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https://github.com/dolphin-emu/dolphin
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Merge pull request #13907 from TryTwo/PR_Cheat_Refresh
Cheats: Refresh active code after editing it.
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@@ -298,6 +298,8 @@ void ARCodeWidget::OnCodeEditClicked()
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return;
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const auto* const selected = items[0];
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const bool enabled = selected->checkState() == Qt::Checked;
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auto& current_ar = m_ar_codes[m_code_list->row(selected)];
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if (current_ar.user_defined)
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@@ -318,6 +320,9 @@ void ARCodeWidget::OnCodeEditClicked()
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SaveCodes();
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UpdateList();
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if (!m_restart_required && enabled)
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ActionReplay::ApplyCodes(m_ar_codes, m_game_id, m_game_revision);
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}
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void ARCodeWidget::OnCodeRemoveClicked()
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@@ -236,6 +236,7 @@ void GeckoCodeWidget::EditCode()
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return;
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const int index = item->data(Qt::UserRole).toInt();
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const bool enabled = item->checkState() == Qt::Checked;
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m_cheat_code_editor->SetGeckoCode(&m_gecko_codes[index]);
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if (m_cheat_code_editor->exec() == QDialog::Rejected)
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@@ -243,6 +244,9 @@ void GeckoCodeWidget::EditCode()
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SaveCodes();
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UpdateList();
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if (!m_restart_required && enabled)
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Gecko::SetActiveCodes(m_gecko_codes, m_game_id, m_game_revision);
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}
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void GeckoCodeWidget::RemoveCode()
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