Merge pull request #13945 from iwubcode/math_transpose_function

Common: add transpose function to Matrix class
This commit is contained in:
JMC47
2025-09-26 17:14:09 -04:00
committed by GitHub
2 changed files with 47 additions and 6 deletions

View File

@@ -246,6 +246,15 @@ void Matrix33::Multiply(const Matrix33& a, const Vec3& vec, Vec3* result)
result->data = MatrixMultiply<3, 3, 1>(a.data, vec.data);
}
float Matrix33::Determinant() const
{
const auto m = [this](int x, int y) { return data[y + x * 3]; };
return m(0, 0) * (m(1, 1) * m(2, 2) - m(2, 1) * m(1, 2)) -
m(0, 1) * (m(1, 0) * m(2, 2) - m(1, 2) * m(2, 0)) +
m(0, 2) * (m(1, 0) * m(2, 1) - m(1, 1) * m(2, 0));
}
Matrix33 Matrix33::Inverted() const
{
const auto m = [this](int x, int y) { return data[y + x * 3]; };
@@ -269,13 +278,21 @@ Matrix33 Matrix33::Inverted() const
return result;
}
float Matrix33::Determinant() const
Matrix33 Matrix33::Transposed() const
{
const auto m = [this](int x, int y) { return data[y + x * 3]; };
Matrix33 result;
return m(0, 0) * (m(1, 1) * m(2, 2) - m(2, 1) * m(1, 2)) -
m(0, 1) * (m(1, 0) * m(2, 2) - m(1, 2) * m(2, 0)) +
m(0, 2) * (m(1, 0) * m(2, 1) - m(1, 1) * m(2, 0));
result.data[0] = data[0];
result.data[1] = data[3];
result.data[2] = data[6];
result.data[3] = data[1];
result.data[4] = data[4];
result.data[5] = data[7];
result.data[6] = data[2];
result.data[7] = data[5];
result.data[8] = data[8];
return result;
}
Matrix44 Matrix44::Identity()
@@ -427,4 +444,26 @@ Matrix44 Matrix44::Inverted() const
return result;
}
Matrix44 Matrix44::Transposed() const
{
Matrix44 result;
result.data[0] = data[0];
result.data[1] = data[4];
result.data[2] = data[8];
result.data[3] = data[12];
result.data[4] = data[1];
result.data[5] = data[5];
result.data[6] = data[9];
result.data[7] = data[13];
result.data[8] = data[2];
result.data[9] = data[6];
result.data[10] = data[10];
result.data[11] = data[14];
result.data[12] = data[3];
result.data[13] = data[7];
result.data[14] = data[11];
result.data[15] = data[15];
return result;
}
} // namespace Common

View File

@@ -391,8 +391,9 @@ public:
static void Multiply(const Matrix33& a, const Matrix33& b, Matrix33* result);
static void Multiply(const Matrix33& a, const Vec3& vec, Vec3* result);
Matrix33 Inverted() const;
float Determinant() const;
Matrix33 Inverted() const;
Matrix33 Transposed() const;
Matrix33& operator*=(const Matrix33& rhs)
{
@@ -435,6 +436,7 @@ public:
float Determinant() const;
Matrix44 Inverted() const;
Matrix44 Transposed() const;
Matrix44& operator*=(const Matrix44& rhs)
{