[common] Use U8 for colour of RB-tree instead of integer to save space (#228)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/228
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie
2025-08-15 23:21:15 +02:00
committed by crueter
parent 9c6fad7561
commit d61f0774be

View File

@@ -1,3 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2002 Niels Provos <provos@citi.umich.edu>
// SPDX-License-Identifier: BSD-2-Clause
@@ -21,9 +23,11 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
#include <cstdint>
namespace Common::freebsd {
enum class RBColor {
enum class RBColor : std::uint8_t {
RB_BLACK = 0,
RB_RED = 1,
};