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nintendo-emulators/desmume
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rogerman 9aa2ddfc88 Linux Port (GTK/GTK2): Remove the requirement for libGLX.so when requesting a GLX context since libGL.so is all we need here.
- Also do some minor code cleanup in glx_3Demu.cpp
2024-08-02 12:10:21 -07:00
.github
CI: update github workflows (#809)
2024-07-11 17:38:52 +02:00
desmume
Linux Port (GTK/GTK2): Remove the requirement for libGLX.so when requesting a GLX context since libGL.so is all we need here.
2024-08-02 12:10:21 -07:00
tools
delete vio2sf; kode54 decided to maintain it. see https://bitbucket.org/kode54/vio2sf
2016-03-19 07:37:36 +00:00
.gitignore
Cocoa Port: Fix build errors that can occur when building on Xcode versions later than 10.3.
2021-08-26 14:32:25 -07:00
license.txt
does github want me to add this?
2017-02-28 15:11:58 -06:00
README.md
change readme.md link to downloads since by far the most important single piece of information about desmume in 2021 is that you should download it.
2021-01-12 22:09:12 -05:00

README.md

DeSmuME

AppVeyor CI Build Status

DeSmuME is a Nintendo DS emulator.

http://desmume.org/download

Description
DeSmuME is a Nintendo DS emulator
armc-plus-pluscppemulationemulatornds
Readme 101 MiB
Languages
C++ 47.5%
C 46.4%
Objective-C++ 3.9%
Objective-C 0.7%
Metal 0.6%
Other 0.5%
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