5907))
- Add a GH workflow to push ElementX issues to the global board. ([#5832](https://github.com/vector-im/element-android/issues/5832))
- Faster Olm decrypt when there is a lot of existing sessions ([#5872](https://github.com/vector-im/element-android/issues/5872))
Changes in Element 1.4.13 (2022-04-26)
======================================
Bugfixes 🐛
----------
- Fix UI freeze observed after each incremental sync ([#5835](https://github.com/vector-im/element-android/issues/5835))
Changes in Element v1.4.12 (2022-04-20)
=======================================
Features ✨
----------
- Add a setting to be able to always appear offline ([#5582](https://github.com/vector-im/element-android/issues/5582))
- Adds the ability for audio attachments to be played in the timeline ([#5586](https://github.com/vector-im/element-android/issues/5586))
- Do not cancel the current incremental sync request and treatment when the app goes to background ([#5719](https://github.com/vector-im/element-android/issues/5719))
- Improve user experience when home servers do not yet support threads ([#5761](https://github.com/vector-im/element-android/issues/5761))
Bugfixes 🐛
----------
- Added text next to spinner when loading information after user is clicked on space members screen ([#4305](https://github.com/vector-im/element-android/issues/4305))
- The string `ftue_auth_carousel_workplace_body` was declared not translatable by mistake ([#5262](https://github.com/vector-im/element-android/issues/5262))
- Fix some cases where the read marker line would not show up ([#5475](https://github.com/vector-im/element-android/issues/5475))
- Fix sometimes read marker not properly updating ([#5481](https://github.com/vector-im/element-android/issues/5481))
- Fix sometimes endless loading timeline ([#5554](https://github.com/vector-im/element-android/issues/5554))
- Use member name instead of room name in DM creation item ([#5570](https://github.com/vector-im/element-android/issues/5570))
- Align auto-reporting of decryption errors implementation with web client. ([#5596](https://github.com/vector-im/element-android/issues/5596))
- Choosing "leave all rooms and spaces" while leaving Space won't cause leaving DMs in this Space anymore ([#5609](https://github.com/vector-im/element-android/issues/5609))
- Fixes display name being changed when using /myroomnick ([#5618](https://github.com/vector-im/element-android/issues/5618))
- Fix endless loading if the event from a permalink is not found ([#5659](https://github.com/vector-im/element-android/issues/5659))
- Redacted events are no longer visible. ([#5707](https://github.com/vector-im/element-android/issues/5707))
- Don't wrongly show non-space invites in the space panel. ([#5731](https://github.com/vector-im/element-android/issues/5731))
- Fixes the onboarding confetti rendering behind the content instead of in-front ([#5735](https://github.com/vector-im/element-android/issues/5735))
- Fixes crash when navigating the app whilst processing new room keys ([#5746](https://github.com/vector-im/element-android/issues/5746))
- Fix sorting of uploads in encrypted rooms ([#5757](https://github.com/vector-im/element-android/issues/5757))
- Fixing setting transfer title in call transfer. ([#5765](https://github.com/vector-im/element-android/issues/5765))
- Changes destination after joining a space to Explore Space Rooms screen ([#5766](https://github.com/vector-im/element-android/issues/5766))
- Unignoring a user will perform an initial sync ([#5767](https://github.com/vector-im/element-android/issues/5767))
- Open a room by link: use the actual roomId instead of the alias ([#5786](https://github.com/vector-im/element-android/issues/5786))
In development 🚧
----------------
- FTUE - Adds a new homeserver selection screen when creating an account ([#2396](https://github.com/vector-im/element-android/issues/2396))
- FTUE - Updates the Captcha and T&Cs registration screens UI style ([#5279](https://github.com/vector-im/element-android/issues/5279))
- FTUE - Adds error handling within the server selection screen ([#5749](https://github.com/vector-im/element-android/issues/5749))
- Live Location Sharing - Send location data ([#5697](https://github.com/vector-im/element-android/issues/5697))
- Live Location Sharing - Show message on start of a live ([#5710](https://github.com/vector-im/element-android/issues/5710))
- Live Location Sharing - Attach location data to beacon info state event ([#5711](https://github.com/vector-im/element-android/issues/5711))
- Live Location Sharing - Update beacon info state event when sharing is ended ([#5758](https://github.com/vector-im/element-android/issues/5758))
SDK API changes ⚠️
------------------
- Include original event in live decryption listeners and update sync status naming to InitialSyncProgressing for clarity. ([#5639](https://github.com/vector-im/element-android/issues/5639))
- KeysBackupService.getCurrentVersion takes a new type `KeysBackupLastVersionResult` in the callback. ([#5703](https://github.com/vector-im/element-android/issues/5703))
- A lot of classes which were exposed to the clients and were located in the package `org.matrix.android.sdk.internal` have been moved to the package `org.matrix.android.sdk.api`.
All the classes which are in the package `org.matrix.android.sdk.internal` should now be declared `internal`.
Some unused code and classes have been removed. ([#5744](https://github.com/vector-im/element-android/issues/5744))
- Some data classes are now immutable, using `val` instead of `var` ([#5762](https://github.com/vector-im/element-android/issues/5762))
Other changes
-------------
- Upgrade konfetti lib from 1.3.2 to 2.0.2 ([#5079](https://github.com/vector-im/element-android/issues/5079))
- Spaces feedback section is removed from left panel ([#5486](https://github.com/vector-im/element-android/issues/5486))
- Adds a complete editor config file for our current code style ([#5727](https://github.com/vector-im/element-android/issues/5727))
- Updates the posthog dev environment url and api key ([#5732](https://github.com/vector-im/element-android/issues/5732))
- Setup Dokka to be able to generate documentation of the SDK module. Run `./gradlew matrix-sdk-android:dokkaHtml` to do it. ([#5744](https://github.com/vector-im/element-android/issues/5744))
Changes in Element v1.4.11 (2022-04-07)
=======================================
Bugfixes 🐛
----------
- Choosing "leave all rooms and spaces" while leaving Space won't cause leaving DMs in this Space anymore ([#5609](https://github.com/vector-im/element-android/issues/5609))
Changes in Element v1.4.10 (2022-04-05)
=======================================
Features ✨
----------
- Allow scrolling position of Voice Message playback ([#5426](https://github.com/vector-im/element-android/issues/5426))
- Users will be able to provide feedback for threads ([#5647](https://github.com/vector-im/element-android/issues/5647))
- Update Jitsi lib from 3.10.0 to 5.0.2 ([#5654](https://github.com/vector-im/element-android/issues/5654))
Bugfixes 🐛
----------
- Replace "open settings" button by "disable" action in RageShake dialog if there is no session ([#4445](https://github.com/vector-im/element-android/issues/4445))
- Fixes polls being votable after being ended ([#5473](https://github.com/vector-im/element-android/issues/5473))
- [Subscribing] Blank display name ([#5497](https://github.com/vector-im/element-android/issues/5497))
- Fixes voice call button disappearing in DM rooms with more than 2 members ([#5548](https://github.com/vector-im/element-android/issues/5548))
- Add loader in thread list ([#5562](https://github.com/vector-im/element-android/issues/5562))
- Fixed key export when overwriting existing files ([#5663](https://github.com/vector-im/element-android/issues/5663))
In development 🚧
----------------
- Adding combined account creation and server selection screen as part of the new FTUE ([#5277](https://github.com/vector-im/element-android/issues/5277))
- Finalising FTUE onboarding account creation personalization steps but keeping feature disabled until other parts are complete ([#5519](https://github.com/vector-im/element-android/issues/5519))
- Live Location Sharing - Foreground Service and Notification ([#5595](https://github.com/vector-im/element-android/issues/5595))
- Send beacon info state event when live location sharing started ([#5651](https://github.com/vector-im/element-android/issues/5651))
- Show a banner in timeline while location sharing service is running ([#5660](https://github.com/vector-im/element-android/issues/5660))
- Location sharing: adding possibility to choose duration of live sharing ([#5667](https://github.com/vector-im/element-android/issues/5667))
Other changes
-------------
- Improve main timeline thread summary rendering ([#5151](https://github.com/vector-im/element-android/issues/5151))
- "Add space" copy is replaced with "create space" in left sliding panel ([#5516](https://github.com/vector-im/element-android/issues/5516))
- Flattening the asynchronous onboarding state and passing all errors through the same pipeline ([#5517](https://github.com/vector-im/element-android/issues/5517))
- Changed items order in space menu. Changed capitalization for "space" in those items ([#5524](https://github.com/vector-im/element-android/issues/5524))
- Permalinks to root thread messages will now navigate you within the thread timeline ([#5567](https://github.com/vector-im/element-android/issues/5567))
- Live location sharing: adding way to override feature activation in debug ([#5581](https://github.com/vector-im/element-android/issues/5581))
- Adds unit tests around the login with matrix id flow ([#5628](https://github.com/vector-im/element-android/issues/5628))
- Setup the plugin org.owasp.dependencycheck ([#5654](https://github.com/vector-im/element-android/issues/5654))
- Implement threads beta opt-in mechanism to notify users about threads ([#5692](https://github.com/vector-im/element-android/issues/5692))
Changes in Element v1.4.8 (2022-03-28)
======================================
Other changes
-------------
- Moving live location sharing permission to debug only builds whilst it is WIP ([#5636](https://github.com/vector-im/element-android/issues/5636))
Changes in Element v1.4.7 (2022-03-24)
======================================
Bugfixes 🐛
----------
- Fix inconsistencies between the arrow visibility and the collapse action on the room sections ([#5616](https://github.com/vector-im/element-android/issues/5616))
- Fix room list header count flickering
Changes in Element v1.4.6 (2022-03-23)
======================================
@@ -37,6 +340,7 @@ SDK API changes ⚠️
Other changes
-------------
- Refactoring for safer olm and megolm session usage ([#5380](https://github.com/vector-im/element-android/issues/5380))
- Improve headers UI in Rooms/Messages lists ([#4533](https://github.com/vector-im/element-android/issues/4533))
- Number of unread messages on space badge now include number of unread DMs ([#5260](https://github.com/vector-im/element-android/issues/5260))
- Amend spaces menu to be consistent with iOS version ([#5270](https://github.com/vector-im/element-android/issues/5270))
Android support can be found in this [](https://matrix.to/#/#element-android:matrix.org) room.
Element Android support can be found in this room: [](https://matrix.to/#/#element-android:matrix.org).
# Specific rules for Matrix Android projects
@@ -44,6 +44,8 @@ If you want to fix an issue in other languages, or add a missing translation, or
## I want to submit a PR to fix an issue
Please have a look in the [dedicated documentation](./docs/pull_request.md) about pull request.
Please check if a corresponding issue exists. If yes, please let us know in a comment that you're working on it.
If an issue does not exist yet, it may be relevant to open a new issue and let us know that you're implementing it.
@@ -122,7 +124,9 @@ As a general rule, please never edit or add or remove translations to the projec
#### Adding new string
When adding new string resources, please only add new entries in file `value/strings.xml`. Translations will be added later by the community of translators using Weblate.
When adding new string resources, please only add new entries in the file `value/strings.xml`. Translations will be added later by the community of translators using Weblate.
The file `value/strings.xml` must only contain American English (U. S. English) values, as this is the default language of the Android operating system. So for instance, please use "color" instead of "colour". Element Android will still use the language set on the system by the user, like any other Android applications which provide translations. The system language can be any other English language variants, or any other languages. Note that this is also possible to override the system language using the Element Android in-app language settings.
New strings can be added anywhere in the file `value/strings.xml`, not necessarily at the end of the file. Generally, it's even better to add the new strings in some dedicated section per feature, and not at the end of the file, to avoid merge conflict between 2 PR adding strings at the end of the same file.
@@ -142,6 +146,8 @@ Instead, please comment the original string with:
```xml
<!-- TODO TO BE REMOVED -->
```
And add `tools:ignore="UnusedResources"` to the string, to let lint ignore that the string is not used.
The string will be removed during the next sync with Weblate.
@@ -14,7 +14,7 @@ It is a total rewrite of [Riot-Android](https://github.com/vector-im/riot-androi
[<img src="resources/img/google-play-badge.png" alt="Get it on Google Play" height="60">](https://play.google.com/store/apps/details?id=im.vector.app)
[<img src="resources/img/f-droid-badge.png" alt="Get it on F-Droid" height="60">](https://f-droid.org/app/im.vector.app)
Nightly build: [](https://buildkite.com/matrix-dot-org/element-android/builds?branch=develop) Nighly test status: [](https://github.com/vector-im/element-android/actions/workflows/nightly.yml)
Nightly build: [](https://buildkite.com/matrix-dot-org/element-android/builds?branch=develop) Nightly test status: [](https://github.com/vector-im/element-android/actions/workflows/nightly.yml)
# New Android SDK
@@ -53,3 +53,4 @@ Come chat with the community in the dedicated Matrix [room](https://matrix.to/#/
Issues are triaged by community members and the Android App Team, following the [triage process](https://github.com/vector-im/element-meta/wiki/Triage-process).
We use [issue labels](https://github.com/vector-im/element-meta/wiki/Issue-labelling) to sort all incoming issues.
* [The email is already added to an account](#the-email-is-already-added-to-an-account)
* [The email is free](#the-email-is-free)
* [User receives an e-mail](#user-receives-an-e-mail)
* [User clicks on the link](#user-clicks-on-the-link)
* [User returns on Element](#user-returns-on-element)
* [User enters his password](#user-enters-his-password)
* [The link has not been clicked](#the-link-has-not-been-clicked)
* [Wrong password](#wrong-password)
* [The link has been clicked and the account password is correct](#the-link-has-been-clicked-and-the-account-password-is-correct)
* [Remove email](#remove-email)
* [User want to remove an email from his account](#user-want-to-remove-an-email-from-his-account)
* [Email was not bound to an identity server](#email-was-not-bound-to-an-identity-server)
* [Email was bound to an identity server](#email-was-bound-to-an-identity-server)
* [Add phone number](#add-phone-number)
* [The phone number is already added to an account](#the-phone-number-is-already-added-to-an-account)
* [The phone number is free](#the-phone-number-is-free)
* [User receive a text message](#user-receive-a-text-message)
* [User enter the code to the app](#user-enter-the-code-to-the-app)
* [Wrong code](#wrong-code)
* [Correct code](#correct-code)
* [Remove phone number](#remove-phone-number)
* [User wants to remove a phone number from his account](#user-wants-to-remove-a-phone-number-from-his-account)
<!--- END -->
## Add email
### User enter the email
@@ -37,9 +66,9 @@ Wording: "We've sent you an email to verify your address. Please follow the inst
}
```
## User receive an e-mail
## User receives an e-mail
> [homeserver.org] Validate your email
> `homeserver.org` Validate your email
>
> A request to add an email address to your Matrix account has been received. If this was you, please click the link below to confirm adding this email:
* [Install and run Synapse](#install-and-run-synapse)
* [Run the test](#run-the-test)
* [Stop Synapse](#stop-synapse)
* [Troubleshoot](#troubleshoot)
* [Android Emulator does cannot reach the homeserver](#android-emulator-does-cannot-reach-the-homeserver)
* [Tests partially run but some fail with "Unable to contact localhost:8080"](#tests-partially-run-but-some-fail-with-"unable-to-contact-localhost:8080")
Integration tests are useful to ensure that the code works well for any use cases.
They can also be used as sample on how to use the Matrix SDK.
@@ -43,14 +56,17 @@ virtualenv -p python3 env
source env/bin/activate
pip install -e .
demo/start.sh --no-rate-limit
```
Alternatively, to install the latest Synapse release package (and not a cloned branch) you can run the following instead of `pip install -e .`:
Alternatively, to install the latest Synapse release package (and not a cloned branch) you can run the following instead of `git clone` and `pip install -e .`:
```bash
pip install matrix-synapse
```
On your first run, you will want to stop the demo and edit the config to correct the `public_baseurl` to http://10.0.2.2:8080 and restart the server.
You should now have 3 running federated Synapse instances 🎉, at http://127.0.0.1:8080/, http://127.0.0.1:8081/ and http://127.0.0.1:8082/, which should display a "It Works! Synapse is running" message.
## Run the test
@@ -87,6 +103,18 @@ You'll need python3 to be able to run synapse
Try on the Emulator browser to open "http://10.0.2.2:8080". You should see the "Synapse is running" message.
### Tests partially run but some fail with "Unable to contact localhost:8080"
This is because the `public_baseurl` of synapse is not consistent with the endpoint that the tests are connecting to.
Ensure you have the following configuration in `demo/etc/8080.config`.
```
public_baseurl: http://10.0.2.2:8080/
```
After changing this you will need to restart synapse using `demo/stop.sh` and `demo/start.sh` to load the new configuration.
* [How to build the Jitsi Meet SDK](#how-to-build-the-jitsi-meet-sdk)
* [Jitsi version](#jitsi-version)
* [Run the build script](#run-the-build-script)
* [Link with the new generated library](#link-with-the-new-generated-library)
* [Sanity tests](#sanity-tests)
* [Export the build library](#export-the-build-library)
<!--- END -->
Native Jitsi support has been added to Element Android by the PR [#1914](https://github.com/vector-im/element-android/pull/1914). The description of the PR contains some documentation about the behaviour in each possible room configuration.
Also, ensure to have a look on [the documentation from Element Web](https://github.com/vector-im/element-web/blob/develop/docs/jitsi.md)
The official documentation about how to integrate the Jitsi SDK in an Android app is available here: https://jitsi.github.io/handbook/docs/dev-guide/dev-guide-android-sdk.
# Native Jitsi SDK
## Native Jitsi SDK
The Jitsi SDK is built by ourselves with the flag LIBRE_BUILD, to be able to be integrated on the F-Droid version of Element Android.
The generated maven repository is then host in the project https://github.com/vector-im/jitsi_libre_maven
## How to build the Jitsi Meet SDK
### How to build the Jitsi Meet SDK
### Jitsi version
#### Jitsi version
Update the script `./tools/jitsi/build_jisti_libs.sh` with the tag of the project `https://github.com/jitsi/jitsi-meet`.
Latest tag can be found from this page: https://github.com/jitsi/jitsi-meet-release-notes/blob/master/CHANGELOG-MOBILE-SDKS.md
Currently we are building the version with the tag `android-sdk-3.10.0`.
### Run the build script
#### Run the build script
At the root of the Element Android, run the following script:
@@ -30,7 +44,7 @@ At the root of the Element Android, run the following script:
It will build the Jitsi Meet Android library and put every generated files in the folder `/tmp/jitsi`
### Link with the new generated library
#### Link with the new generated library
- Update the file `./build.gradle` to use the previously created local Maven repository. Currently we have this line:
In order to validate that the upgrade of the Jitsi and WebRTC dependency does not break anything, the following sanity tests have to be performed, using two devices:
- Make 1-1 audio call (so using WebRTC)
@@ -63,7 +77,7 @@ In order to validate that the upgrade of the Jitsi and WebRTC dependency does no
- Create and join a conference call with audio only (so using Jitsi library). Leave the conference. Join it again.
- Create and join a conference call with audio and video (so using Jitsi library) Leave the conference. Join it again.
### Export the build library
#### Export the build library
If all the tests are passed, you can export the generated Jitsi library to our Maven repository.
This document aims to describe how Element android displays notifications to the end user. It also clarifies notifications and background settings in the app.
First let's start with some prerequisite knowledge
# Prerequisites Knowledge
## Prerequisites Knowledge
## How does a matrix client get a message from a homeserver?
### How does a matrix client get a message from a homeserver?
In order to get messages from a homeserver, a matrix client need to perform a ``sync`` operation.
`To read events, the intended flow of operation is for clients to first call the /sync API without a since parameter. This returns the most recent message events for each room, as well as the state of the room at the start of the returned timeline. `
The client need to call the `sync`API periodically in order to get incremental updates of the server state (new messages).
The client need to call the `sync`API periodically in order to get incremental updates of the server state (new messages).
This mechanism is known as **HTTP long Polling**.
Using the **HTTP Long Polling** mechanism a client polls a server requesting new information.
Using the **HTTP Long Polling** mechanism a client polls a server requesting new information.
The server *holds the request open until new data is available*.
Once available, the server responds and sends the new information.
When the client receives the new information, it immediately sends another request, and the operation is repeated.
@@ -52,7 +57,7 @@ By default, this is 0, so the server will return immediately even if the respons
When the Element Android app is open (i.e in foreground state), the default timeout is 30 seconds, and delay is 0.
## How does a mobile app receives push notification
### How does a mobile app receives push notification
Push notification is used as a way to wake up a mobile application when some important information is available and should be processed.
@@ -66,22 +71,22 @@ FCM will only work on android devices that have Google plays services installed
(In simple terms, Google Play Services is a background service that runs on Android, which in turn helps in integrating Google’s advanced functionalities to other applications)
De-Googlified devices need to rely on something else in order to stay up to date with a server.
There some cases when devices with google services cannot use FCM (network infrastructure limitations -firewalls-,
privacy and or independency requirement, source code licence)
There some cases when devices with google services cannot use FCM (network infrastructure limitations -firewalls-,
privacy and or independence requirement, source code licence)
## Push VS Notification
### Push VS Notification
This need some disambiguation, because it is the source of common confusion:
*The fact that you see a notification on your screen does not mean that you have successfully configured your PUSH plateform.*
*The fact that you see a notification on your screen does not mean that you have successfully configured your PUSH platform.*
Technically there is a difference between a push and a notification. A notification is what you see on screen and/or in the notification Menu/Drawer (in the top bar of the phone).
Notifications are not always triggered by a push (One can display a notification locally triggered by an alarm)
## Push in the matrix federated world
### Push in the matrix federated world
In order to send a push to a mobile, App developers need to have a server that will use the FCM APIs, and these APIs requires authentication!
This server is called a **Push Gateway** in the matrix world
## How does the homeserver know when to notify a client?
### How does the homeserver know when to notify a client?
This is defined by [**push rules**](https://matrix.org/docs/spec/client_server/r0.4.0.html#push-rules-).
@@ -140,14 +145,14 @@ Of course, content patterns matching cannot be used for encrypted messages serve
That is why clients are able to **process the push rules client side** to decide what kind of notification should be presented for a given event.
## Push vs privacy, and mitigation
### Push vs privacy, and mitigation
As seen previously, App developers don't directly send a push to the end user's device, they use a Push Provider as intermediary. So technically this intermediary is able to read the content of what is sent.
App developers usually mitigate this by sending a `silent notification`, that is a notification with no identifiable data, or with an encrypted payload. When the push is received the app can then synchronise to it's server in order to generate a local notification.
## Background processing limitations
### Background processing limitations
A mobile applications process live in a managed word, meaning that its process can be limited (e.g no network access), stopped or killed at almost anytime by the Operating System.
@@ -167,15 +172,15 @@ The documentation on this subject is vague, and as per our experiments not alway
It is getting more and more complex to have reliable notifications when FCM is not used.
# Element Notification implementations
## Element Notification implementations
## Requirements
### Requirements
Element Android must work with and without FCM.
* The Element android app published on F-Droid do not rely on FCM (all related dependencies are not present)
* The Element android app published on google play rely on FCM, with a fallback mode when FCM registration has failed (e.g outdated or missing Google Play Services)
## Foreground sync mode (Gplay & F-Droid)
### Foreground sync mode (Gplay and F-Droid)
When in foreground, Element performs sync continuously with a timeout value set to 10 seconds (see HttpPooling).
@@ -183,9 +188,9 @@ As this mode does not need to live beyond the scope of the application, and as p
This mode is turned on when the app enters foreground, and off when enters background.
In background, and depending on wether push is available or not, Element will use different methods to perform the syncs (Workers / Alarms / Service)
In background, and depending on whether push is available or not, Element will use different methods to perform the syncs (Workers / Alarms / Service)
## Push (FCM) received in background
### Push (FCM) received in background
In order to enable Push, Element must first get a push token from the firebase SDK, then register a pusher with this token on the homeserver.
@@ -225,10 +230,10 @@ Upon reception of the FCM push, Element will perform a sync call to the homeserv
Element implements several strategies in these cases (TODO document)
## FCM Fallback mode
### FCM Fallback mode
It is possible that Element is not able to get a FCM push token.
Common errors (amoung several others) that can cause that:
Common errors (among several others) that can cause that:
* Google Play Services is outdated
* Google Play Service fails in someways with FCM servers (infamous `SERVICE_NOT_AVAILABLE`)
@@ -246,7 +251,7 @@ Usually in this mode, what happen is when you take back your phone in your hand,
The fallback mode is supposed to be a temporary state waiting for the user to fix issues for FCM, or for App Developers that has done a fork to correctly configure their FCM settings.
## F-Droid background Mode
### F-Droid background Mode
The F-Droid Element flavor has no dependencies to FCM, therefore cannot relies on Push.
@@ -256,7 +261,7 @@ Only solution left is to use `AlarmManager`, that offers new API to allow launch
* [Who should read this document?](#who-should-read-this-document?)
* [Submitting PR](#submitting-pr)
* [Who can submit pull requests?](#who-can-submit-pull-requests?)
* [Humans](#humans)
* [Draft PR?](#draft-pr?)
* [Base branch](#base-branch)
* [PR Review Assignment](#pr-review-assignment)
* [PR review time](#pr-review-time)
* [Re-request PR review](#re-request-pr-review)
* [When create split PR?](#when-create-split-pr?)
* [Avoid fixing other unrelated issue in a big PR](#avoid-fixing-other-unrelated-issue-in-a-big-pr)
* [Bots](#bots)
* [Dependabot](#dependabot)
* [Gradle wrapper](#gradle-wrapper)
* [Sync analytics plan](#sync-analytics-plan)
* [Reviewing PR](#reviewing-pr)
* [Who can review pull requests?](#who-can-review-pull-requests?)
* [What to have in mind when reviewing a PR](#what-to-have-in-mind-when-reviewing-a-pr)
* [Rules](#rules)
* [Check the form](#check-the-form)
* [PR title](#pr-title)
* [PR description](#pr-description)
* [File change](#file-change)
* [Check the commit](#check-the-commit)
* [Check the substance](#check-the-substance)
* [Make a dedicated meeting to review the PR](#make-a-dedicated-meeting-to-review-the-pr)
* [What happen to the issue(s)?](#what-happen-to-the-issues?)
* [Merge conflict](#merge-conflict)
* [When and who can merge PR](#when-and-who-can-merge-pr)
* [Merge type](#merge-type)
* [Resolve conversation](#resolve-conversation)
* [Responsibility](#responsibility)
<!--- END -->
## Introduction
This document gives some clue about how to efficiently manage Pull Requests (PR). This document is a first draft and may be improved later.
## Who should read this document?
Every pull request reviewers, but also probably every ones who submit PRs.
## Submitting PR
### Who can submit pull requests?
Basically every one who wants to contribute to the project! But there are some rules to follow.
#### Humans
People with write access to the project can directly clone the project, push their branches and create PR.
External contributors must first fork the project and create PR to the mainline from there.
##### Draft PR?
Draft PR can be created when the submitter does not expect the PR to be reviewed and merged yet. It can be useful to publicly show the work, or to do a self-review first.
Draft PR can also be created when it depends on other un-merged PR.
In any case, it is better to explicitly declare in the description why the PR is a draft PR.
Also, draft PR should not stay indefinitely in this state. It may be removed if it is the case and the submitter does not update it after a few days.
##### Base branch
The `develop` branch is generally the base branch for every PRs.
Exceptions can occur:
- if a feature implementation is split into multiple PRs. We can have a chain of PRs in this case. PR can be merged one by one on develop, and GitHub change the target branch to `develop` for the next PR automatically.
- we want to merge a PR from the community, but there is still work to do, and the PR is not updated by the submitter. First, we can kindly ask the submitter if they will update their PR, by commenting it. If there is no answer after a few days (including a week-end), we can create a new branch, push it, and change the target branch of the PR to this new branch. The PR can then be merged, and we can add more commits to fix the issues. After that a new PR can be created with `develop` as a target branch.
**Important notice 1:** Releases are created from the `develop` branch. So `develop` branch should always contain a "releasable" source code. So when a feature is being implemented with several PRs, it has to be disabled by default (using a feature flag for instance), until the feature is fully implemented. A last PR to enable the feature can then be created.
**Important notice 2:** Database migration: some developers and some people from the community are using the nightly build from `develop`. Multiple database migrations should be properly handled for them. This is OK to have multiple migrations between 2 releases, this is not OK to add steps to the pending database migration on `develop`. So for instance `develop` users will migrate from version 11 to version 12, then 13, then 14, and `main` users will do all those steps after they get the app upgrade.
##### PR Review Assignment
We use automatic assignment for PR reviews. A PR is automatically routed by GitHub to 2 team members using the round robin algorithm. The process is the following:
- The PR creator can assign specific people if they have another Android developer in their team or they think a specific reviewer should take a look at the PR.
- If there are missing reviewers, the PR creator assigns the [element-android-reviewers](https://github.com/orgs/vector-im/teams/element-android-reviewers) team as a reviewer.
- GitHub automatically assigns other reviewers. If one of the chosen reviewers is not available (holiday, etc.), remove them and set again the team, GitHub will select another reviewer.
- Reviewers get a notification to make the review: they review the code following the good practice (see the rest of this document).
- After making their own review, if they feel not confident enough, they can ask another person for a full review, or they can tag someone within a PR comment to check specific lines.
For PRs coming from the community, the issue wrangler can assign either the team [element-android-reviewers](https://github.com/orgs/vector-im/teams/element-android-reviewers) or any members directly.
##### PR review time
As a PR submitter, you deserve a quick review. As a reviewer, you should do your best to unblock others.
Some tips to achieve it:
- Set up your GH notifications correctly
- Check your pulls page: [https://github.com/pulls](https://github.com/pulls)
- Check your pending assigned PRs before starting or resuming your day to day tasks
It is hard to define a deadline for a review. It depends on the PR size and the complexity. Let's start with a goal of 24h (working day!) for a PR smaller than 500 lines. If bigger, the submitter and the reviewer should discuss.
After this time, the submitter can ping the reviewer to get a status of the review.
##### Re-request PR review
Once all the remarks have been handled, it's possible to re-request a review from the (same) reviewer to let them know that the PR has been updated the PR is ready to be reviewed again. Use the double arrow next to the reviewer name to do that.
##### When create split PR?
To implement big new feature, it may be efficient to split the work into several smaller and scoped PRs. They will be easier to review, and they can be merged on `develop` faster.
Big PR can take time, and there is a risk of future merge conflict.
Feature flag can be used to avoid half implemented feature to be available in the application.
That said, splitting into several PRs should not have the side effect to have more review to do, for instance if some code is added, then finally removed.
##### Avoid fixing other unrelated issue in a big PR
Each PR should focus on a single task. If other issues may be fixed when working in the area of it, it's preferable to open a dedicated PR.
It will have the advantage to be reviewed and merged faster, and not interfere with the main PR.
It's also applicable for code rework (such as renaming for instance), or code formatting. Sometimes, it is more efficient to extract that work to a dedicated PR, and rebase your branch once this "rework" PR has been merged.
#### Bots
Some bots can create PR, but they still have to be reviewed by the team
##### Dependabot
Dependabot is a tool which maintain all our external dependencies up to date. A dedicated PR is created for each new available release for one of our external dependency.Dependabot
To review such PR, you have to
- **IMPORTANT** check the diff files (as always).
- Check the release note. Some existing bugs in Element project may be fixed by the upgrade
- Make sure that the CI is happy
- If the code does not compile (API break for instance), you have to checkout the branch and push new commits
- Do some smoke test, depending of the library which has been upgraded
For some reason dependabot sometimes does not upgrade some dependencies. In this case, and when detected, the upgrade has to be done manually.
##### Gradle wrapper
`Update Gradle Wrapper` is a tool which can create PR to upgrade our gradle.properties file.
Review such PR is the same recipe than for PR from Dependabot
##### Sync analytics plan
This tools imports any update in the analytics plan. See instruction in the PR itself to handle it.
More info can be found in the file [analytics.md](./analytics.md)
## Reviewing PR
### Who can review pull requests?
As an open source project, every one can review each others PR. Of course an approval from internal developer is mandatory for a PR to be merged.
But comment in PR from the community are always appreciated!
### What to have in mind when reviewing a PR
1. User experience: is the UX and UI correct? You will probably be the second person to test the new thing, the first one is the developer.
2. Developer experience: does the code look nice and decoupled? No big functions, new classes added to the right module, etc.
3. Code maintenance. A bit similar to point 2. Tricky code must be documented for instance
4. Fork consideration. Will configuration of forks be easy? Some documentation may help in some cases.
5. We are building long term products. "Quick and dirty" code must be avoided.
6. The PR includes new tests for the added code, updated test for the existing code
7. All PRs from external contributors **MUST** include a sign-off. It's in the checklist, and sometimes it's checked by the submitter, but there is actually no sign-off. In this case, ask nicely for a sign-off and request changes (do not approve the PR, even if everything else is fine).
### Rules
#### Check the form
##### PR title
PR title should describe in one line what's brought by the PR. Reviewer can edit the title if it's not clear enough, or to add suffix like `[BLOCKED]` or similar. Fixing typo is also a good practice, since GitHub search is quite not efficient, so the words must be spelled without any issue. Adding suffix will help when viewing the PR list.
It's free form, but prefix tags could also be used to help understand what's in the PR.
Examples of prefixes:
-`[Refacto]`
-`[Feature]`
-`[Bugfix]`
- etc.
Also, it's still possible to add labels to the PRs, such as `A-` or `T-` labels, even if this is not a string requirement. We prefer to spend time to add labels on issues.
##### PR description
PR description should follow the PR template, and at least provide some context about the code change.
##### File change
1. Code should follow the guidelines
2. Code should be formatted correctly
3. XML attribute must be sorted
4. New code is added at the correct location
5. New classes are added to the correct location
6. Naming is correct. Naming is really important, it's considered part of the documentation
7. Architecture is followed. For instance, the logic is in the ViewModel and not in the Fragment
8. There is at least one file for the changelog. Exception if the PR fixes something which has not been released yet. Changelog content should target their audience: `.sdk` extension are mainly targeted for developers, other extensions are targeted for users and forks maintainers. It should generally describe visual change rather than give technical details. More details can be found [here](../CONTRIBUTING.md#changelog).
9. PR includes tests. allScreensTest when applicable, and unit tests
10. Avoid over complicating things. Keep it simple (KISS)!
11. PR contains only the expected change. Sometimes, the diff is showing changes that are already on `develop`. This is not good, submitter has to fix that up.
##### Check the commit
Commit message must be short, one line and valuable. "WIP" is not a good commit message. Commit message can contain issue number, starting with `#`. GitHub will add some link between the issue and such commit, which can be useful. It's possible to change a commit message at any time (may require a force push).
Commit messages can contain extra lines with more details, links, etc. But keep in mind that those lines are quite less visible than the first line.
Also commit history should be nice. Having commits like "Adding temporary code" then later "Removing temporary code" is not good. The branch has to be rebased and those commit have to be dropped.
PR merger could decide to squash and merge if commit history is not good.
Commit like "Code review fixes" is good when reviewing the PR, since new changes can be reviewed easily, but is less valuable when looking at git history. To avoid this, PR submitter should always push new commits after a review (no commit amend with force push), and when the PR is approved decide to interactive rebase the PR to improve the git history and reduce noise.
##### Check the substance
1. Test the changes!
2. Test the nominal case and the edge cases
3. Run the sanity test for critical PR
##### Make a dedicated meeting to review the PR
Sometimes a big PR can be hard to review. Setting up a call with the PR submitter can speed up the communication, rather than putting comments and questions in GitHub comments. It has the inconvenience of making the discussion non-public, consider including a summary of the main points of the "offline" conversation in the PR.
### What happen to the issue(s)?
The issue(s) should be referenced in the PR description using keywords like `Closes` of `Fixes` followed by the issue number.
Example:
> Closes #1
Note that you have to repeat the keyword in case of a list of issue
> Closes #1, Closes #2, etc.
When PR will be merged, such referenced issue will be automatically closed.
It is up to the person who has merged the PR to go to the (closed) issue(s) and to add a comment to inform in which version the issue fix will be available. Use the current version of `develop` branch.
> Closed in Element Android v1.x.y
### Merge conflict
It's up to the submitter to handle merge conflict. Sometimes, they can be fixed directly from GitHub, sometimes this is not possible. The branch can be rebased on `develop`, or the `develop` branch can be merged on the branch, it's up to the submitter to decide what is best.
Keep in mind that Github Actions are not run in case of conflict.
### When and who can merge PR
PR can be merged by the submitter, if and only if at least one approval from another developer is done. Approval from all people added as reviewer is also a good thing to have. Approval from design team may be mandatory, but is not sufficient to merge a PR.
PR can also be merged by the reviewer, to reduce the time the PR is open. But only if the PR is not in draft and the change are quite small, or behind a feature flag.
Dangerous PR should not be merged just before a release. Dangerous PR are PR that could break the app. Update of Realm library, rework in the chunk of Events management in the SDK, etc.
We prefer to merge such PR after a release so that it can be tested during several days by the team before behind included in a release candidate.
PR from bots will always be merged by the reviewer, right after approving the changes, or in case of critical changes, right after a release.
#### Merge type
Generally we use "Create a merge commit", which has the advantage to keep the branch visible.
If git history is noisy (code added, then removed, etc.), it's possible to use "Squash and merge". But the branch will not be visible anymore, a commit will be added on top of develop. Git commit message can (and probably must) be edited from the GitHub web app. It's better if the submitter do the work to cleanup the git history by using a git interactive rebase of their branch.
### Resolve conversation
Generally we do not close conversation added during PR review and update by clicking on "Resolve conversation"
If the submitter or the reviewer do so, it will more difficult for further readers to see again the content. They will have to open the conversation to see it again. it's a waste of time.
When remarks are handled, a small comment like "done" is enough, commit hash can also be added to the conversation.
Exception: for big PRs with lots of conversations, using "Resolve conversation" may help to see the remaining remarks.
Also "Resolve conversation" should probably be hit by the creator of the conversation.
## Responsibility
PR submitter is responsible of the incoming change. PR reviewers who approved the PR take a part of responsibility on the code which will land to develop, and then be used by our users, and the user of our forks.
That said, bug may still be merged on `develop`, this is still acceptable of course. In this case, please make sure an issue is created and correctly labelled. Ideally, such issues should be fixed before the next release candidate, i.e. with a higher priority. But as we release the application every 10 working days, it can be hard to fix every bugs. That's why PR should be fully tested and reviewed before being merge and we should never comment code review remark with "will be handled later", or similar comments.
This document describes the flow of signin to a homeserver, and also the flow when user want to reset his password. Examples come from the `matrix.org` homeserver.
@@ -10,6 +10,20 @@ Currently the test are covering a small set of application flows:
- Self verification via emoji
- Self verification via passphrase
<!--- TOC -->
* [Prerequisites:](#prerequisites:)
* [Run the tests](#run-the-tests)
* [From the source code](#from-the-source-code)
* [From command line](#from-command-line)
* [Recipes](#recipes)
* [Wait for initial sync](#wait-for-initial-sync)
* [Accessing current activity](#accessing-current-activity)
* [Interact with other session](#interact-with-other-session)
* [Contributing to the UiAllScreensSanityTest](#contributing-to-the-uiallscreenssanitytest)
<!--- END -->
## Prerequisites:
Out of the box, the tests use one of the homeservers (located at http://localhost:8080) of the "Demo Federation of Homeservers" (https://github.com/matrix-org/synapse#running-a-demo-federation-of-synapses).
Cambios principales en esta versión: Hacer la política de servidores de indentidad visible en los ajusted. Temporalmente quitar soporte para Android Auto.
Registro de cambios: https://github.com/vector-im/element-android/releases/tag/v1.3.3
@@ -37,3 +37,6 @@ Mensajería, llamadas de voz y video, uso compartido de archivos, uso compartido
<b>Continúa donde lo dejaste</b>
Manténgase en contacto donde quiera que esté con el historial de mensajes totalmente sincronizado en todos sus dispositivos y en la web en https://app.element.io
<b>Código abierto</b>
Element Android es un proyecto de código abierto, alojado en GitHub. Porfavor, reporta bugs y problemas en esta dirección: https://github.com/vector-im/element-android
Põhilised muutused selles versioonis: jutulõngad on nüüd kasutatavad ja toimivad kiiremini, lisaks pisiparandused ja stabiilsust parandavad kohendused.
Kogu ingliskeelne muudatuste logi: https://github.com/vector-im/element-android/releases/tag/v1.4.6
Põhilised muutused selles versioonis: jutulõngad on nüüd kasutatavad ja toimivad kiiremini, lisaks pisiparandused ja stabiilsust parandavad kohendused.
Kogu ingliskeelne muudatuste logi: https://github.com/vector-im/element-android/releases
Principaux changements pour cette version : Mise-à-jour de l’interface de notification de rédaction en cours. Plusieurs corrections de bogues et d’améliorations de stabilité.
Intégralité des changements : https://github.com/vector-im/element-android/releases/tag/v1.4.4
Principaux changements pour cette version : Les fils de discussion sont officiellement disponibles, et plus rapides. Plusieurs corrections de bogues et d’améliorations de stabilité.
Intégralité des changements : https://github.com/vector-im/element-android/releases/tag/v1.4.6
Principaux changements pour cette version : Plusieurs corrections de bogues et d’améliorations de stabilité.
Intégralité des changements : https://github.com/vector-im/element-android/releases/tag/v1.4.7
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