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https://github.com/TASEmulators/desmume
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4c90c2d9ee9d49376ad0f20d1a02e77a6237da94
- Respect the draw buffers ordering rules that are unique to ES. - Report the actual OpenGL variant being requested when initializing the renderer. - Add oglrender_deinit() function pointer so that clients can properly handle the destruction of their associated context resources at the correct time. - Certain internal OpenGL info is now assigned at run time instead of at compile time. This change now allows any of the OpenGL renderers to run side-by-side.
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