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6 Commits

Author SHA1 Message Date
rogerman
9f009f4856 Cocoa Port: Rename the class "OGLVideoOutput" to "OGLDisplayPresenter". Also remove some unused, and now obsolete, class methods. 2025-08-29 11:33:05 -07:00
rogerman
0fb3d46798 Cocoa Port: Fix potential issues for OpenGL display views running their fetched video processing on ancient GPUs that really really want to clear the framebuffer for stability. (Regression from commit 1670e3a.) 2025-08-28 13:39:47 -07:00
rogerman
1670e3a750 Cocoa Port: OpenGL display views can now perform color conversions and apply the NDS Master Brightness on the GPU during video fetch, just like how Metal display views do it.
- Systems with fast non-Metal capable GPUs (such as the MacBook Pro 17" Late-2011 or the iMac 27" Mid-2011) will see the most benefit, especially when running 18-bit video at high GPU scaling factors.
- For older systems with slower GPUs, running the new GPU-based video postprocessing may result in an overall performance loss. In order to run the video postprocessing on the CPU like before, you can use the menu option "View > Run Filters on GPU" to control whether video postprocessing happens on the GPU or on the CPU.
2025-08-28 01:30:16 -07:00
rogerman
a779eb7a59 gfx3d.h: Fix some comments. It's "byte", not "bit"! 2025-08-18 22:04:39 -07:00
rogerman
107e15d20b Linux Ports (All): Make EGL initialization more robust. 2025-08-17 21:21:13 -07:00
linkmauve
df06de4cca Remove OSMesa support (#905)
Mesa has now removed OSMesa from its codebase, see
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33836

There is no reason to keep this any longer, especially since EGL can do
the same and more.
2025-08-17 20:46:34 -07:00
27 changed files with 1345 additions and 1055 deletions

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@@ -107,7 +107,7 @@ Select available 3d emulation:
0 = 3d disabled
1 = internal desmume software rasterizer (default)
2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume --help)
2 = gtkglext opengl (if available, depending on compilation options, see desmume --help)
[edit] --disable-sound [gtk]

File diff suppressed because it is too large Load Diff

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@@ -39,7 +39,7 @@
#define OPENGL_FETCH_BUFFER_COUNT 3
class OGLVideoOutput;
class OGLDisplayPresenter;
enum ShaderSupportTier
{
@@ -52,14 +52,38 @@ enum ShaderSupportTier
ShaderSupport_FutureTier = 6
};
struct OGLProcessedFrameInfo
enum OGLDisplayTextureUnitID
{
OGLDisplayTextureUnitID_Video = 0,
OGLDisplayTextureUnitID_MasterBrightnessMode = 1,
OGLDisplayTextureUnitID_MasterBrightnessIntensity
};
struct OGLFrameInfoFetch
{
uint64_t sequenceNumber;
uint8_t bufferIndex;
GLuint texID[2];
bool isMainDisplayProcessed;
bool isTouchDisplayProcessed;
GLsizei width[2];
GLsizei height[2];
float backlightIntensity[2];
bool isNativeRender[2];
bool isNativeSize[2];
bool isDisplayEnabled[2];
bool isDisplayAllWhite[2];
bool isDisplayAllBlack[2];
bool isDisplayProcessPossible[2];
};
typedef struct OGLProcessedFrameInfo OGLProcessedFrameInfo;
typedef struct OGLFrameInfoFetch OGLFrameInfoFetch;
struct OGLFrameInfoProcessed
{
uint64_t sequenceNumber;
GLuint texID[2];
float backlightIntensity[2];
};
typedef struct OGLFrameInfoProcessed OGLFrameInfoProcessed;
class OGLContextInfo
{
@@ -70,11 +94,13 @@ protected:
char _rendererString[256];
ShaderSupportTier _shaderSupport;
bool _useShader150;
bool _isIntegerTextureSupported;
bool _isVBOSupported;
bool _isVAOSupported;
bool _isPBOSupported;
bool _isFBOSupported;
bool _isTBOSupported;
public:
OGLContextInfo();
@@ -86,11 +112,13 @@ public:
const char* GetRendererString() const;
bool IsUsingShader150();
bool IsIntegerTextureSupported() const;
bool IsVBOSupported();
bool IsVAOSupported();
bool IsPBOSupported();
bool IsShaderSupported();
bool IsFBOSupported();
bool IsTBOSupported() const;
ShaderSupportTier GetShaderSupport();
virtual void GetExtensionSetOGL(std::set<std::string> *oglExtensionSet) = 0;
@@ -114,8 +142,8 @@ protected:
GLuint _programID;
ShaderSupportTier _shaderSupport;
virtual GLuint LoadShaderOGL(GLenum shaderType, const char *shaderProgram, bool useShader150);
virtual bool LinkOGL();
virtual GLuint _LoadShaderOGL(GLenum shaderType, const char *shaderProgram, bool useShader150, bool useIntegerTextures);
virtual bool _LinkOGL();
public:
OGLShaderProgram();
@@ -126,8 +154,8 @@ public:
GLuint GetVertexShaderID();
void SetVertexShaderOGL(const char *shaderProgram, bool useVtxColors, bool useShader150);
GLuint GetFragmentShaderID();
void SetFragmentShaderOGL(const char *shaderProgram, bool useShader150);
void SetVertexAndFragmentShaderOGL(const char *vertShaderProgram, const char *fragShaderProgram, bool useVtxColors, bool useShader150);
void SetFragmentShaderOGL(const char *shaderProgram, bool useShader150, bool useIntegerTextures);
void SetVertexAndFragmentShaderOGL(const char *vertShaderProgram, const char *fragShaderProgram, bool useVtxColors, bool useShader150, bool useIntegerTextures);
GLuint GetProgramID();
};
@@ -163,6 +191,8 @@ public:
virtual void SetSrcSizeOGL(GLsizei w, GLsizei h);
GLfloat GetScale();
void SetScaleOGL(GLfloat scale, void *buffer);
GLsizei GetDstWidth() const;
GLsizei GetDstHeight() const;
virtual GLuint RunFilterOGL(GLuint srcTexID);
void DownloadDstBufferOGL(uint32_t *dstBuffer, size_t lineOffset, size_t readLineCount);
};
@@ -261,7 +291,7 @@ public:
class OGLVideoLayer
{
protected:
OGLVideoOutput *_output;
OGLDisplayPresenter *_output;
bool _isVisible;
bool _needUpdateViewport;
bool _needUpdateRotationScale;
@@ -303,7 +333,7 @@ protected:
void _UpdateVerticesOGL();
public:
OGLHUDLayer(OGLVideoOutput *oglVO);
OGLHUDLayer(OGLDisplayPresenter *oglVO);
virtual ~OGLHUDLayer();
void CopyHUDFont(const FT_Face &fontFace, const size_t glyphSize, const size_t glyphTileSize, GlyphInfo *glyphInfo);
@@ -326,10 +356,11 @@ protected:
void _UpdateRotationScaleOGL();
void _UpdateVerticesOGL();
GLuint _ProcessDisplayByID_OGL(NDSDisplayID displayID, GLuint texID, size_t bufferIndex, bool useDeposterize, VideoFilterTypeID filterID, VideoFilter *cpuFilter, GLsizei &inoutWidth, GLsizei &inoutHeight);
public:
OGLDisplayLayer() {};
OGLDisplayLayer(OGLVideoOutput *oglVO);
OGLDisplayLayer(OGLDisplayPresenter *oglVO);
virtual ~OGLDisplayLayer();
OutputFilterTypeID SetOutputFilterOGL(const OutputFilterTypeID filterID);
@@ -346,24 +377,52 @@ class OGLClientSharedData
{
protected:
OGLContextInfo *_contextInfo;
GLuint _vboVideoProcVtxID;
GLuint _vboVideoProcTexCoordNativeID;
GLuint _vboVideoProcTexCoordCustomID;
GLuint _vaoVideoProcNativeID;
GLuint _vaoVideoProcCustomID;
GLuint _fboDisplayNativeID[2];
GLuint _fboDisplayCustomID[2];
GLenum _fetchColorFormatOGL;
GLuint _texDisplayFetchNative[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texDisplayFetchCustom[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texDisplayPostprocessNative[2];
GLuint _texDisplayPostprocessCustom[2];
GLuint _texDisplayAllWhite;
GLuint _texDisplayAllBlack;
GLuint _texMasterBrightnessMode[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texMasterBrightnessIntensity[2][OPENGL_FETCH_BUFFER_COUNT];
GLuint _texLQ2xLUT;
GLuint _texHQ2xLUT;
GLuint _texHQ3xLUT;
GLuint _texHQ4xLUT;
GLuint _texFetch[2];
GLuint _texFetchSelected[2];
bool _canProcessFetchOnGPU;
bool _preferCPUVideoProcessing;
bool _useDirectToCPUFilterPipeline;
uint32_t *_srcNativeCloneMaster;
uint32_t *_srcNativeClone[2][OPENGL_FETCH_BUFFER_COUNT];
pthread_rwlock_t _srcCloneRWLock[2][OPENGL_FETCH_BUFFER_COUNT];
pthread_rwlock_t _texFetchRWLock[2];
bool _srcCloneNeedsUpdate[2][OPENGL_FETCH_BUFFER_COUNT];
OGLShaderProgram *_programFetch666ConvertOnly;
OGLShaderProgram *_programFetch666WithMB;
OGLShaderProgram *_programFetch888WithMB;
GLint _vtxTexCoordBufferNative[8];
GLint _vtxTexCoordBufferCustom[8];
pthread_rwlock_t _fetchInfoRWLock;
OGLFrameInfoFetch _fetchInfo;
GLuint _FetchFromDisplayID_OGL(const NDSDisplayInfo &currentDisplayInfo, NDSDisplayID displayID, GLuint texVideoID, GLuint texMBModeID, GLuint texMBIntensityID);
public:
OGLClientSharedData();
virtual ~OGLClientSharedData();
@@ -371,15 +430,21 @@ public:
void SetContextInfo(OGLContextInfo *contextInfo);
OGLContextInfo* GetContextInfo() const;
bool CanProcessFetchOnGPU() const;
void SetPreferCPUVideoProcessing(bool prefersCPUVideoProcessing);
bool PreferCPUVideoProcessing() const;
void SetUseDirectToCPUFilterPipeline(bool willUseDirectCPU);
bool UseDirectToCPUFilterPipeline() const;
virtual GLuint GetFetchTexture(const NDSDisplayID displayID);
virtual void SetFetchTexture(const NDSDisplayID displayID, GLuint texID);
OGLFrameInfoFetch GetFetchInfo();
uint32_t* GetSrcClone(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexNative(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexCustom(const NDSDisplayID displayID, const u8 bufferIndex) const;
GLuint GetTexDisplayAllWhite() const;
GLuint GetTexDisplayAllBlack() const;
// For lack of a better place, we're putting the HQnx LUTs in the fetch object because
// we know that it will be shared for all display views.
@@ -394,14 +459,14 @@ public:
// OpenGL-specific functions that must be called in response to their
// corresponding GPUClientFetchObject methods.
void InitOGL();
void InitOGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayInfo &currentDisplayInfo);
void SetFetchBuffersOGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayInfo &currentDisplayInfo);
void FetchFromBufferIndexOGL(const u8 index, const NDSDisplayInfo &currentDisplayInfo);
void FetchNativeDisplayByID_OGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayID displayID, const u8 bufferIndex);
void FetchCustomDisplayByID_OGL(const NDSDisplayInfo *displayInfoList, const NDSDisplayID displayID, const u8 bufferIndex);
};
class OGLVideoOutput : public ClientDisplay3DPresenter
class OGLDisplayPresenter : public ClientDisplay3DPresenter
{
protected:
OGLContextInfo *_contextInfo;
@@ -413,7 +478,7 @@ protected:
GLuint _texCPUFilterDstID[2];
GLuint _fboFrameCopyID;
OGLProcessedFrameInfo _processedFrameInfo;
OGLFrameInfoProcessed _processedFrameInfo;
std::vector<OGLVideoLayer *> *_layerList;
@@ -430,8 +495,8 @@ protected:
virtual void _ResizeCPUPixelScaler(const VideoFilterTypeID filterID);
public:
OGLVideoOutput();
~OGLVideoOutput();
OGLDisplayPresenter();
~OGLDisplayPresenter();
OGLContextInfo* GetContextInfo();
@@ -459,12 +524,8 @@ public:
virtual void PrerenderStateSetupOGL();
virtual void RenderFrameOGL(bool isRenderingFlipped);
virtual const OGLProcessedFrameInfo& GetProcessedFrameInfo();
virtual void SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo);
virtual void WriteLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void ReadLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void UnlockEmuFramebuffer(const uint8_t bufferIndex);
virtual const OGLFrameInfoProcessed& GetFrameInfoProcessed();
virtual void SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo);
};
extern void (*glBindVertexArrayDESMUME)(GLuint id);

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@@ -41,6 +41,7 @@ void glGenVertexArrays_3_2(GLsizei n, GLuint *vaoIDs)
OGLContextInfo_3_2::OGLContextInfo_3_2()
{
_useShader150 = true;
_isIntegerTextureSupported = true;
_isVBOSupported = true;
_isVAOSupported = true;
_isPBOSupported = true;

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@@ -114,6 +114,7 @@ protected:
pthread_rwlock_t *_rwlockOutputList;
pthread_mutex_t _mutexDisplayLinkLists;
NSMutableArray *_cdsOutputList;
volatile int32_t _numberViewsPreferringCPUVideoProcessing;
volatile int32_t _numberViewsUsingDirectToCPUFiltering;
DisplayLinksActiveMap _displayLinksActiveList;
@@ -123,11 +124,17 @@ public:
MacGPUFetchObjectDisplayLink();
~MacGPUFetchObjectDisplayLink();
volatile int32_t GetNumberViewsPreferringCPUVideoProcessing() const;
volatile int32_t GetNumberViewsUsingDirectToCPUFiltering() const;
void SetOutputList(NSMutableArray *theOutputList, pthread_rwlock_t *theRWLock);
void IncrementViewsPreferringCPUVideoProcessing();
void DecrementViewsPreferringCPUVideoProcessing();
void IncrementViewsUsingDirectToCPUFiltering();
void DecrementViewsUsingDirectToCPUFiltering();
void PushVideoDataToAllDisplayViews();
void DisplayLinkStartUsingID(CGDirectDisplayID displayID);

View File

@@ -173,6 +173,7 @@ char __hostRendererString[256] = {0};
{
#ifdef PORT_VERSION_OS_X_APP
fetchObject = new MacOGLClientFetchObject;
GPU->SetWillPostprocessDisplays(false);
#else
fetchObject = new OE_OGLClientFetchObject;
#endif
@@ -1474,6 +1475,7 @@ MacGPUFetchObjectDisplayLink::MacGPUFetchObjectDisplayLink()
_rwlockOutputList = NULL;
_cdsOutputList = nil;
_numberViewsPreferringCPUVideoProcessing = 0;
_numberViewsUsingDirectToCPUFiltering = 0;
_displayLinksActiveList.clear();
@@ -1532,6 +1534,11 @@ MacGPUFetchObjectDisplayLink::~MacGPUFetchObjectDisplayLink()
}
}
volatile int32_t MacGPUFetchObjectDisplayLink::GetNumberViewsPreferringCPUVideoProcessing() const
{
return this->_numberViewsPreferringCPUVideoProcessing;
}
volatile int32_t MacGPUFetchObjectDisplayLink::GetNumberViewsUsingDirectToCPUFiltering() const
{
return this->_numberViewsUsingDirectToCPUFiltering;
@@ -1558,6 +1565,16 @@ void MacGPUFetchObjectDisplayLink::SetOutputList(NSMutableArray *theOutputList,
this->_rwlockOutputList = theRWLock;
}
void MacGPUFetchObjectDisplayLink::IncrementViewsPreferringCPUVideoProcessing()
{
atomic_inc_32(&this->_numberViewsPreferringCPUVideoProcessing);
}
void MacGPUFetchObjectDisplayLink::DecrementViewsPreferringCPUVideoProcessing()
{
atomic_dec_32(&this->_numberViewsPreferringCPUVideoProcessing);
}
void MacGPUFetchObjectDisplayLink::IncrementViewsUsingDirectToCPUFiltering()
{
atomic_inc_32(&this->_numberViewsUsingDirectToCPUFiltering);

View File

@@ -66,7 +66,7 @@ public:
virtual void FetchFromBufferIndex(const u8 index);
};
class OE_OGLDisplayPresenter : public OGLVideoOutput
class OE_OGLDisplayPresenter : public OGLDisplayPresenter
{
private:
void __InstanceInit(OE_OGLClientFetchObject *fetchObject);

View File

@@ -170,7 +170,7 @@ void OE_OGLDisplayPresenter::Init()
this->_context = CGLGetCurrentContext();
}
this->OGLVideoOutput::Init();
this->OGLDisplayPresenter::Init();
}
CGLContextObj OE_OGLDisplayPresenter::GetContext() const

View File

@@ -31,7 +31,7 @@
@class CocoaDSDisplayVideo;
@class EmuControllerDelegate;
@class InputManager;
class OGLVideoOutput;
class OGLDisplayPresenter;
// Subclass NSWindow for full screen windows so that we can override some methods.
@interface DisplayFullScreenWindow : NSWindow

View File

@@ -2005,23 +2005,40 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setVideoFiltersPreferGPU:(BOOL)theState
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateRequestFilterOnCPU = ![[self cdsVideoOutput] videoFiltersPreferGPU];
[[self cdsVideoOutput] setVideoFiltersPreferGPU:theState];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateRequestFilterOnCPU = ![[self cdsVideoOutput] videoFiltersPreferGPU];
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if ( (oldStateRequestFilterOnCPU != newStateRequestFilterOnCPU) || (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU) )
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (oldStateRequestFilterOnCPU != newStateRequestFilterOnCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
if (newStateRequestFilterOnCPU)
{
dlFetchObj->IncrementViewsPreferringCPUVideoProcessing();
}
else
{
dlFetchObj->DecrementViewsPreferringCPUVideoProcessing();
}
}
else
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
dlFetchObj->DecrementViewsUsingDirectToCPUFiltering();
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}
else
{
dlFetchObj->DecrementViewsUsingDirectToCPUFiltering();
}
}
[[self cdsVideoOutput] signalMessage:MESSAGE_RELOAD_REPROCESS_REDRAW];
@@ -2035,17 +2052,17 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setSourceDeposterize:(BOOL)theState
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
[[self cdsVideoOutput] setSourceDeposterize:theState];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}
@@ -2076,17 +2093,17 @@ static std::unordered_map<NSScreen *, DisplayWindowController *> _screenMap; //
- (void) setPixelScaler:(NSInteger)filterID
{
const BOOL oldState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL oldStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
[[self cdsVideoOutput] setPixelScaler:filterID];
const BOOL newState = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
const BOOL newStateWillFilterDirectToCPU = ( ![[self cdsVideoOutput] willFilterOnGPU] && ![[self cdsVideoOutput] sourceDeposterize] && ([[self cdsVideoOutput] pixelScaler] != VideoFilterTypeID_None) );
if (oldState != newState)
if (oldStateWillFilterDirectToCPU != newStateWillFilterDirectToCPU)
{
DisplayWindowController *windowController = (DisplayWindowController *)[[self window] delegate];
CocoaDSCore *cdsCore = (CocoaDSCore *)[[[windowController emuControl] cdsCoreController] content];
MacGPUFetchObjectDisplayLink *dlFetchObj = (MacGPUFetchObjectDisplayLink *)[[cdsCore cdsGPU] fetchObject];
if (newState)
if (newStateWillFilterDirectToCPU)
{
dlFetchObj->IncrementViewsUsingDirectToCPUFiltering();
}

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2017-2022 DeSmuME team
Copyright (C) 2017-2025 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -46,15 +46,9 @@ class MacOGLDisplayView;
class MacOGLClientSharedData : public OGLClientSharedData
{
protected:
apple_unfairlock_t _unfairlockTexFetch[2];
public:
MacOGLClientSharedData();
~MacOGLClientSharedData();
virtual GLuint GetFetchTexture(const NDSDisplayID displayID);
virtual void SetFetchTexture(const NDSDisplayID displayID, GLuint texID);
};
class MacOGLClientFetchObject : public MacGPUFetchObjectDisplayLink
@@ -75,6 +69,8 @@ public:
NSOpenGLContext* GetNSContext() const;
CGLContextObj GetContext() const;
bool CanProcessFetchOnGPU() const;
void FetchNativeDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock);
void FetchCustomDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock);
@@ -84,7 +80,7 @@ public:
virtual void FetchFromBufferIndex(const u8 index);
};
class MacOGLDisplayPresenter : public OGLVideoOutput
class MacOGLDisplayPresenter : public OGLDisplayPresenter
{
private:
void __InstanceInit(MacOGLClientFetchObject *fetchObject);
@@ -122,12 +118,8 @@ public:
virtual void ProcessDisplays();
virtual void CopyFrameToBuffer(uint32_t *dstBuffer);
virtual const OGLProcessedFrameInfo& GetProcessedFrameInfo();
virtual void SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo);
virtual void WriteLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void ReadLockEmuFramebuffer(const uint8_t bufferIndex);
virtual void UnlockEmuFramebuffer(const uint8_t bufferIndex);
virtual const OGLFrameInfoProcessed& GetFrameInfoProcessed();
virtual void SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo);
};
class MacOGLDisplayView : public MacDisplayLayeredView

View File

@@ -81,32 +81,12 @@
MacOGLClientSharedData::MacOGLClientSharedData()
{
_unfairlockTexFetch[NDSDisplayID_Main] = apple_unfairlock_create();
_unfairlockTexFetch[NDSDisplayID_Touch] = apple_unfairlock_create();
// Do nothing. This class is a platform-specific placeholder.
}
MacOGLClientSharedData::~MacOGLClientSharedData()
{
apple_unfairlock_destroy(this->_unfairlockTexFetch[NDSDisplayID_Main]);
this->_unfairlockTexFetch[NDSDisplayID_Main] = NULL;
apple_unfairlock_destroy(this->_unfairlockTexFetch[NDSDisplayID_Touch]);
this->_unfairlockTexFetch[NDSDisplayID_Touch] = NULL;
}
GLuint MacOGLClientSharedData::GetFetchTexture(const NDSDisplayID displayID)
{
apple_unfairlock_lock(this->_unfairlockTexFetch[displayID]);
const GLuint texFetchID = this->OGLClientSharedData::GetFetchTexture(displayID);
apple_unfairlock_unlock(this->_unfairlockTexFetch[displayID]);
return texFetchID;
}
void MacOGLClientSharedData::SetFetchTexture(const NDSDisplayID displayID, GLuint texID)
{
apple_unfairlock_lock(this->_unfairlockTexFetch[displayID]);
this->OGLClientSharedData::SetFetchTexture(displayID, texID);
apple_unfairlock_unlock(this->_unfairlockTexFetch[displayID]);
// Do nothing. This class is a platform-specific placeholder.
}
#pragma mark -
@@ -256,6 +236,11 @@ CGLContextObj MacOGLClientFetchObject::GetContext() const
return this->_context;
}
bool MacOGLClientFetchObject::CanProcessFetchOnGPU() const
{
return ((MacOGLClientSharedData *)this->_clientData)->CanProcessFetchOnGPU();
}
void MacOGLClientFetchObject::FetchNativeDisplayToSrcClone(const NDSDisplayID displayID, const u8 bufferIndex, bool needsLock)
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
@@ -271,10 +256,11 @@ void MacOGLClientFetchObject::FetchCustomDisplayToSrcClone(const NDSDisplayID di
void MacOGLClientFetchObject::Init()
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
const NDSDisplayInfo &currentDisplayInfo = GPU->GetDisplayInfo();
CGLContextObj prevContext = CGLGetCurrentContext();
CGLSetCurrentContext(this->_context);
sharedData->InitOGL();
sharedData->InitOGL(this->_fetchDisplayInfo, currentDisplayInfo);
CGLSetCurrentContext(prevContext);
this->MacGPUFetchObjectDisplayLink::Init();
@@ -295,8 +281,11 @@ void MacOGLClientFetchObject::FetchFromBufferIndex(const u8 index)
{
MacOGLClientSharedData *sharedData = (MacOGLClientSharedData *)this->_clientData;
const bool willUseDirectCPU = (this->GetNumberViewsUsingDirectToCPUFiltering() > 0);
sharedData->SetUseDirectToCPUFilterPipeline(willUseDirectCPU);
const bool preferCPUVideoProcessing = (this->GetNumberViewsPreferringCPUVideoProcessing() > 0);
sharedData->SetPreferCPUVideoProcessing(preferCPUVideoProcessing);
const bool willFilterDirectToCPU = (this->GetNumberViewsUsingDirectToCPUFiltering() > 0);
sharedData->SetUseDirectToCPUFilterPipeline(willFilterDirectToCPU);
semaphore_wait( this->SemaphoreFramebufferPageAtIndex(index) );
this->SetFramebufferState(ClientDisplayBufferState_Reading, index);
@@ -305,10 +294,10 @@ void MacOGLClientFetchObject::FetchFromBufferIndex(const u8 index)
CGLSetCurrentContext(this->_context);
this->GPUClientFetchObject::FetchFromBufferIndex(index);
glFlush();
const NDSDisplayInfo &currentDisplayInfo = this->GetFetchDisplayInfoForBufferIndex(index);
sharedData->FetchFromBufferIndexOGL(index, currentDisplayInfo);
glFlush();
CGLUnlockContext(this->_context);
@@ -479,7 +468,7 @@ void MacOGLDisplayPresenter::Init()
this->_contextInfo = new OGLContextInfo_Legacy;
}
this->OGLVideoOutput::Init();
this->OGLDisplayPresenter::Init();
CGLSetCurrentContext(prevContext);
}
@@ -507,7 +496,7 @@ void MacOGLDisplayPresenter::LoadHUDFont()
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::LoadHUDFont();
this->OGLDisplayPresenter::LoadHUDFont();
CGLUnlockContext(this->_context);
}
@@ -515,7 +504,7 @@ void MacOGLDisplayPresenter::SetScaleFactor(const double scaleFactor)
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::SetScaleFactor(scaleFactor);
this->OGLDisplayPresenter::SetScaleFactor(scaleFactor);
CGLUnlockContext(this->_context);
}
@@ -523,7 +512,7 @@ void MacOGLDisplayPresenter::SetFiltersPreferGPU(const bool preferGPU)
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::SetFiltersPreferGPU(preferGPU);
this->OGLDisplayPresenter::SetFiltersPreferGPU(preferGPU);
CGLUnlockContext(this->_context);
}
@@ -531,7 +520,7 @@ void MacOGLDisplayPresenter::SetOutputFilter(const OutputFilterTypeID filterID)
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::SetOutputFilter(filterID);
this->OGLDisplayPresenter::SetOutputFilter(filterID);
CGLUnlockContext(this->_context);
}
@@ -539,7 +528,7 @@ void MacOGLDisplayPresenter::SetPixelScaler(const VideoFilterTypeID filterID)
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::SetPixelScaler(filterID);
this->OGLDisplayPresenter::SetPixelScaler(filterID);
CGLUnlockContext(this->_context);
}
@@ -548,7 +537,7 @@ void MacOGLDisplayPresenter::LoadDisplays()
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::LoadDisplays();
this->OGLDisplayPresenter::LoadDisplays();
CGLUnlockContext(this->_context);
}
@@ -556,7 +545,7 @@ void MacOGLDisplayPresenter::ProcessDisplays()
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::ProcessDisplays();
this->OGLDisplayPresenter::ProcessDisplays();
CGLUnlockContext(this->_context);
}
@@ -564,44 +553,26 @@ void MacOGLDisplayPresenter::CopyFrameToBuffer(uint32_t *dstBuffer)
{
CGLLockContext(this->_context);
CGLSetCurrentContext(this->_context);
this->OGLVideoOutput::CopyFrameToBuffer(dstBuffer);
this->OGLDisplayPresenter::CopyFrameToBuffer(dstBuffer);
CGLUnlockContext(this->_context);
}
const OGLProcessedFrameInfo& MacOGLDisplayPresenter::GetProcessedFrameInfo()
const OGLFrameInfoProcessed& MacOGLDisplayPresenter::GetFrameInfoProcessed()
{
apple_unfairlock_lock(this->_unfairlockProcessedInfo);
const OGLProcessedFrameInfo &processedInfo = this->OGLVideoOutput::GetProcessedFrameInfo();
const OGLFrameInfoProcessed &processedInfo = this->OGLDisplayPresenter::GetFrameInfoProcessed();
apple_unfairlock_unlock(this->_unfairlockProcessedInfo);
return processedInfo;
}
void MacOGLDisplayPresenter::SetProcessedFrameInfo(const OGLProcessedFrameInfo &processedInfo)
void MacOGLDisplayPresenter::SetFrameInfoProcessed(const OGLFrameInfoProcessed &processedInfo)
{
apple_unfairlock_lock(this->_unfairlockProcessedInfo);
this->OGLVideoOutput::SetProcessedFrameInfo(processedInfo);
this->OGLDisplayPresenter::SetFrameInfoProcessed(processedInfo);
apple_unfairlock_unlock(this->_unfairlockProcessedInfo);
}
void MacOGLDisplayPresenter::WriteLockEmuFramebuffer(const uint8_t bufferIndex)
{
MacOGLClientFetchObject &fetchObj = (MacOGLClientFetchObject &)this->GetFetchObject();
semaphore_wait( fetchObj.SemaphoreFramebufferPageAtIndex(bufferIndex) );
}
void MacOGLDisplayPresenter::ReadLockEmuFramebuffer(const uint8_t bufferIndex)
{
MacOGLClientFetchObject &fetchObj = (MacOGLClientFetchObject &)this->GetFetchObject();
semaphore_wait( fetchObj.SemaphoreFramebufferPageAtIndex(bufferIndex) );
}
void MacOGLDisplayPresenter::UnlockEmuFramebuffer(const uint8_t bufferIndex)
{
MacOGLClientFetchObject &fetchObj = (MacOGLClientFetchObject &)this->GetFetchObject();
semaphore_signal( fetchObj.SemaphoreFramebufferPageAtIndex(bufferIndex) );
}
#pragma mark -
MacOGLDisplayView::MacOGLDisplayView()

View File

@@ -25,7 +25,6 @@
<Add option="`pkg-config --libs gtk+-2.0`" />
<Add library="/usr/lib/x86_64-linux-gnu/libGL.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libGLESv2.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libOSMesa.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libEGL.so" />
</Linker>
</Target>
@@ -72,7 +71,6 @@
<Add option="`pkg-config --libs gtk+-3.0`" />
<Add library="/usr/lib/x86_64-linux-gnu/libGL.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libGLESv2.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libOSMesa.so" />
<Add library="/usr/lib/x86_64-linux-gnu/libEGL.so" />
</Linker>
<ExtraCommands>
@@ -2024,20 +2022,6 @@
<Option target="&lt;{~None~}&gt;" />
</Unit>
<Unit filename="../shared/mic_openal.cpp" />
<Unit filename="../shared/osmesa_3Demu.cpp">
<Option target="GTK2_x64_Debug" />
<Option target="GTK2_x64_Release" />
<Option target="GTK3_x64_Debug" />
<Option target="GTK3_x64_Release" />
</Unit>
<Unit filename="../shared/osmesa_3Demu.h">
<Option target="GTK2_x64_Debug" />
<Option target="GTK2_x64_Release" />
<Option target="GTK3_x64_Debug" />
<Option target="GTK3_x64_Release" />
<Option target="GTK3_AArch64_Debug" />
<Option target="GTK3_AArch64_Release" />
</Unit>
<Unit filename="../shared/sdl_3Demu.cpp">
<Option target="GTK2_x64_Debug" />
<Option target="GTK2_x64_Release" />

View File

@@ -118,7 +118,7 @@ AM_CONDITIONAL([ENABLE_OPENGL_ES], [test "${have_opengles}" = "yes"])
dnl - if --enable-glx is used, check for it
AC_ARG_ENABLE([glx],
[AC_HELP_STRING([--enable-glx], [Use a GLX context, overrides --enable-osmesa and --enable-egl])],
[AC_HELP_STRING([--enable-glx], [Use a GLX context, overrides --enable-egl])],
[glx=$enableval],
[glx=no])
@@ -143,40 +143,6 @@ if test "$have_glx" = "yes" ; then
fi
AM_CONDITIONAL([ENABLE_GLX], [test "${have_glx}" = "yes"])
dnl - if --enable-osmesa is used, check for it
AC_ARG_ENABLE([osmesa],
[AC_HELP_STRING([--enable-osmesa], [Use an OSMesa context, overrides --enable-egl])],
[osmesa=$enableval],
[osmesa=no])
if test "x$osmesa" = "xyes" ; then
AC_CHECK_HEADERS([GL/osmesa.h], [have_osmesa=yes], [have_osmesa=no])
if test "have_osmesa" = "no" ; then
AC_MSG_WARN([Cannot use OSMesa -- headers not found.])
else
AC_MSG_WARN([OSMesa contexts are deprecated.])
AC_CHECK_LIB(dl, main)
AC_CHECK_LIB(GL, main)
AC_CHECK_LIB(OSMesa, main)
fi
fi
if test "$have_osmesa" = "yes" ; then
if test "$have_opengl" = "yes" ; then
AC_DEFINE(ENABLE_OSMESA)
OSMESA_LIBS="-lOSMesa"
AC_SUBST(OSMESA_LIBS)
else
have_osmesa=no
if test "$have_opengles" = "yes" ; then
AC_MSG_WARN([OSMesa contexts are incompatible with OpenGL ES -- cancelling the use of OSMesa.])
else
AC_MSG_WARN([OSMesa contexts are only compatible with standard OpenGL -- cancelling the use of OSMesa.])
fi
fi
fi
AM_CONDITIONAL([ENABLE_OSMESA], [test "${have_osmesa}" = "yes"])
dnl - if --enable-egl is used, check for it
AC_ARG_ENABLE([egl],
[AC_HELP_STRING([--enable-egl], [Use an EGL context])],

View File

@@ -52,7 +52,7 @@ Select available 3d emulation:
1 = internal desmume software rasterizer (default)
.RE
.RS
2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume \-\-help)
2 = gtkglext opengl (if available, depending on compilation options, see desmume \-\-help)
.RE
.TP
.B \-\-disable-sound

View File

@@ -81,8 +81,6 @@
#if defined(ENABLE_GLX)
#include "../shared/glx_3Demu.h"
#elif defined(ENABLE_OSMESA)
#include "../shared/osmesa_3Demu.h"
#elif defined(ENABLE_EGL)
#include "../shared/egl_3Demu.h"
#else
@@ -2325,7 +2323,7 @@ static void GraphicsSettingsDialog(GSimpleAction *action, GVariant *parameter, g
{
switch (sel3DCore)
{
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_OSMESA) && !defined(ENABLE_GLX)
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_GLX)
case 2:
#if defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_ES_3_0;
@@ -2337,8 +2335,6 @@ static void GraphicsSettingsDialog(GSimpleAction *action, GVariant *parameter, g
case 2:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_StandardAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
#else
@@ -2349,8 +2345,6 @@ static void GraphicsSettingsDialog(GSimpleAction *action, GVariant *parameter, g
case 3:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_LegacyAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_LegacyAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_LegacyAuto;
#else
@@ -2361,8 +2355,6 @@ static void GraphicsSettingsDialog(GSimpleAction *action, GVariant *parameter, g
case 4:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_3_2_CoreProfile;
#else
@@ -3951,12 +3943,6 @@ common_gtk_main(GApplication *app, gpointer user_data)
oglrender_beginOpenGL = &glx_beginOpenGL;
oglrender_endOpenGL = &glx_endOpenGL;
oglrender_framebufferDidResizeCallback = &glx_framebufferDidResizeCallback;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
oglrender_deinit = &osmesa_deinitOpenGL;
oglrender_beginOpenGL = &osmesa_beginOpenGL;
oglrender_endOpenGL = &osmesa_endOpenGL;
oglrender_framebufferDidResizeCallback = &osmesa_framebufferDidResizeCallback;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
oglrender_deinit = &egl_deinitOpenGL;
@@ -3998,7 +3984,7 @@ common_gtk_main(GApplication *app, gpointer user_data)
switch (core)
{
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_OSMESA) && !defined(ENABLE_GLX)
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_GLX)
case 2:
#if defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_ES_3_0;
@@ -4010,8 +3996,6 @@ common_gtk_main(GApplication *app, gpointer user_data)
case 2:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_StandardAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
#else
@@ -4022,8 +4006,6 @@ common_gtk_main(GApplication *app, gpointer user_data)
case 3:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_LegacyAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_LegacyAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_LegacyAuto;
#else
@@ -4034,8 +4016,6 @@ common_gtk_main(GApplication *app, gpointer user_data)
case 4:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_3_2_CoreProfile;
#else
@@ -4130,8 +4110,6 @@ static void Teardown() {
#if defined(ENABLE_OPENGL_STANDARD) || defined(ENABLE_OPENGL_ES)
#if defined(ENABLE_GLX)
glx_deinitOpenGL();
#elif defined(ENABLE_OSMESA)
osmesa_deinitOpenGL();
#elif defined(ENABLE_EGL)
egl_deinitOpenGL();
#else

View File

@@ -29,10 +29,6 @@ if get_option('glx') and dep_gl.found()
desmume_src += [
'../shared/glx_3Demu.cpp',
]
elif get_option('osmesa') and dep_osmesa.found()
desmume_src += [
'../shared/osmesa_3Demu.cpp',
]
elif get_option('egl') and dep_egl.found()
desmume_src += [
'../shared/egl_3Demu.cpp',

View File

@@ -39,10 +39,6 @@ endif
if ENABLE_GLX
desmume_SOURCES += ../shared/glx_3Demu.h ../shared/glx_3Demu.cpp
else
if ENABLE_OSMESA
desmume_LDADD += $(OSMESA_LIBS)
desmume_SOURCES += ../shared/osmesa_3Demu.h ../shared/osmesa_3Demu.cpp
else
if ENABLE_EGL
desmume_LDADD += $(EGL_LIBS)
desmume_SOURCES += ../shared/egl_3Demu.h ../shared/egl_3Demu.cpp
@@ -50,7 +46,6 @@ else
desmume_SOURCES += ../shared/sdl_3Demu.h ../shared/sdl_3Demu.cpp
endif
endif
endif
UPDATE_DESKTOP = \
appsdir=$(DESTDIR)$(datadir)/applications ; \

View File

@@ -52,7 +52,7 @@ Select available 3d emulation:
1 = internal desmume software rasterizer (default)
.RE
.RS
2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume \-\-help)
2 = gtkglext opengl (if available, depending on compilation options, see desmume \-\-help)
.RE
.TP
.B \-\-disable-sound

View File

@@ -77,8 +77,6 @@
#if defined(ENABLE_GLX)
#include "../shared/glx_3Demu.h"
#elif defined(ENABLE_OSMESA)
#include "../shared/osmesa_3Demu.h"
#elif defined(ENABLE_EGL)
#include "../shared/egl_3Demu.h"
#else
@@ -2613,7 +2611,7 @@ static void GraphicsSettingsDialog() {
{
switch (sel3DCore)
{
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_OSMESA) && !defined(ENABLE_GLX)
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_GLX)
case 2:
#if defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_ES_3_0;
@@ -2625,8 +2623,6 @@ static void GraphicsSettingsDialog() {
case 2:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_StandardAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
#else
@@ -2637,8 +2633,6 @@ static void GraphicsSettingsDialog() {
case 3:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_LegacyAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_LegacyAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_LegacyAuto;
#else
@@ -2649,8 +2643,6 @@ static void GraphicsSettingsDialog() {
case 4:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_3_2_CoreProfile;
#else
@@ -3828,12 +3820,6 @@ common_gtk_main( class configured_features *my_config)
oglrender_beginOpenGL = &glx_beginOpenGL;
oglrender_endOpenGL = &glx_endOpenGL;
oglrender_framebufferDidResizeCallback = &glx_framebufferDidResizeCallback;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
oglrender_deinit = &osmesa_deinitOpenGL;
oglrender_beginOpenGL = &osmesa_beginOpenGL;
oglrender_endOpenGL = &osmesa_endOpenGL;
oglrender_framebufferDidResizeCallback = &osmesa_framebufferDidResizeCallback;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
oglrender_deinit = &egl_deinitOpenGL;
@@ -3875,7 +3861,7 @@ common_gtk_main( class configured_features *my_config)
switch (core)
{
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_OSMESA) && !defined(ENABLE_GLX)
#if defined(ENABLE_OPENGL_ES) && !defined(ENABLE_GLX)
case 2:
#if defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_ES_3_0;
@@ -3887,8 +3873,6 @@ common_gtk_main( class configured_features *my_config)
case 2:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_StandardAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_StandardAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_StandardAuto;
#else
@@ -3899,8 +3883,6 @@ common_gtk_main( class configured_features *my_config)
case 3:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_LegacyAuto;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_LegacyAuto;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_LegacyAuto;
#else
@@ -3911,8 +3893,6 @@ common_gtk_main( class configured_features *my_config)
case 4:
#if defined(ENABLE_GLX)
oglrender_init = &glx_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_OSMESA)
oglrender_init = &osmesa_initOpenGL_3_2_CoreProfile;
#elif defined(ENABLE_EGL)
oglrender_init = &egl_initOpenGL_3_2_CoreProfile;
#else
@@ -4005,8 +3985,6 @@ common_gtk_main( class configured_features *my_config)
#if defined(ENABLE_OPENGL_STANDARD) || defined(ENABLE_OPENGL_ES)
#if defined(ENABLE_GLX)
glx_deinitOpenGL();
#elif defined(ENABLE_OSMESA)
osmesa_deinitOpenGL();
#elif defined(ENABLE_EGL)
egl_deinitOpenGL();
#else

View File

@@ -22,10 +22,6 @@ if get_option('glx') and dep_gl.found()
desmume_src += [
'../shared/glx_3Demu.cpp',
]
elif get_option('osmesa') and dep_osmesa.found()
desmume_src += [
'../shared/osmesa_3Demu.cpp',
]
elif get_option('egl') and dep_egl.found()
desmume_src += [
'../shared/egl_3Demu.cpp',

View File

@@ -22,7 +22,6 @@ dep_alsa = dependency('alsa', required: false)
dep_soundtouch = dependency('soundtouch', required: false)
dep_agg = dependency('libagg', required: false)
dep_fontconfig = dependency('fontconfig', required: false)
dep_osmesa = dependency('osmesa', required: false)
dep_egl = dependency('egl', required: false)
# XXX: something wrong with this one.
@@ -248,20 +247,6 @@ if get_option('glx')
else
message('Cannot use GLX -- gl library not found.')
endif
elif get_option('osmesa')
if dep_osmesa.found()
if get_option('opengl') and dep_gl.found()
message('OSMesa contexts are deprecated.')
add_global_arguments('-DENABLE_OSMESA', language: ['c', 'cpp'])
dependencies += dep_osmesa
elif get_option('opengles')
message('OSMesa contexts are incompatible with OpenGL ES -- cancelling the use of OSMesa.')
else
message('OSMesa contexts are only compatible with standard OpenGL -- cancelling the use of OSMesa.')
endif
else
message('Cannot use OSMesa -- osmesa library not found.')
endif
elif get_option('egl')
if dep_egl.found()
add_global_arguments('-DENABLE_EGL', language: ['c', 'cpp'])

View File

@@ -13,11 +13,6 @@ option('glx',
value: false,
description: 'Use a GLX context',
)
option('osmesa',
type: 'boolean',
value: false,
description: 'Use a OSMesa context',
)
option('egl',
type: 'boolean',
value: false,

View File

@@ -1,5 +1,5 @@
/*
Copyright (C) 2024 DeSmuME team
Copyright (C) 2024-2025 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -45,21 +45,73 @@ static bool __egl_initOpenGL(const int requestedAPI, const int requestedProfile,
EGLint eglMajorVersion;
EGLint eglMinorVersion;
EGLBoolean didDisplayInitialize = EGL_FALSE;
EGLAttrib displayAttr[] = {EGL_NONE};
// Try to initialize EGL on a Wayland display first, which should be available on most
// modern platforms.
currDisplay = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_EXT, EGL_DEFAULT_DISPLAY, displayAttr);
if(currDisplay == EGL_NO_DISPLAY)
currDisplay = eglGetPlatformDisplay(EGL_PLATFORM_XCB_EXT, EGL_DEFAULT_DISPLAY, displayAttr);
if(currDisplay == EGL_NO_DISPLAY)
currDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if(currDisplay == EGL_NO_DISPLAY)
if (currDisplay != EGL_NO_DISPLAY)
{
puts("EGL: failed to obtain display handle");
didDisplayInitialize = eglInitialize(currDisplay, &eglMajorVersion, &eglMinorVersion);
if (didDisplayInitialize == GL_TRUE)
{
puts("EGL: Successfully initialized with Wayland.");
}
}
// Try to initialize EGL for XCB next, which should be available for modern X11 platforms.
if (didDisplayInitialize == GL_FALSE)
{
currDisplay = eglGetPlatformDisplay(EGL_PLATFORM_XCB_EXT, EGL_DEFAULT_DISPLAY, displayAttr);
if (currDisplay != EGL_NO_DISPLAY)
{
didDisplayInitialize = eglInitialize(currDisplay, &eglMajorVersion, &eglMinorVersion);
if (didDisplayInitialize == GL_TRUE)
{
puts("EGL: Successfully initialized with XCB.");
}
}
}
// If for some reason XCB didn't work, try to initialize EGL on whatever X11 is available.
if (didDisplayInitialize == GL_FALSE)
{
currDisplay = eglGetPlatformDisplay(EGL_PLATFORM_X11_EXT, EGL_DEFAULT_DISPLAY, displayAttr);
if (currDisplay != EGL_NO_DISPLAY)
{
didDisplayInitialize = eglInitialize(currDisplay, &eglMajorVersion, &eglMinorVersion);
if (didDisplayInitialize == GL_TRUE)
{
puts("EGL: Successfully initialized with generic X11.");
}
}
}
// For ancient platforms that don't support eglGetPlatformDisplay(), an EGL v1.5 function,
// try calling the generic eglGetDisplay() function as a last resort since it is compatible
// with older versions of EGL.
if (didDisplayInitialize == GL_FALSE)
{
currDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (currDisplay != EGL_NO_DISPLAY)
{
didDisplayInitialize = eglInitialize(currDisplay, &eglMajorVersion, &eglMinorVersion);
if (didDisplayInitialize == GL_TRUE)
{
puts("EGL: Successfully initialized with a generic display.");
}
}
}
if (currDisplay == EGL_NO_DISPLAY)
{
puts("EGL: Could not acquire a display handle to initialize EGL.");
return false;
}
if (eglInitialize(currDisplay, &eglMajorVersion, &eglMinorVersion) == EGL_FALSE)
else if (didDisplayInitialize == GL_FALSE)
{
puts("EGL: eglInitialize failed");
puts("EGL: Could not initialize EGL with the acquired display handle.");
return false;
}

View File

@@ -1,284 +0,0 @@
/*
Copyright (C) 2009 Guillaume Duhamel
Copyright (C) 2009-2024 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <GL/osmesa.h>
#include "osmesa_3Demu.h"
#include "OGLRender_3_2.h"
#warning OSMesa contexts are deprecated.
static OSMesaContext currContext = NULL;
static GLint currCtxFormat = GL_UNSIGNED_BYTE;
static GLint currCtxWidth = 0;
static GLint currCtxHeight = 0;
static void *currCtxBuffer = NULL;
static OSMesaContext prevContext = NULL;
static GLint prevCtxFormat = GL_UNSIGNED_BYTE;
static GLint prevCtxWidth = 0;
static GLint prevCtxHeight = 0;
static void *prevCtxBuffer = NULL;
static void *pendingCtxBuffer = NULL;
static GLint pendingCtxWidth = 0;
static GLint pendingCtxHeight = 0;
static bool __osmesa_initOpenGL(const int requestedProfile, const int requestedVersionMajor, const int requestedVersionMinor)
{
GLboolean ret = GL_FALSE;
if (currContext != NULL)
{
return true;
}
#if (((OSMESA_MAJOR_VERSION * 100) + OSMESA_MINOR_VERSION) >= 1102) && defined(OSMESA_CONTEXT_MAJOR_VERSION)
const int ctxAttributes[] = {
OSMESA_FORMAT, OSMESA_RGBA,
OSMESA_DEPTH_BITS, ( (requestedProfile == OSMESA_CORE_PROFILE) && ((requestedVersionMajor >= 4) || ((requestedVersionMajor == 3) && (requestedVersionMinor >= 2))) ) ? 0 : 24,
OSMESA_STENCIL_BITS, ( (requestedProfile == OSMESA_CORE_PROFILE) && ((requestedVersionMajor >= 4) || ((requestedVersionMajor == 3) && (requestedVersionMinor >= 2))) ) ? 0 : 8,
OSMESA_ACCUM_BITS, 0,
OSMESA_PROFILE, requestedProfile,
OSMESA_CONTEXT_MAJOR_VERSION, requestedVersionMajor,
OSMESA_CONTEXT_MINOR_VERSION, requestedVersionMinor,
0
};
currContext = OSMesaCreateContextAttribs(ctxAttributes, NULL);
if (currContext == NULL)
{
if (requestedProfile == OSMESA_CORE_PROFILE)
{
puts("OSMesa: OSMesaCreateContextAttribs() failed!");
return false;
}
else if (requestedProfile == OSMESA_COMPAT_PROFILE)
{
puts("OSMesa: Could not create a context using OSMesaCreateContextAttribs(). Will attempt to use OSMesaCreateContextExt() instead...");
}
}
if ( (currContext == NULL) && (requestedProfile == OSMESA_COMPAT_PROFILE) )
#endif
{
currContext = OSMesaCreateContextExt(OSMESA_RGBA, 24, 8, 0, NULL);
if (currContext == NULL)
{
puts("OSMesa: OSMesaCreateContextExt() failed!");
return false;
}
}
currCtxFormat = GL_UNSIGNED_BYTE;
currCtxWidth = GPU_FRAMEBUFFER_NATIVE_WIDTH;
currCtxHeight = GPU_FRAMEBUFFER_NATIVE_HEIGHT;
currCtxBuffer = malloc_alignedPage(currCtxWidth * currCtxHeight * sizeof(uint32_t));
if (currCtxBuffer == NULL)
{
OSMesaDestroyContext(currContext);
currCtxFormat = GL_UNSIGNED_BYTE;
currCtxWidth = 0;
currCtxHeight = 0;
puts("OSMesa: Could not allocate enough memory for the context!");
return false;
}
puts("OSMesa: Context creation successful.");
return true;
}
bool osmesa_initOpenGL_StandardAuto()
{
bool isContextCreated = __osmesa_initOpenGL(OSMESA_CORE_PROFILE, 4, 1);
if (!isContextCreated)
{
isContextCreated = osmesa_initOpenGL_3_2_CoreProfile();
}
if (!isContextCreated)
{
isContextCreated = osmesa_initOpenGL_LegacyAuto();
}
return isContextCreated;
}
bool osmesa_initOpenGL_LegacyAuto()
{
return __osmesa_initOpenGL(OSMESA_COMPAT_PROFILE, 1, 2);
}
bool osmesa_initOpenGL_3_2_CoreProfile()
{
return __osmesa_initOpenGL(OSMESA_CORE_PROFILE, 3, 2);
}
void osmesa_deinitOpenGL()
{
OSMesaMakeCurrent(NULL, NULL, GL_UNSIGNED_BYTE, 0, 0);
if (currContext != NULL)
{
OSMesaDestroyContext(currContext);
currContext = NULL;
currCtxFormat = GL_UNSIGNED_BYTE;
}
if (currCtxBuffer != NULL)
{
free_aligned(currCtxBuffer);
currCtxBuffer = NULL;
currCtxWidth = 0;
currCtxHeight = 0;
}
if (pendingCtxBuffer != NULL)
{
free_aligned(pendingCtxBuffer);
pendingCtxBuffer = NULL;
pendingCtxWidth = 0;
pendingCtxHeight = 0;
}
prevContext = NULL;
prevCtxFormat = GL_UNSIGNED_BYTE;
prevCtxWidth = 0;
prevCtxHeight = 0;
prevCtxBuffer = NULL;
}
bool osmesa_beginOpenGL()
{
GLboolean ret = GL_FALSE;
OSMesaContext oldContext = OSMesaGetCurrentContext();
if (oldContext != NULL)
{
prevContext = oldContext;
OSMesaGetColorBuffer(prevContext, &prevCtxWidth, &prevCtxHeight, &prevCtxFormat, &prevCtxBuffer);
}
else
{
prevContext = currContext;
prevCtxFormat = currCtxFormat;
prevCtxWidth = currCtxWidth;
prevCtxHeight = currCtxHeight;
prevCtxBuffer = currCtxBuffer;
}
if (pendingCtxBuffer != NULL)
{
bool previousIsCurrent = (prevCtxBuffer == currCtxBuffer);
ret = OSMesaMakeCurrent(currContext, pendingCtxBuffer, currCtxFormat, pendingCtxWidth, pendingCtxHeight);;
if (ret == GL_TRUE)
{
free_aligned(currCtxBuffer);
currCtxBuffer = pendingCtxBuffer;
if (previousIsCurrent)
{
prevCtxBuffer = pendingCtxBuffer;
prevCtxWidth = pendingCtxWidth;
prevCtxHeight = pendingCtxHeight;
}
pendingCtxBuffer = NULL;
pendingCtxWidth = 0;
pendingCtxHeight = 0;
}
}
else
{
ret = OSMesaMakeCurrent(currContext, currCtxBuffer, currCtxFormat, currCtxWidth, currCtxHeight);
}
return (ret == GL_TRUE);
}
void osmesa_endOpenGL()
{
if (prevContext == NULL)
{
prevContext = currContext;
}
if (prevCtxBuffer == NULL)
{
prevCtxBuffer = currCtxBuffer;
}
if (prevCtxWidth == 0)
{
prevCtxWidth = currCtxWidth;
}
if (prevCtxHeight == 0)
{
prevCtxHeight = currCtxHeight;
}
if (prevCtxFormat == GL_UNSIGNED_BYTE)
{
prevCtxFormat = currCtxFormat;
}
if ( (prevContext != currContext) ||
(prevCtxBuffer != currCtxBuffer) ||
(prevCtxFormat != currCtxFormat) ||
(prevCtxWidth != currCtxWidth) ||
(prevCtxHeight != currCtxHeight) )
{
OSMesaMakeCurrent(prevContext, prevCtxBuffer, prevCtxFormat, prevCtxWidth, prevCtxHeight);
}
}
bool osmesa_framebufferDidResizeCallback(bool isFBOSupported, size_t w, size_t h)
{
bool result = false;
if (isFBOSupported)
{
result = true;
return result;
}
if ( (w == (size_t)currCtxWidth) && (h == (size_t)currCtxHeight) )
{
result = true;
return result;
}
if (pendingCtxBuffer != NULL)
{
free_aligned(pendingCtxBuffer);
}
pendingCtxWidth = (GLint)w;
pendingCtxHeight = (GLint)h;
pendingCtxBuffer = malloc_alignedPage(w * h * sizeof(uint32_t));
result = true;
return result;
}

View File

@@ -1,32 +0,0 @@
/*
Copyright (C) 2009 Guillaume Duhamel
Copyright (C) 2009-2024 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the this software. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OSMESA_3DEMU_H
#define OSMESA_3DEMU_H
bool osmesa_initOpenGL_StandardAuto();
bool osmesa_initOpenGL_LegacyAuto();
bool osmesa_initOpenGL_3_2_CoreProfile();
void osmesa_deinitOpenGL();
bool osmesa_beginOpenGL();
void osmesa_endOpenGL();
bool osmesa_framebufferDidResizeCallback(bool isFBOSupported, size_t w, size_t h);
#endif // OSMESA_3DEMU_H

View File

@@ -609,8 +609,8 @@ struct CPoly
typedef struct CPoly CPoly;
// Used to communicate state to the renderer.
// This struct should be at least 16-bit aligned for GLSL.
// Tables within the struct should be at least 32-bit aligned for SIMD.
// This struct should be at least 16-byte aligned for GLSL.
// Tables within the struct should be at least 32-byte aligned for SIMD.
struct GFX3D_State
{
// First 16-byte chunk