Cocoa Port: OpenGL display views can now perform color conversions and apply the NDS Master Brightness on the GPU during video fetch, just like how Metal display views do it.

- Systems with fast non-Metal capable GPUs (such as the MacBook Pro 17" Late-2011 or the iMac 27" Mid-2011) will see the most benefit, especially when running 18-bit video at high GPU scaling factors.
- For older systems with slower GPUs, running the new GPU-based video postprocessing may result in an overall performance loss. In order to run the video postprocessing on the CPU like before, you can use the menu option "View > Run Filters on GPU" to control whether video postprocessing happens on the GPU or on the CPU.
This commit is contained in:
rogerman
2025-08-28 01:30:16 -07:00
parent a779eb7a59
commit 1670e3a750
8 changed files with 1214 additions and 497 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -52,14 +52,38 @@ enum ShaderSupportTier
ShaderSupport_FutureTier = 6
};
struct OGLProcessedFrameInfo
enum OGLDisplayTextureUnitID
{
OGLDisplayTextureUnitID_Video = 0,
OGLDisplayTextureUnitID_MasterBrightnessMode = 1,
OGLDisplayTextureUnitID_MasterBrightnessIntensity
};
struct OGLFrameInfoFetch
{
uint64_t sequenceNumber;
uint8_t bufferIndex;
GLuint texID[2];
bool isMainDisplayProcessed;
bool isTouchDisplayProcessed;
GLsizei width[2];
GLsizei height[2];
float backlightIntensity[2];
bool isNativeRender[2];
bool isNativeSize[2];
bool isDisplayEnabled[2];
bool isDisplayAllWhite[2];
bool isDisplayAllBlack[2];
bool isDisplayProcessPossible[2];
};
typedef struct OGLProcessedFrameInfo OGLProcessedFrameInfo;
typedef struct OGLFrameInfoFetch OGLFrameInfoFetch;
struct OGLFrameInfoProcessed
{
uint64_t sequenceNumber;
GLuint texID[2];
float backlightIntensity[2];
};
typedef struct OGLFrameInfoProcessed OGLFrameInfoProcessed;
class OGLContextInfo
{
@@ -70,11 +94,13 @@ protected:
char _rendererString[256];
ShaderSupportTier _shaderSupport;
bool _useShader150;
bool _isIntegerTextureSupported;
bool _isVBOSupported;
bool _isVAOSupported;
bool _isPBOSupported;
bool _isFBOSupported;
bool _isTBOSupported;
public:
OGLContextInfo();
@@ -86,11 +112,13 @@ public:
const char* GetRendererString() const;
bool IsUsingShader150();
bool IsIntegerTextureSupported() const;
bool IsVBOSupported();
bool IsVAOSupported();
bool IsPBOSupported();
bool IsShaderSupported();
bool IsFBOSupported();
bool IsTBOSupported() const;
ShaderSupportTier GetShaderSupport();
virtual void GetExtensionSetOGL(std::set<std::string> *oglExtensionSet) = 0;
@@ -114,8 +142,8 @@ protected:
GLuint _programID;
ShaderSupportTier _shaderSupport;
virtual GLuint LoadShaderOGL(GLenum shaderType, const char *shaderProgram, bool useShader150);
virtual bool LinkOGL();
virtual GLuint _LoadShaderOGL(GLenum shaderType, const char *shaderProgram, bool useShader150, bool useIntegerTextures);
virtual bool _LinkOGL();
public:
OGLShaderProgram();
@@ -126,8 +154,8 @@ public:
GLuint GetVertexShaderID();
void SetVertexShaderOGL(const char *shaderProgram, bool useVtxColors, bool useShader150);
GLuint GetFragmentShaderID();
void SetFragmentShaderOGL(const char *shaderProgram, bool useShader150);
void SetVertexAndFragmentShaderOGL(const char *vertShaderProgram, const char *fragShaderProgram, bool useVtxColors, bool useShader150);
void SetFragmentShaderOGL(const char *shaderProgram, bool useShader150, bool useIntegerTextures);
void SetVertexAndFragmentShaderOGL(const char *vertShaderProgram, const char *fragShaderProgram, bool useVtxColors, bool useShader150, bool useIntegerTextures);
GLuint GetProgramID();
};
@@ -163,6 +191,8 @@ public:
virtual void SetSrcSizeOGL(GLsizei w, GLsizei h);
GLfloat GetScale();
void SetScaleOGL(GLfloat scale, void *buffer);
GLsizei GetDstWidth() const;
GLsizei GetDstHeight() const;
virtual GLuint RunFilterOGL(GLuint srcTexID);
void DownloadDstBufferOGL(uint32_t *dstBuffer, size_t lineOffset, size_t readLineCount);
};
@@ -326,6 +356,7 @@ protected:
void _UpdateRotationScaleOGL();
void _UpdateVerticesOGL();
GLuint _ProcessDisplayByID_OGL(NDSDisplayID displayID, GLuint texID, size_t bufferIndex, bool useDeposterize, VideoFilterTypeID filterID, VideoFilter *cpuFilter, GLsizei &inoutWidth, GLsizei &inoutHeight);
public:
OGLDisplayLayer() {};
@@ -346,24 +377,52 @@ class OGLClientSharedData
{
protected:
OGLContextInfo *_contextInfo;
GLuint _vboVideoProcVtxID;
GLuint _vboVideoProcTexCoordNativeID;
GLuint _vboVideoProcTexCoordCustomID;
GLuint _vaoVideoProcNativeID;
GLuint _vaoVideoProcCustomID;
GLuint _fboDisplayNativeID[2];
GLuint _fboDisplayCustomID[2];
GLenum _fetchColorFormatOGL;
GLuint _texDisplayFetchNative[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texDisplayFetchCustom[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texDisplayPostprocessNative[2];
GLuint _texDisplayPostprocessCustom[2];
GLuint _texDisplayAllWhite;
GLuint _texDisplayAllBlack;
GLuint _texMasterBrightnessMode[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texMasterBrightnessIntensity[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texLQ2xLUT;
GLuint _texHQ2xLUT;
GLuint _texHQ3xLUT;
GLuint _texHQ4xLUT;
GLuint _texFetch[2];
GLuint _texFetchSelected[2];
bool _canProcessFetchOnGPU;
bool _preferCPUVideoProcessing;
bool _useDirectToCPUFilterPipeline;
uint32_t *_srcNativeCloneMaster;
uint32_t *_srcNativeClone[2][OPENGL_FETCH_BUFFER_COUNT];
pthread_rwlock_t _srcCloneRWLock[2][OPENGL_FETCH_BUFFER_COUNT];
pthread_rwlock_t _texFetchRWLock[2];
bool _srcCloneNeedsUpdate[2][OPENGL_FETCH_BUFFER_COUNT];
OGLShaderProgram *_programFetch666ConvertOnly;
OGLShaderProgram *_programFetch666WithMB;
OGLShaderProgram *_programFetch888WithMB;
GLint _vtxTexCoordBufferNative[8];
GLint _vtxTexCoordBufferCustom[8];
pthread_rwlock_t _fetchInfoRWLock;
OGLFrameInfoFetch _fetchInfo;
GLuint _FetchFromDisplayID_OGL(const NDSDisplayInfo &currentDisplayInfo, NDSDisplayID displayID, GLuint texVideoID, GLuint texMBModeID, GLuint texMBIntensityID);
public:
OGLClientSharedData();
virtual ~OGLClientSharedData();
@@ -371,15 +430,21 @@ public:
void SetContextInfo(OGLContextInfo *contextInfo);
OGLContextInfo* GetContextInfo() const;
bool CanProcessFetchOnGPU() const;
void SetPreferCPUVideoProcessing(bool prefersCPUVideoProcessing);
bool PreferCPUVideoProcessing() const;
void SetUseDirectToCPUFilterPipeline(bool willUseDirectCPU);
bool UseDirectToCPUFilterPipeline() const;
virtual GLuint GetFetchTexture(const NDSDisplayID displayID);
virtual void SetFetchTexture(const NDSDisplayID displayID, GLuint texID);
OGLFrameInfoFetch GetFetchInfo();
uint32_t* GetSrcClone(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexNative(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexCustom(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexDisplayAllWhite() const;
GLuint GetTexDisplayAllBlack() const;
// For lack of a better place, we're putting the HQnx LUTs in the fetch object because
// we know that it will be shared for all display views.
@@ -394,7 +459,7 @@ public:
// OpenGL-specific functions that must be called in response to their
// corresponding GPUClientFetchObject methods.
void InitOGL();
void InitOGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayInfo &currentDisplayInfo);
void SetFetchBuffersOGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayInfo &currentDisplayInfo);
void FetchFromBufferIndexOGL(const u8 index, const NDSDisplayInfo &currentDisplayInfo);
void FetchNativeDisplayByID_OGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayID displayID, const u8 bufferIndex);
@@ -413,7 +478,7 @@ protected:
GLuint _texCPUFilterDstID[2];
GLuint _fboFrameCopyID;
OGLProcessedFrameInfo _processedFrameInfo;
OGLFrameInfoProcessed _processedFrameInfo;
std::vector<OGLVideoLayer *> *_layerList;
@@ -459,8 +524,8 @@ public:
virtual void PrerenderStateSetupOGL();
virtual void RenderFrameOGL(bool isRenderingFlipped);
virtual const OGLProcessedFrameInfo& GetProcessedFrameInfo();
virtual void SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo);
virtual const OGLFrameInfoProcessed& GetFrameInfoProcessed();
virtual void SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo);
virtual void WriteLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void ReadLockEmuFramebuffer(const uint8_t bufferIndex);

View File

@@ -41,6 +41,7 @@ void glGenVertexArrays_3_2(GLsizei n, GLuint *vaoIDs)
OGLContextInfo_3_2::OGLContextInfo_3_2()
{
_useShader150 = true;
_isIntegerTextureSupported = true;
_isVBOSupported = true;
_isVAOSupported = true;
_isPBOSupported = true;

View File

@@ -114,6 +114,7 @@ protected:
pthread_rwlock_t *_rwlockOutputList;
pthread_mutex_t _mutexDisplayLinkLists;
NSMutableArray *_cdsOutputList;
volatile int32_t _numberViewsPreferringCPUVideoProcessing;
volatile int32_t _numberViewsUsingDirectToCPUFiltering;
DisplayLinksActiveMap _displayLinksActiveList;
@@ -123,11 +124,17 @@ public:
MacGPUFetchObjectDisplayLink();
~MacGPUFetchObjectDisplayLink();
volatile int32_t GetNumberViewsPreferringCPUVideoProcessing() const;
volatile int32_t GetNumberViewsUsingDirectToCPUFiltering() const;
void SetOutputList(NSMutableArray *theOutputList, pthread_rwlock_t *theRWLock);
void IncrementViewsPreferringCPUVideoProcessing();
void DecrementViewsPreferringCPUVideoProcessing();
void IncrementViewsUsingDirectToCPUFiltering();
void DecrementViewsUsingDirectToCPUFiltering();
void PushVideoDataToAllDisplayViews();
void DisplayLinkStartUsingID(CGDirectDisplayID displayID);

View File

@@ -173,6 +173,7 @@ char __hostRendererString[256] = {0};
{
#ifdef PORT_VERSION_OS_X_APP
fetchObject = new MacOGLClientFetchObject;
GPU->SetWillPostprocessDisplays(false);
#else
fetchObject = new OE_OGLClientFetchObject;
#endif
@@ -1474,6 +1475,7 @@ MacGPUFetchObjectDisplayLink::MacGPUFetchObjectDisplayLink()
_rwlockOutputList = NULL;
_cdsOutputList = nil;
_numberViewsPreferringCPUVideoProcessing = 0;
_numberViewsUsingDirectToCPUFiltering = 0;
_displayLinksActiveList.clear();
@@ -1532,6 +1534,11 @@ MacGPUFetchObjectDisplayLink::~MacGPUFetchObjectDisplayLink()
}
}
volatile int32_t MacGPUFetchObjectDisplayLink::GetNumberViewsPreferringCPUVideoProcessing() const
{
return this->_numberViewsPreferringCPUVideoProcessing;
}
volatile int32_t MacGPUFetchObjectDisplayLink::GetNumberViewsUsingDirectToCPUFiltering() const
{
return this->_numberViewsUsingDirectToCPUFiltering;
@@ -1558,6 +1565,16 @@ void MacGPUFetchObjectDisplayLink::SetOutputList(NSMutableArray *theOutputList,
this->_rwlockOutputList = theRWLock;
}
void MacGPUFetchObjectDisplayLink::IncrementViewsPreferringCPUVideoProcessing()
{
atomic_inc_32(&this->_numberViewsPreferringCPUVideoProcessing);
}
void MacGPUFetchObjectDisplayLink::DecrementViewsPreferringCPUVideoProcessing()
{
atomic_dec_32(&this->_numberViewsPreferringCPUVideoProcessing);
}
void MacGPUFetchObjectDisplayLink::IncrementViewsUsingDirectToCPUFiltering()
{
atomic_inc_32(&this->_numberViewsUsingDirectToCPUFiltering);

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@@ -2005,23 +2005,40 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setVideoFiltersPreferGPU:(BOOL)theState
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateRequestFilterOnCPU = ![[self cdsVideoOutput] videoFiltersPreferGPU];
[[self cdsVideoOutput] setVideoFiltersPreferGPU:theState];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateRequestFilterOnCPU = ![[self cdsVideoOutput] videoFiltersPreferGPU];
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if ( (oldStateRequestFilterOnCPU != newStateRequestFilterOnCPU) || (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU) )
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (oldStateRequestFilterOnCPU != newStateRequestFilterOnCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
if (newStateRequestFilterOnCPU)
{
dlFetchObj->IncrementViewsPreferringCPUVideoProcessing();
}
else
{
dlFetchObj->DecrementViewsPreferringCPUVideoProcessing();
}
}
else
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
dlFetchObj->DecrementViewsUsingDirectToCPUFiltering();
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}
else
{
dlFetchObj->DecrementViewsUsingDirectToCPUFiltering();
}
}
[[self cdsVideoOutput] signalMessage:MESSAGE_RELOAD_REPROCESS_REDRAW];
@@ -2035,17 +2052,17 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setSourceDeposterize:(BOOL)theState
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
[[self cdsVideoOutput] setSourceDeposterize:theState];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}
@@ -2076,17 +2093,17 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setPixelScaler:(NSInteger)filterID
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
[[self cdsVideoOutput] setPixelScaler:filterID];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2017-2022 DeSmuME team
Copyright (C) 2017-2025 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,15 +46,9 @@ class MacOGLDisplayView;
class MacOGLClientSharedData : public OGLClientSharedData
{
protected:
apple_unfairlock_t _unfairlockTexFetch[2];
public:
MacOGLClientSharedData();
~MacOGLClientSharedData();
virtual GLuint GetFetchTexture(const NDSDisplayID displayID);
virtual void SetFetchTexture(const NDSDisplayID displayID, GLuint texID);
};
class MacOGLClientFetchObject : public MacGPUFetchObjectDisplayLink
@@ -75,6 +69,8 @@ public:
NSOpenGLContext* GetNSContext() const;
CGLContextObj GetContext() const;
bool CanProcessFetchOnGPU() const;
void FetchNativeDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock);
void FetchCustomDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock);
@@ -122,8 +118,8 @@ public:
virtual void ProcessDisplays();
virtual void CopyFrameToBuffer(uint32_t *dstBuffer);
virtual const OGLProcessedFrameInfo& GetProcessedFrameInfo();
virtual void SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo);
virtual const OGLFrameInfoProcessed& GetFrameInfoProcessed();
virtual void SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo);
virtual void WriteLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void ReadLockEmuFramebuffer(const uint8_t bufferIndex);

View File

@@ -81,32 +81,12 @@
MacOGLClientSharedData::MacOGLClientSharedData()
{
_unfairlockTexFetch[NDSDisplayID_Main] = apple_unfairlock_create();
_unfairlockTexFetch[NDSDisplayID_Touch] = apple_unfairlock_create();
// Do nothing. This class is a platform-specific placeholder.
}
MacOGLClientSharedData::~MacOGLClientSharedData()
{
apple_unfairlock_destroy(this->_unfairlockTexFetch[NDSDisplayID_Main]);
this->_unfairlockTexFetch[NDSDisplayID_Main] = NULL;
apple_unfairlock_destroy(this->_unfairlockTexFetch[NDSDisplayID_Touch]);
this->_unfairlockTexFetch[NDSDisplayID_Touch] = NULL;
}
GLuint MacOGLClientSharedData::GetFetchTexture(const NDSDisplayID displayID)
{
apple_unfairlock_lock(this->_unfairlockTexFetch[displayID]);
const GLuint texFetchID = this->OGLClientSharedData::GetFetchTexture(displayID);
apple_unfairlock_unlock(this->_unfairlockTexFetch[displayID]);
return texFetchID;
}
void MacOGLClientSharedData::SetFetchTexture(const NDSDisplayID displayID, GLuint texID)
{
apple_unfairlock_lock(this->_unfairlockTexFetch[displayID]);
this->OGLClientSharedData::SetFetchTexture(displayID, texID);
apple_unfairlock_unlock(this->_unfairlockTexFetch[displayID]);
// Do nothing. This class is a platform-specific placeholder.
}
#pragma mark -
@@ -256,6 +236,11 @@ CGLContextObj MacOGLClientFetchObject::GetContext() const
return this->_context;
}
bool MacOGLClientFetchObject::CanProcessFetchOnGPU() const
{
return ((MacOGLClientSharedData *)this->_clientData)->CanProcessFetchOnGPU();
}
void MacOGLClientFetchObject::FetchNativeDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock)
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
@@ -271,10 +256,11 @@ void MacOGLClientFetchObject::FetchCustomDisplayToSrcClone(const NDSDisplayID di
void MacOGLClientFetchObject::Init()
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
const NDSDisplayInfo &currentDisplayInfo = GPU->GetDisplayInfo();
CGLContextObj prevContext = CGLGetCurrentContext();
CGLSetCurrentContext(this->_context);
sharedData->InitOGL();
sharedData->InitOGL(this->_fetchDisplayInfo, currentDisplayInfo);
CGLSetCurrentContext(prevContext);
this->MacGPUFetchObjectDisplayLink::Init();
@@ -295,8 +281,11 @@ void MacOGLClientFetchObject::FetchFromBufferIndex(const u8 index)
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
const bool willUseDirectCPU = (this->GetNumberViewsUsingDirectToCPUFiltering() > 0);
sharedData->SetUseDirectToCPUFilterPipeline(willUseDirectCPU);
const bool preferCPUVideoProcessing = (this->GetNumberViewsPreferringCPUVideoProcessing() > 0);
sharedData->SetPreferCPUVideoProcessing(preferCPUVideoProcessing);
const bool willFilterDirectToCPU = (this->GetNumberViewsUsingDirectToCPUFiltering() > 0);
sharedData->SetUseDirectToCPUFilterPipeline(willFilterDirectToCPU);
semaphore_wait( this->SemaphoreFramebufferPageAtIndex(index) );
this->SetFramebufferState(ClientDisplayBufferState_Reading, index);
@@ -305,10 +294,10 @@ void MacOGLClientFetchObject::FetchFromBufferIndex(const u8 index)
CGLSetCurrentContext(this->_context);
this->GPUClientFetchObject::FetchFromBufferIndex(index);
glFlush();
const NDSDisplayInfo &currentDisplayInfo = this->GetFetchDisplayInfoForBufferIndex(index);
sharedData->FetchFromBufferIndexOGL(index, currentDisplayInfo);
glFlush();
CGLUnlockContext(this->_context);
@@ -568,19 +557,19 @@ void MacOGLDisplayPresenter::CopyFrameToBuffer(uint32_t *dstBuffer)
CGLUnlockContext(this->_context);
}
const OGLProcessedFrameInfo& MacOGLDisplayPresenter::GetProcessedFrameInfo()
const OGLFrameInfoProcessed& MacOGLDisplayPresenter::GetFrameInfoProcessed()
{
apple_unfairlock_lock(this->_unfairlockProcessedInfo);
const OGLProcessedFrameInfo &processedInfo = this->OGLVideoOutput::GetProcessedFrameInfo();
const OGLFrameInfoProcessed &processedInfo = this->OGLVideoOutput::GetFrameInfoProcessed();
apple_unfairlock_unlock(this->_unfairlockProcessedInfo);
return processedInfo;
}
void MacOGLDisplayPresenter::SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo)
void MacOGLDisplayPresenter::SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo)
{
apple_unfairlock_lock(this->_unfairlockProcessedInfo);
this->OGLVideoOutput::SetProcessedFrameInfo(processedInfo);
this->OGLVideoOutput::SetFrameInfoProcessed(processedInfo);
apple_unfairlock_unlock(this->_unfairlockProcessedInfo);
}