mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-05 15:52:45 +02:00
[cmake] CPMUtil: formatting, git_host, new repos, more system deps, libusb (#392)
I promise I'm a UI developer - mbedtls can now be used as a system package - zycore can now be used as a system package - cleaned up dynarmic externals - fixed libusb incorrectly showing as bundled - add version/tag formatting to JSON - add custom GIT_HOST option for packages - moved some of my repos to my new git - slightly better version identification - combined VUL/VH since they are codependent (using my combo vendor) - fix cpmfile inclusion - remove libusb submodule This PR succeeds #383 since it includes it Co-authored-by: SDK Chan <sdkchan@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/392 Co-authored-by: crueter <crueter@crueter.xyz> Co-committed-by: crueter <crueter@crueter.xyz>
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
#!/bin/sh -e
|
||||
|
||||
HEADER="$(cat "$PWD/.ci/license/header.txt")"
|
||||
HEADER_HASH="$(cat "$PWD/.ci/license/header-hash.txt")"
|
||||
|
||||
echo "Getting branch changes"
|
||||
|
||||
@@ -13,41 +14,86 @@ FILES=`git diff-tree --no-commit-id --name-only ${RANGE} -r`
|
||||
|
||||
echo "Done"
|
||||
|
||||
check_header() {
|
||||
CONTENT="`head -n3 < $1`"
|
||||
case "$CONTENT" in
|
||||
"$HEADER"*) ;;
|
||||
*) BAD_FILES="$BAD_FILES $1" ;;
|
||||
esac
|
||||
}
|
||||
|
||||
check_cmake_header() {
|
||||
CONTENT="`head -n3 < $1`"
|
||||
|
||||
case "$CONTENT" in
|
||||
"$HEADER_HASH"*) ;;
|
||||
*)
|
||||
BAD_CMAKE="$BAD_CMAKE $1" ;;
|
||||
esac
|
||||
}
|
||||
for file in $FILES; do
|
||||
[ -f "$file" ] || continue
|
||||
|
||||
if [ `basename -- "$file"` = "CMakeLists.txt" ]; then
|
||||
check_cmake_header "$file"
|
||||
continue
|
||||
fi
|
||||
|
||||
EXTENSION="${file##*.}"
|
||||
case "$EXTENSION" in
|
||||
kts|kt|cpp|h)
|
||||
CONTENT="`cat $file`"
|
||||
case "$CONTENT" in
|
||||
"$HEADER"*) ;;
|
||||
*) BAD_FILES="$BAD_FILES $file" ;;
|
||||
esac
|
||||
check_header "$file"
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||||
;;
|
||||
cmake)
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||||
check_cmake_header "$file"
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||||
;;
|
||||
esac
|
||||
done
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||||
|
||||
if [ "$BAD_FILES" = "" ]; then
|
||||
if [ "$BAD_FILES" = "" ] && [ "$BAD_CMAKE" = "" ]; then
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||||
echo
|
||||
echo "All good."
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||||
|
||||
exit
|
||||
fi
|
||||
|
||||
echo "The following files have incorrect license headers:"
|
||||
echo
|
||||
if [ "$BAD_FILES" != "" ]; then
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||||
echo "The following source files have incorrect license headers:"
|
||||
echo
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||||
|
||||
for file in $BAD_FILES; do echo $file; done
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||||
for file in $BAD_FILES; do echo $file; done
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||||
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||||
cat << EOF
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||||
cat << EOF
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||||
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||||
The following license header should be added to the start of all offending files:
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||||
The following license header should be added to the start of all offending SOURCE files:
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||||
|
||||
=== BEGIN ===
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||||
$HEADER
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||||
=== END ===
|
||||
|
||||
EOF
|
||||
|
||||
fi
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||||
|
||||
if [ "$BAD_CMAKE" != "" ]; then
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||||
echo "The following CMake files have incorrect license headers:"
|
||||
echo
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||||
|
||||
for file in $BAD_CMAKE; do echo $file; done
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||||
|
||||
cat << EOF
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||||
|
||||
The following license header should be added to the start of all offending CMake files:
|
||||
|
||||
=== BEGIN ===
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||||
$HEADER_HASH
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||||
=== END ===
|
||||
|
||||
EOF
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||||
|
||||
fi
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||||
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||||
cat << EOF
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If some of the code in this PR is not being contributed by the original author,
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||||
the files which have been exclusively changed by that code can be ignored.
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If this happens, this PR requirement can be bypassed once all other files are addressed.
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@@ -70,6 +116,17 @@ if [ "$FIX" = "true" ]; then
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git add $file
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done
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||||
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||||
for file in $BAD_CMAKE; do
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||||
cat $file > $file.bak
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||||
|
||||
cat .ci/license/header-hash.txt > $file
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||||
echo >> $file
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||||
cat $file.bak >> $file
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||||
|
||||
rm $file.bak
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||||
|
||||
git add $file
|
||||
done
|
||||
echo "License headers fixed."
|
||||
|
||||
if [ "$COMMIT" = "true" ]; then
|
||||
|
2
.ci/license/header-hash.txt
Normal file
2
.ci/license/header-hash.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
6
.gitmodules
vendored
6
.gitmodules
vendored
@@ -1,6 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
[submodule "libusb"]
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||||
path = externals/libusb/libusb
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||||
url = https://github.com/libusb/libusb.git
|
@@ -48,12 +48,10 @@ endif()
|
||||
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
|
||||
CMAKE_DEPENDENT_OPTION(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
|
||||
|
||||
set(EXT_DEFAULT ON)
|
||||
set(EXT_DEFAULT OFF)
|
||||
|
||||
# See https://github.com/llvm/llvm-project/issues/123946
|
||||
# OpenBSD va_list doesn't play nice with precompiled headers
|
||||
if (PLATFORM_FREEBSD OR PLATFORM_OPENBSD)
|
||||
set(EXT_DEFAULT OFF)
|
||||
if (MSVC OR ANDROID)
|
||||
set(EXT_DEFAULT ON)
|
||||
endif()
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ${EXT_DEFAULT} "ENABLE_SDL2;NOT MSVC" OFF)
|
||||
@@ -69,14 +67,13 @@ option(ENABLE_QT_UPDATE_CHECKER "Enable update checker for the Qt frontend" OFF)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
|
||||
|
||||
option(YUZU_USE_CPM "Use CPM to fetch Eden dependencies if needed" ON)
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||||
option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if needed. Externals will still be fetched." ${EXT_DEFAULT})
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||||
|
||||
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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||||
option(ENABLE_WIFI_SCAN "Enable WiFi scanning" OFF)
|
||||
|
||||
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ${EXT_DEFAULT})
|
||||
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ${EXT_DEFAULT})
|
||||
option(YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan-Utility-Libraries from externals" ${EXT_DEFAULT})
|
||||
option(YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES "Use Vulkan Utility Headers from externals" ${EXT_DEFAULT})
|
||||
option(YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS "Use SPIRV-Tools from externals" ${EXT_DEFAULT})
|
||||
|
||||
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
|
||||
@@ -95,10 +92,12 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
|
||||
|
||||
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ${EXT_DEFAULT})
|
||||
|
||||
# TODO(crueter): CI this?
|
||||
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
|
||||
|
||||
option(FORCE_DOWNLOAD_WIN_BUNDLES "Forcefully download bundled Windows dependencies (useful for CI)" OFF)
|
||||
|
||||
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
|
||||
if (YUZU_USE_CPM AND ENABLE_SDL2)
|
||||
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}")
|
||||
endif()
|
||||
@@ -107,12 +106,10 @@ CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Enable dedicated room functionality" ON "NOT A
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROID" OFF)
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
|
||||
|
||||
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
|
||||
|
||||
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ${EXT_DEFAULT})
|
||||
|
||||
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
|
||||
|
||||
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)
|
||||
@@ -194,53 +191,6 @@ if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Sanity check : Check that all submodules are present
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||||
# =======================================================================
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||||
|
||||
function(check_submodules_present)
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||||
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
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||||
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
|
||||
foreach(module ${gitmodules})
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||||
string(REGEX REPLACE "path *= *" "" module ${module})
|
||||
|
||||
file(GLOB RESULT "${PROJECT_SOURCE_DIR}/${module}/*")
|
||||
list(LENGTH RESULT RES_LEN)
|
||||
if(RES_LEN EQUAL 0)
|
||||
message(FATAL_ERROR "Git submodule ${module} not found. "
|
||||
"Please run: \ngit submodule update --init --recursive")
|
||||
endif()
|
||||
if (EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
|
||||
set(SUBMODULE_DIR "${PROJECT_SOURCE_DIR}/${module}")
|
||||
|
||||
execute_process(
|
||||
COMMAND git rev-parse --short=10 HEAD
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||||
WORKING_DIRECTORY ${SUBMODULE_DIR}
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||||
OUTPUT_VARIABLE SUBMODULE_SHA
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||||
)
|
||||
|
||||
# would probably be better to do string parsing, but whatever
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||||
execute_process(
|
||||
COMMAND git remote get-url origin
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||||
WORKING_DIRECTORY ${SUBMODULE_DIR}
|
||||
OUTPUT_VARIABLE SUBMODULE_URL
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||||
)
|
||||
|
||||
string(REGEX REPLACE "\n|\r" "" SUBMODULE_SHA ${SUBMODULE_SHA})
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||||
string(REGEX REPLACE "\n|\r|\\.git" "" SUBMODULE_URL ${SUBMODULE_URL})
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||||
|
||||
get_filename_component(SUBMODULE_NAME ${SUBMODULE_DIR} NAME)
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||||
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${SUBMODULE_NAME})
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS ${SUBMODULE_SHA})
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||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS ${SUBMODULE_URL})
|
||||
endif()
|
||||
endforeach()
|
||||
endfunction()
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||||
|
||||
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules AND YUZU_CHECK_SUBMODULES)
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||||
check_submodules_present()
|
||||
endif()
|
||||
|
||||
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
|
||||
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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||||
COPYONLY)
|
||||
@@ -277,7 +227,7 @@ function(detect_architecture symbol arch)
|
||||
if (ARCHITECTURE_${arch})
|
||||
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
|
||||
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
|
||||
add_definitions(-DARCHITECTURE_${arch}=1)
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||||
add_compile_definitions(ARCHITECTURE_${arch}=1)
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -299,7 +249,7 @@ endif()
|
||||
if (NOT DEFINED ARCHITECTURE)
|
||||
set(ARCHITECTURE "GENERIC")
|
||||
set(ARCHITECTURE_GENERIC 1)
|
||||
add_definitions(-DARCHITECTURE_GENERIC=1)
|
||||
add_compile_definitions(ARCHITECTURE_GENERIC=1)
|
||||
endif()
|
||||
|
||||
message(STATUS "Target architecture: ${ARCHITECTURE}")
|
||||
@@ -311,16 +261,16 @@ if (MSVC AND ARCHITECTURE_x86)
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
add_definitions(-DYUZU_UNIX=1)
|
||||
add_compile_definitions(YUZU_UNIX=1)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))
|
||||
set(HAS_NCE 1)
|
||||
add_definitions(-DHAS_NCE=1)
|
||||
add_compile_definitions(HAS_NCE=1)
|
||||
endif()
|
||||
|
||||
if (YUZU_ROOM)
|
||||
add_definitions(-DYUZU_ROOM)
|
||||
add_compile_definitions(YUZU_ROOM)
|
||||
endif()
|
||||
|
||||
# Build/optimization presets
|
||||
@@ -489,14 +439,6 @@ if(NOT TARGET Boost::headers)
|
||||
AddJsonPackage(boost_headers)
|
||||
endif()
|
||||
|
||||
if (ENABLE_LIBUSB)
|
||||
if (PLATFORM_FREEBSD)
|
||||
find_package(libusb MODULE)
|
||||
else()
|
||||
find_package(libusb 1.0.24 MODULE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# DiscordRPC
|
||||
if (USE_DISCORD_PRESENCE)
|
||||
AddJsonPackage(discord-rpc)
|
||||
@@ -601,8 +543,8 @@ endfunction()
|
||||
add_subdirectory(externals)
|
||||
|
||||
# pass targets from externals
|
||||
find_package(VulkanHeaders)
|
||||
find_package(VulkanUtilityLibraries)
|
||||
find_package(libusb)
|
||||
find_package(VulkanMemoryAllocator)
|
||||
find_package(SPIRV-Tools)
|
||||
|
||||
@@ -736,7 +678,7 @@ if (APPLE)
|
||||
list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
|
||||
elseif (WIN32)
|
||||
# Target Windows 10
|
||||
add_definitions(-D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
|
||||
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
|
||||
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
|
||||
if (MINGW)
|
||||
# PSAPI is the Process Status API
|
||||
|
@@ -11,10 +11,11 @@
|
||||
# Future crueter: Wow this was a lie and a half, at this point I might as well make my own CPN
|
||||
# haha just kidding... unless?
|
||||
|
||||
# TODO(crueter): Remember to get more than 6 hours of sleep whenever making giant cmake changes
|
||||
if (MSVC OR ANDROID)
|
||||
set(BUNDLED_DEFAULT OFF)
|
||||
else()
|
||||
set(BUNDLED_DEFAULT ON)
|
||||
else()
|
||||
set(BUNDLED_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(CPMUTIL_FORCE_BUNDLED
|
||||
@@ -26,8 +27,7 @@ option(CPMUTIL_FORCE_SYSTEM
|
||||
cmake_minimum_required(VERSION 3.22)
|
||||
include(CPM)
|
||||
|
||||
# TODO(crueter): Better solution for separate cpmfiles e.g. per-directory
|
||||
set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json" CACHE STRING "Location of cpmfile.json")
|
||||
set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json")
|
||||
|
||||
if (EXISTS ${CPMUTIL_JSON_FILE})
|
||||
file(READ ${CPMUTIL_JSON_FILE} CPMFILE_CONTENT)
|
||||
@@ -148,11 +148,32 @@ function(AddJsonPackage)
|
||||
get_json_element("${object}" tag tag "")
|
||||
get_json_element("${object}" artifact artifact "")
|
||||
get_json_element("${object}" git_version git_version "")
|
||||
get_json_element("${object}" git_host git_host "")
|
||||
get_json_element("${object}" source_subdir source_subdir "")
|
||||
get_json_element("${object}" bundled bundled "unset")
|
||||
get_json_element("${object}" find_args find_args "")
|
||||
get_json_element("${object}" raw_patches patches "")
|
||||
|
||||
# okay here comes the fun part: REPLACEMENTS!
|
||||
# first: tag gets %VERSION% replaced if applicable, with either git_version (preferred) or version
|
||||
# second: artifact gets %VERSION% and %TAG% replaced accordingly (same rules for VERSION)
|
||||
|
||||
if (git_version)
|
||||
set(version_replace ${git_version})
|
||||
else()
|
||||
set(version_replace ${version})
|
||||
endif()
|
||||
|
||||
# TODO(crueter): fmt module for cmake
|
||||
if (tag)
|
||||
string(REPLACE "%VERSION%" "${version_replace}" tag ${tag})
|
||||
endif()
|
||||
|
||||
if (artifact)
|
||||
string(REPLACE "%VERSION%" "${version_replace}" artifact ${artifact})
|
||||
string(REPLACE "%TAG%" "${tag}" artifact ${artifact})
|
||||
endif()
|
||||
|
||||
# format patchdir
|
||||
if (raw_patches)
|
||||
math(EXPR range "${raw_patches_LENGTH} - 1")
|
||||
@@ -201,6 +222,8 @@ function(AddJsonPackage)
|
||||
SOURCE_SUBDIR "${source_subdir}"
|
||||
|
||||
GIT_VERSION ${git_version}
|
||||
GIT_HOST ${git_host}
|
||||
|
||||
ARTIFACT ${artifact}
|
||||
TAG ${tag}
|
||||
)
|
||||
@@ -240,6 +263,7 @@ function(AddPackage)
|
||||
NAME
|
||||
VERSION
|
||||
GIT_VERSION
|
||||
GIT_HOST
|
||||
|
||||
REPO
|
||||
TAG
|
||||
@@ -272,11 +296,17 @@ function(AddPackage)
|
||||
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
|
||||
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
|
||||
|
||||
if (NOT DEFINED PKG_ARGS_GIT_HOST)
|
||||
set(git_host github.com)
|
||||
else()
|
||||
set(git_host ${PKG_ARGS_GIT_HOST})
|
||||
endif()
|
||||
|
||||
if (DEFINED PKG_ARGS_URL)
|
||||
set(pkg_url ${PKG_ARGS_URL})
|
||||
|
||||
if (DEFINED PKG_ARGS_REPO)
|
||||
set(pkg_git_url https://github.com/${PKG_ARGS_REPO})
|
||||
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
|
||||
else()
|
||||
if (DEFINED PKG_ARGS_GIT_URL)
|
||||
set(pkg_git_url ${PKG_ARGS_GIT_URL})
|
||||
@@ -285,7 +315,7 @@ function(AddPackage)
|
||||
endif()
|
||||
endif()
|
||||
elseif (DEFINED PKG_ARGS_REPO)
|
||||
set(pkg_git_url https://github.com/${PKG_ARGS_REPO})
|
||||
set(pkg_git_url https://${git_host}/${PKG_ARGS_REPO})
|
||||
|
||||
if (DEFINED PKG_ARGS_TAG)
|
||||
set(pkg_key ${PKG_ARGS_TAG})
|
||||
@@ -316,25 +346,23 @@ function(AddPackage)
|
||||
|
||||
cpm_utils_message(STATUS ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
|
||||
|
||||
if (DEFINED PKG_ARGS_GIT_VERSION)
|
||||
set(git_version ${PKG_ARGS_GIT_VERSION})
|
||||
elseif(DEFINED PKG_ARGS_VERSION)
|
||||
set(git_version ${PKG_ARGS_VERSION})
|
||||
endif()
|
||||
|
||||
if (NOT DEFINED PKG_ARGS_KEY)
|
||||
if (DEFINED PKG_ARGS_SHA)
|
||||
string(SUBSTRING ${PKG_ARGS_SHA} 0 4 pkg_key)
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key} from sha")
|
||||
elseif (DEFINED git_version)
|
||||
set(pkg_key ${git_version})
|
||||
elseif(DEFINED PKG_ARGS_GIT_VERSION)
|
||||
set(pkg_key ${PKG_ARGS_GIT_VERSION})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif (DEFINED PKG_ARGS_TAG)
|
||||
set(pkg_key ${PKG_ARGS_TAG})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
elseif (DEFINED PKG_ARGS_VERSION)
|
||||
set(pkg_key ${PKG_ARGS_VERSION})
|
||||
cpm_utils_message(DEBUG ${PKG_ARGS_NAME}
|
||||
"No custom key defined, using ${pkg_key}")
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"Could not determine cache key, using CPM defaults")
|
||||
@@ -445,12 +473,15 @@ function(AddPackage)
|
||||
if (DEFINED PKG_ARGS_SHA)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_SHA})
|
||||
elseif(DEFINED git_version)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${git_version})
|
||||
elseif (DEFINED PKG_ARGS_GIT_VERSION)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_GIT_VERSION})
|
||||
elseif (DEFINED PKG_ARGS_TAG)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_TAG})
|
||||
elseif(DEFINED PKG_ARGS_VERSION)
|
||||
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS
|
||||
${PKG_ARGS_VERSION})
|
||||
else()
|
||||
cpm_utils_message(WARNING ${PKG_ARGS_NAME}
|
||||
"Package has no specified sha, tag, or version")
|
||||
@@ -495,6 +526,7 @@ function(add_ci_package key)
|
||||
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}_SOURCE_DIR} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# TODO(crueter): we could do an AddMultiArchPackage, multiplatformpackage?
|
||||
# name is the artifact name, package is for find_package override
|
||||
function(AddCIPackage)
|
||||
set(oneValueArgs
|
||||
|
17
CMakeModules/Findmbedtls.cmake
Normal file
17
CMakeModules/Findmbedtls.cmake
Normal file
@@ -0,0 +1,17 @@
|
||||
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(mbedtls QUIET IMPORTED_TARGET mbedtls)
|
||||
find_package_handle_standard_args(mbedtls
|
||||
REQUIRED_VARS mbedtls_LINK_LIBRARIES
|
||||
VERSION_VAR mbedtls_VERSION
|
||||
)
|
||||
|
||||
pkg_search_module(mbedcrypto QUIET IMPORTED_TARGET mbedcrypto)
|
||||
find_package_handle_standard_args(mbedcrypto
|
||||
REQUIRED_VARS mbedcrypto_LINK_LIBRARIES
|
||||
VERSION_VAR mbedcrypto_VERSION
|
||||
)
|
@@ -10,8 +10,8 @@
|
||||
"boost": {
|
||||
"package": "Boost",
|
||||
"repo": "boostorg/boost",
|
||||
"tag": "boost-1.88.0",
|
||||
"artifact": "boost-1.88.0-cmake.7z",
|
||||
"tag": "boost-%VERSION%",
|
||||
"artifact": "%TAG%-cmake.7z",
|
||||
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
|
||||
"git_version": "1.88.0",
|
||||
"version": "1.57"
|
||||
|
12
docs/CPM.md
12
docs/CPM.md
@@ -23,7 +23,7 @@ CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful u
|
||||
|
||||
- `NAME` (required): The package name (must be the same as the `find_package` name if applicable)
|
||||
- `VERSION`: The minimum version of this package that can be used on the system
|
||||
- `GIT_VERSION`: The version found within git, only used for identification
|
||||
- `GIT_VERSION`: The "version" found within git
|
||||
- `URL`: The URL to fetch.
|
||||
- `REPO`: The GitHub repo to use (`owner/repo`).
|
||||
* Only GitHub is supported for now, though other platforms will see support at some point
|
||||
@@ -71,8 +71,9 @@ Hashing strategies, descending order of precedence:
|
||||
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
|
||||
* Default is based on, in descending order of precedence:
|
||||
- First 4 characters of the sha
|
||||
- `GIT_VERSION`, or `VERSION` if not specified
|
||||
- `GIT_VERSION`
|
||||
- Tag
|
||||
- `VERSION`
|
||||
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
|
||||
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
|
||||
* Useful to turn `OFF` if the project doesn't use CMake
|
||||
@@ -232,12 +233,9 @@ In order: OpenSSL CI, Boost (tag + artifact), discord-rpc (sha + options + patch
|
||||
To include CPMUtil:
|
||||
|
||||
```cmake
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
include(CPMUtil)
|
||||
```
|
||||
|
||||
You may omit the first line if you are not utilizing cpmfile.
|
||||
|
||||
## Prefetching
|
||||
|
||||
- To prefetch a CPM dependency (requires cpmfile):
|
||||
@@ -245,8 +243,8 @@ You may omit the first line if you are not utilizing cpmfile.
|
||||
- To prefetch all CPM dependencies:
|
||||
* `tools/cpm-fetch-all.sh`
|
||||
|
||||
Currently, `cpm-fetch.sh` defines the following directories for cpmfiles:
|
||||
Currently, `cpm-fetch.sh` defines the following directories for cpmfiles (max depth of 2, so subdirs are caught as well):
|
||||
|
||||
`externals src/yuzu/externals externals/ffmpeg src/dynarmic/externals externals/nx_tzdb`
|
||||
`externals src/yuzu src/dynarmic .`
|
||||
|
||||
Whenever you add a new cpmfile, update the script accordingly
|
84
docs/build/Android.md
vendored
84
docs/build/Android.md
vendored
@@ -1,42 +1,42 @@
|
||||
# Note: These build instructions are a work-in-progress.
|
||||
|
||||
## Dependencies
|
||||
* [Android Studio](https://developer.android.com/studio)
|
||||
* [NDK 25.2.9519653 and CMake 3.22.1](https://developer.android.com/studio/projects/install-ndk#default-version)
|
||||
* [Git](https://git-scm.com/download)
|
||||
|
||||
### WINDOWS ONLY - Additional Dependencies
|
||||
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.**
|
||||
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
|
||||
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
|
||||
|
||||
## Cloning Eden with Git
|
||||
```
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden.git
|
||||
```
|
||||
Eden by default will be cloned into -
|
||||
* `C:\Users\<user-name>\eden` on Windows
|
||||
* `~/eden` on Linux
|
||||
* And wherever on macOS
|
||||
|
||||
## Building
|
||||
1. Start Android Studio, on the startup dialog select `Open`.
|
||||
2. Navigate to the `eden/src/android` directory and click on `OK`.
|
||||
3. In `Build > Select Build Variant`, select `release` or `relWithDebInfo` as the "Active build variant".
|
||||
4. Build the project with `Build > Make Project` or run it on an Android device with `Run > Run 'app'`.
|
||||
|
||||
## Building with Terminal
|
||||
1. Download the SDK and NDK from Android Studio.
|
||||
2. Navigate to SDK and NDK paths.
|
||||
3. Then set ANDROID_SDK_ROOT and ANDROID_NDK_ROOT in terminal via
|
||||
`export ANDROID_SDK_ROOT=path/to/sdk`
|
||||
`export ANDROID_NDK_ROOT=path/to/ndk`.
|
||||
4. Navigate to `eden/src/android`.
|
||||
5. Then Build with `./gradlew assemblerelWithDebInfo`.
|
||||
6. To build the optimised build use `./gradlew assembleGenshinSpoofRelWithDebInfo`.
|
||||
|
||||
### Script
|
||||
A convenience script for building is provided in `.ci/android/build.sh`. The built APK can be put into an `artifacts` directory via `.ci/android/package.sh`. On Windows, these must be done in the Git Bash or MinGW terminal.
|
||||
|
||||
### Additional Resources
|
||||
https://developer.android.com/studio/intro
|
||||
# Note: These build instructions are a work-in-progress.
|
||||
|
||||
## Dependencies
|
||||
* [Android Studio](https://developer.android.com/studio)
|
||||
* [NDK 25.2.9519653 and CMake 3.22.1](https://developer.android.com/studio/projects/install-ndk#default-version)
|
||||
* [Git](https://git-scm.com/download)
|
||||
|
||||
### WINDOWS ONLY - Additional Dependencies
|
||||
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.**
|
||||
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
|
||||
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
|
||||
|
||||
## Cloning Eden with Git
|
||||
```
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden.git
|
||||
```
|
||||
Eden by default will be cloned into -
|
||||
* `C:\Users\<user-name>\eden` on Windows
|
||||
* `~/eden` on Linux
|
||||
* And wherever on macOS
|
||||
|
||||
## Building
|
||||
1. Start Android Studio, on the startup dialog select `Open`.
|
||||
2. Navigate to the `eden/src/android` directory and click on `OK`.
|
||||
3. In `Build > Select Build Variant`, select `release` or `relWithDebInfo` as the "Active build variant".
|
||||
4. Build the project with `Build > Make Project` or run it on an Android device with `Run > Run 'app'`.
|
||||
|
||||
## Building with Terminal
|
||||
1. Download the SDK and NDK from Android Studio.
|
||||
2. Navigate to SDK and NDK paths.
|
||||
3. Then set ANDROID_SDK_ROOT and ANDROID_NDK_ROOT in terminal via
|
||||
`export ANDROID_SDK_ROOT=path/to/sdk`
|
||||
`export ANDROID_NDK_ROOT=path/to/ndk`.
|
||||
4. Navigate to `eden/src/android`.
|
||||
5. Then Build with `./gradlew assemblerelWithDebInfo`.
|
||||
6. To build the optimised build use `./gradlew assembleGenshinSpoofRelWithDebInfo`.
|
||||
|
||||
### Script
|
||||
A convenience script for building is provided in `.ci/android/build.sh`. The built APK can be put into an `artifacts` directory via `.ci/android/package.sh`. On Windows, these must be done in the Git Bash or MinGW terminal.
|
||||
|
||||
### Additional Resources
|
||||
https://developer.android.com/studio/intro
|
||||
|
164
docs/build/FreeBSD.md
vendored
164
docs/build/FreeBSD.md
vendored
@@ -1,85 +1,81 @@
|
||||
## One word of caution before proceeding.
|
||||
|
||||
This is not the usual or preferred way to build programs on FreeBSD.
|
||||
As of writing there is no official fresh port available for Eden, but it is in the works.
|
||||
After it is available you can find a link to the eden-emu fresh port here and on Escary's github repo.
|
||||
See this build as an AppImage alternative for FreeBSD.
|
||||
|
||||
## Dependencies.
|
||||
Before we start we need some dependencies.
|
||||
These dependencies are generally needed to build Eden on FreeBSD.
|
||||
|
||||
```
|
||||
devel/cmake
|
||||
devel/sdl20
|
||||
devel/boost-libs
|
||||
devel/catch2
|
||||
devel/libfmt
|
||||
devel/nlohmann-json
|
||||
devel/ninja
|
||||
devel/nasm
|
||||
devel/autoconf
|
||||
devel/pkgconf
|
||||
devel/qt6-base
|
||||
|
||||
multimedia/ffnvcodec-headers
|
||||
multimedia/ffmpeg
|
||||
|
||||
audio/opus
|
||||
|
||||
archivers/liblz4
|
||||
|
||||
lang/gcc12
|
||||
|
||||
graphics/glslang
|
||||
graphics/vulkan-utility-libraries
|
||||
```
|
||||
|
||||
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
|
||||
|
||||
---
|
||||
|
||||
### Build preparations:
|
||||
Run the following command to clone eden with git:
|
||||
```sh
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
```
|
||||
You usually want to add the `--recursive` parameter as it also takes care of the external dependencies for you.
|
||||
|
||||
Now change into the eden directory and create a build directory there:
|
||||
```sh
|
||||
cd eden
|
||||
mkdir build
|
||||
```
|
||||
|
||||
Change into that build directory:
|
||||
```sh
|
||||
cd build
|
||||
```
|
||||
|
||||
#### 1. Building in Release Mode (usually preferred and the most performant choice):
|
||||
```sh
|
||||
cmake .. -GNinja -DYUZU_TESTS=OFF
|
||||
```
|
||||
|
||||
#### 2. Building in Release Mode with debugging symbols (useful if you want to debug errors for a eventual fix):
|
||||
```sh
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=ON
|
||||
```
|
||||
|
||||
Build the emulator locally:
|
||||
```sh
|
||||
ninja
|
||||
```
|
||||
|
||||
Optional: If you wish to install eden globally onto your system issue the following command:
|
||||
```sh
|
||||
sudo ninja install
|
||||
```
|
||||
OR
|
||||
```sh
|
||||
doas -- ninja install
|
||||
```
|
||||
|
||||
## OpenSSL
|
||||
Eden is not currently available as a port on FreeBSD, though it is in the works. For now, the recommended method of usage is to compile it yourself. Check back often, as the build process frequently changes.
|
||||
|
||||
## Dependencies.
|
||||
Eden needs the following dependencies:
|
||||
|
||||
```
|
||||
devel/cmake
|
||||
devel/sdl20
|
||||
devel/boost-libs
|
||||
devel/catch2
|
||||
devel/libfmt
|
||||
devel/nlohmann-json
|
||||
devel/ninja
|
||||
devel/nasm
|
||||
devel/autoconf
|
||||
devel/pkgconf
|
||||
devel/qt6-base
|
||||
|
||||
net/enet
|
||||
|
||||
multimedia/ffnvcodec-headers
|
||||
multimedia/ffmpeg
|
||||
|
||||
audio/opus
|
||||
|
||||
archivers/liblz4
|
||||
|
||||
lang/gcc12
|
||||
|
||||
graphics/glslang
|
||||
graphics/vulkan-utility-libraries
|
||||
```
|
||||
|
||||
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
|
||||
|
||||
---
|
||||
|
||||
### Build preparations:
|
||||
Run the following command to clone eden with git:
|
||||
```sh
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
```
|
||||
You usually want to add the `--recursive` parameter as it also takes care of the external dependencies for you.
|
||||
|
||||
Now change into the eden directory and create a build directory there:
|
||||
```sh
|
||||
cd eden
|
||||
mkdir build
|
||||
```
|
||||
|
||||
Change into that build directory:
|
||||
```sh
|
||||
cd build
|
||||
```
|
||||
|
||||
#### 1. Building in Release Mode (usually preferred and the most performant choice):
|
||||
```sh
|
||||
cmake .. -GNinja -DYUZU_TESTS=OFF
|
||||
```
|
||||
|
||||
#### 2. Building in Release Mode with debugging symbols (useful if you want to debug errors for a eventual fix):
|
||||
```sh
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=ON
|
||||
```
|
||||
|
||||
Build the emulator locally:
|
||||
```sh
|
||||
ninja
|
||||
```
|
||||
|
||||
Optional: If you wish to install eden globally onto your system issue the following command:
|
||||
```sh
|
||||
sudo ninja install
|
||||
```
|
||||
OR
|
||||
```sh
|
||||
doas -- ninja install
|
||||
```
|
||||
|
||||
## OpenSSL
|
||||
The available OpenSSL port (3.0.17) is out-of-date, and using a bundled static library instead is recommended; to do so, add `-DYUZU_USE_CPM=ON` to your CMake configure command.
|
276
docs/build/Linux.md
vendored
276
docs/build/Linux.md
vendored
@@ -1,138 +1,138 @@
|
||||
### Dependencies
|
||||
|
||||
You'll need to download and install the following to build Eden:
|
||||
|
||||
* [GCC](https://gcc.gnu.org/) v11+ (for C++20 support) & misc
|
||||
* If GCC 12 is installed, [Clang](https://clang.llvm.org/) v14+ is required for compiling
|
||||
* [CMake](https://www.cmake.org/) 3.22+
|
||||
|
||||
The following are handled by Eden's externals:
|
||||
|
||||
* [FFmpeg](https://ffmpeg.org/)
|
||||
* [SDL2](https://www.libsdl.org/download-2.0.php) 2.0.18+
|
||||
* [opus](https://opus-codec.org/downloads/) 1.3+
|
||||
|
||||
All other dependencies will be downloaded and built by [CPM](https://github.com/cpm-cmake/CPM.cmake/) if `YUZU_USE_CPM` is on, but will always use system dependencies if available:
|
||||
|
||||
* [Boost](https://www.boost.org/users/download/) 1.79.0+
|
||||
* [Catch2](https://github.com/catchorg/Catch2) 2.13.7 - 2.13.9
|
||||
* [fmt](https://fmt.dev/) 8.0.1+
|
||||
* [lz4](http://www.lz4.org) 1.8+
|
||||
* [nlohmann_json](https://github.com/nlohmann/json) 3.8+
|
||||
* [OpenSSL](https://www.openssl.org/source/) 1.1.1+
|
||||
* [ZLIB](https://www.zlib.net/) 1.2+
|
||||
* [zstd](https://facebook.github.io/zstd/) 1.5+
|
||||
* [enet](http://enet.bespin.org/) 1.3+
|
||||
* [cubeb](https://github.com/mozilla/cubeb)
|
||||
* [SimpleIni](https://github.com/brofield/simpleini)
|
||||
|
||||
Certain other dependencies (httplib, jwt, sirit, etc.) will be fetched by CPM regardless. System packages *can* be used for these libraries but this is generally not recommended.
|
||||
|
||||
Dependencies are listed here as commands that can be copied/pasted. Of course, they should be inspected before being run.
|
||||
|
||||
- Arch / Manjaro:
|
||||
- `sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip`
|
||||
- Building with QT Web Engine requires `qt6-webengine` as well.
|
||||
- Proper wayland support requires `qt6-wayland`
|
||||
- GCC 11 or later is required.
|
||||
|
||||
- Ubuntu / Linux Mint / Debian:
|
||||
- `sudo apt-get install autoconf cmake g++ gcc git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev`
|
||||
- Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
|
||||
- Users need to manually specify building with QT Web Engine enabled. This is done using the parameter `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
|
||||
- Users need to manually disable building SDL2 from externals if they intend to use the version provided by their system by adding the parameters `-DYUZU_USE_EXTERNAL_SDL2=OFF`
|
||||
|
||||
```sh
|
||||
git submodule update --init --recursive
|
||||
cmake .. -GNinja -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11
|
||||
```
|
||||
|
||||
- Fedora:
|
||||
- `sudo dnf install autoconf ccache cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt6-linguist qt6-qtbase{-private,}-devel qt6-qtwebengine-devel qt6-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel`
|
||||
- Fedora 32 or later is required.
|
||||
- Due to GCC 12, Fedora 36 or later users need to install `clang`, and configure CMake to use it via `-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang`
|
||||
- CMake arguments to force system libraries:
|
||||
- SDL2: `-DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF`
|
||||
- FFmpeg: `-DYUZU_USE_EXTERNAL_FFMPEG=OFF`
|
||||
- [RPM Fusion](https://rpmfusion.org/) (free) is required to install `ffmpeg-devel`
|
||||
|
||||
### Cloning Eden with Git
|
||||
|
||||
**Master:**
|
||||
|
||||
```bash
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||
The `--recursive` option automatically clones the required Git submodules.
|
||||
|
||||
### Building Eden in Release Mode (Optimised)
|
||||
|
||||
If you need to run ctests, you can disable `-DYUZU_TESTS=OFF` and install Catch2.
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
sudo ninja install
|
||||
```
|
||||
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
|
||||
|
||||
`-DYUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS=OFF` might be needed if ninja command failed with `undefined reference to symbol 'spvOptimizerOptionsCreate`, reason currently unknown
|
||||
|
||||
Optionally, you can use `cmake-gui ..` to adjust various options (e.g. disable the Qt GUI).
|
||||
|
||||
### Building Eden in Debug Mode (Slow)
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Debug -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
### Building with debug symbols
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
### Building with Scripts
|
||||
A convenience script for building is provided in `.ci/linux/build.sh`. You must provide an arch target for optimization, e.g. `.ci/linux/build.sh amd64`. Valid targets:
|
||||
- `legacy`: x86_64 generic, only needed for CPUs older than 2013 or so
|
||||
- `amd64`: x86_64-v3, for CPUs newer than 2013 or so
|
||||
- `steamdeck` / `zen2`: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel)
|
||||
- `rog-ally` / `allyx` / `zen4`: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel)
|
||||
- `aarch64`: For armv8-a CPUs, older than mid-2021 or so
|
||||
- `armv9`: For armv9-a CPUs, newer than mid-2021 or so
|
||||
- `native`: Optimize to your native host architecture
|
||||
|
||||
Extra flags to pass to CMake should be passed after the arch target.
|
||||
|
||||
Additional environment variables can be used to control building:
|
||||
- `NPROC`: Number of threads to use for compilation (defaults to all)
|
||||
- `TARGET`: Set to `appimage` to disable standalone `eden-cli` and `eden-room` executables
|
||||
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
|
||||
|
||||
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
|
||||
- `DEVEL` (default FALSE): Disable Qt update checker
|
||||
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
|
||||
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
|
||||
|
||||
After building, an AppImage can be packaged via `.ci/linux/package.sh`. This script takes the same arch targets as the build script. If the build was created in a different directory, you can specify its path relative to the source directory, e.g. `.ci/linux/package.sh amd64 build-appimage`. Additionally, set the `DEVEL` environment variable to `true` to change the app name to `Eden Nightly`.
|
||||
|
||||
### Running without installing
|
||||
|
||||
After building, the binaries `eden` and `eden-cmd` (depending on your build options) will end up in `build/bin/`.
|
||||
|
||||
```bash
|
||||
# SDL
|
||||
cd build/bin/
|
||||
./eden-cmd
|
||||
|
||||
# Qt
|
||||
cd build/bin/
|
||||
./eden
|
||||
```
|
||||
### Dependencies
|
||||
|
||||
You'll need to download and install the following to build Eden:
|
||||
|
||||
* [GCC](https://gcc.gnu.org/) v11+ (for C++20 support) & misc
|
||||
* If GCC 12 is installed, [Clang](https://clang.llvm.org/) v14+ is required for compiling
|
||||
* [CMake](https://www.cmake.org/) 3.22+
|
||||
|
||||
The following are handled by Eden's externals:
|
||||
|
||||
* [FFmpeg](https://ffmpeg.org/)
|
||||
* [SDL2](https://www.libsdl.org/download-2.0.php) 2.0.18+
|
||||
* [opus](https://opus-codec.org/downloads/) 1.3+
|
||||
|
||||
All other dependencies will be downloaded and built by [CPM](https://github.com/cpm-cmake/CPM.cmake/) if `YUZU_USE_CPM` is on, but will always use system dependencies if available:
|
||||
|
||||
* [Boost](https://www.boost.org/users/download/) 1.79.0+
|
||||
* [Catch2](https://github.com/catchorg/Catch2) 2.13.7 - 2.13.9
|
||||
* [fmt](https://fmt.dev/) 8.0.1+
|
||||
* [lz4](http://www.lz4.org) 1.8+
|
||||
* [nlohmann_json](https://github.com/nlohmann/json) 3.8+
|
||||
* [OpenSSL](https://www.openssl.org/source/) 1.1.1+
|
||||
* [ZLIB](https://www.zlib.net/) 1.2+
|
||||
* [zstd](https://facebook.github.io/zstd/) 1.5+
|
||||
* [enet](http://enet.bespin.org/) 1.3+
|
||||
* [cubeb](https://github.com/mozilla/cubeb)
|
||||
* [SimpleIni](https://github.com/brofield/simpleini)
|
||||
|
||||
Certain other dependencies (httplib, jwt, sirit, etc.) will be fetched by CPM regardless. System packages *can* be used for these libraries but this is generally not recommended.
|
||||
|
||||
Dependencies are listed here as commands that can be copied/pasted. Of course, they should be inspected before being run.
|
||||
|
||||
- Arch / Manjaro:
|
||||
- `sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip`
|
||||
- Building with QT Web Engine requires `qt6-webengine` as well.
|
||||
- Proper wayland support requires `qt6-wayland`
|
||||
- GCC 11 or later is required.
|
||||
|
||||
- Ubuntu / Linux Mint / Debian:
|
||||
- `sudo apt-get install autoconf cmake g++ gcc git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev`
|
||||
- Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
|
||||
- Users need to manually specify building with QT Web Engine enabled. This is done using the parameter `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
|
||||
- Users need to manually disable building SDL2 from externals if they intend to use the version provided by their system by adding the parameters `-DYUZU_USE_EXTERNAL_SDL2=OFF`
|
||||
|
||||
```sh
|
||||
git submodule update --init --recursive
|
||||
cmake .. -GNinja -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11
|
||||
```
|
||||
|
||||
- Fedora:
|
||||
- `sudo dnf install autoconf ccache cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt6-linguist qt6-qtbase{-private,}-devel qt6-qtwebengine-devel qt6-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel`
|
||||
- Fedora 32 or later is required.
|
||||
- Due to GCC 12, Fedora 36 or later users need to install `clang`, and configure CMake to use it via `-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang`
|
||||
- CMake arguments to force system libraries:
|
||||
- SDL2: `-DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF`
|
||||
- FFmpeg: `-DYUZU_USE_EXTERNAL_FFMPEG=OFF`
|
||||
- [RPM Fusion](https://rpmfusion.org/) (free) is required to install `ffmpeg-devel`
|
||||
|
||||
### Cloning Eden with Git
|
||||
|
||||
**Master:**
|
||||
|
||||
```bash
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||
The `--recursive` option automatically clones the required Git submodules.
|
||||
|
||||
### Building Eden in Release Mode (Optimised)
|
||||
|
||||
If you need to run ctests, you can disable `-DYUZU_TESTS=OFF` and install Catch2.
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
sudo ninja install
|
||||
```
|
||||
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
|
||||
|
||||
`-DYUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS=OFF` might be needed if ninja command failed with `undefined reference to symbol 'spvOptimizerOptionsCreate`, reason currently unknown
|
||||
|
||||
Optionally, you can use `cmake-gui ..` to adjust various options (e.g. disable the Qt GUI).
|
||||
|
||||
### Building Eden in Debug Mode (Slow)
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Debug -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
### Building with debug symbols
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU -DYUZU_TESTS=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
### Building with Scripts
|
||||
A convenience script for building is provided in `.ci/linux/build.sh`. You must provide an arch target for optimization, e.g. `.ci/linux/build.sh amd64`. Valid targets:
|
||||
- `legacy`: x86_64 generic, only needed for CPUs older than 2013 or so
|
||||
- `amd64`: x86_64-v3, for CPUs newer than 2013 or so
|
||||
- `steamdeck` / `zen2`: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel)
|
||||
- `rog-ally` / `allyx` / `zen4`: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel)
|
||||
- `aarch64`: For armv8-a CPUs, older than mid-2021 or so
|
||||
- `armv9`: For armv9-a CPUs, newer than mid-2021 or so
|
||||
- `native`: Optimize to your native host architecture
|
||||
|
||||
Extra flags to pass to CMake should be passed after the arch target.
|
||||
|
||||
Additional environment variables can be used to control building:
|
||||
- `NPROC`: Number of threads to use for compilation (defaults to all)
|
||||
- `TARGET`: Set to `appimage` to disable standalone `eden-cli` and `eden-room` executables
|
||||
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
|
||||
|
||||
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
|
||||
- `DEVEL` (default FALSE): Disable Qt update checker
|
||||
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
|
||||
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
|
||||
|
||||
After building, an AppImage can be packaged via `.ci/linux/package.sh`. This script takes the same arch targets as the build script. If the build was created in a different directory, you can specify its path relative to the source directory, e.g. `.ci/linux/package.sh amd64 build-appimage`. Additionally, set the `DEVEL` environment variable to `true` to change the app name to `Eden Nightly`.
|
||||
|
||||
### Running without installing
|
||||
|
||||
After building, the binaries `eden` and `eden-cmd` (depending on your build options) will end up in `build/bin/`.
|
||||
|
||||
```bash
|
||||
# SDL
|
||||
cd build/bin/
|
||||
./eden-cmd
|
||||
|
||||
# Qt
|
||||
cd build/bin/
|
||||
./eden
|
||||
```
|
||||
|
100
docs/build/Solaris.md
vendored
100
docs/build/Solaris.md
vendored
@@ -1,51 +1,51 @@
|
||||
# Building for Solaris
|
||||
|
||||
## Dependencies.
|
||||
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
|
||||
|
||||
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
|
||||
|
||||
- **gcc**: `sudo pkg install developer/gcc-14`.
|
||||
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
|
||||
|
||||
Then install the libraies: `sudo pkg install qt6 boost glslang libzip library/lz4 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt`.
|
||||
|
||||
### Building
|
||||
|
||||
Clone eden with git `git clone --recursive https://git.eden-emu.dev/eden-emu/eden`
|
||||
|
||||
```sh
|
||||
# Needed for some dependencies that call cc directly (tz)
|
||||
echo '#!/bin/sh' >cc
|
||||
echo 'gcc $@' >>cc
|
||||
chmod +x cc
|
||||
export PATH="$PATH:$PWD"
|
||||
```
|
||||
|
||||
Patch for FFmpeg:
|
||||
```sh
|
||||
sed -i 's/ make / gmake /' externals/ffmpeg/CMakeFiles/ffmpeg-build.dir/build.make
|
||||
```
|
||||
|
||||
- **Configure**: `cmake -B build -DYUZU_USE_CPM=ON -DCMAKE_CXX_FLAGS="-I/usr/include/SDL2" -DCMAKE_C_FLAGS="-I/usr/include/SDL2"`.
|
||||
- **Build**: `cmake --build build`.
|
||||
- **Installing**: `sudo cmake --install build`.
|
||||
|
||||
### Running
|
||||
|
||||
Default Mesa is a bit outdated, the following environment variables should be set for a smoother experience:
|
||||
```sh
|
||||
export MESA_GL_VERSION_OVERRIDE=4.6
|
||||
export MESA_GLSL_VERSION_OVERRIDE=460
|
||||
export MESA_EXTENSION_MAX_YEAR=2025
|
||||
export MESA_DEBUG=1
|
||||
export MESA_VK_VERSION_OVERRIDE=1.3
|
||||
# Only if nvidia/intel drm drivers cause crashes, will severely hinder performance
|
||||
export LIBGL_ALWAYS_SOFTWARE=1
|
||||
```
|
||||
|
||||
### Notes
|
||||
|
||||
- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
|
||||
- If using OpenIndiana, due to a bug in SDL2 cmake configuration; Audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana.
|
||||
# Building for Solaris
|
||||
|
||||
## Dependencies.
|
||||
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
|
||||
|
||||
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
|
||||
|
||||
- **gcc**: `sudo pkg install developer/gcc-14`.
|
||||
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
|
||||
|
||||
Then install the libraies: `sudo pkg install qt6 boost glslang libzip library/lz4 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt`.
|
||||
|
||||
### Building
|
||||
|
||||
Clone eden with git `git clone --recursive https://git.eden-emu.dev/eden-emu/eden`
|
||||
|
||||
```sh
|
||||
# Needed for some dependencies that call cc directly (tz)
|
||||
echo '#!/bin/sh' >cc
|
||||
echo 'gcc $@' >>cc
|
||||
chmod +x cc
|
||||
export PATH="$PATH:$PWD"
|
||||
```
|
||||
|
||||
Patch for FFmpeg:
|
||||
```sh
|
||||
sed -i 's/ make / gmake /' externals/ffmpeg/CMakeFiles/ffmpeg-build.dir/build.make
|
||||
```
|
||||
|
||||
- **Configure**: `cmake -B build -DYUZU_USE_CPM=ON -DCMAKE_CXX_FLAGS="-I/usr/include/SDL2" -DCMAKE_C_FLAGS="-I/usr/include/SDL2"`.
|
||||
- **Build**: `cmake --build build`.
|
||||
- **Installing**: `sudo cmake --install build`.
|
||||
|
||||
### Running
|
||||
|
||||
Default Mesa is a bit outdated, the following environment variables should be set for a smoother experience:
|
||||
```sh
|
||||
export MESA_GL_VERSION_OVERRIDE=4.6
|
||||
export MESA_GLSL_VERSION_OVERRIDE=460
|
||||
export MESA_EXTENSION_MAX_YEAR=2025
|
||||
export MESA_DEBUG=1
|
||||
export MESA_VK_VERSION_OVERRIDE=1.3
|
||||
# Only if nvidia/intel drm drivers cause crashes, will severely hinder performance
|
||||
export LIBGL_ALWAYS_SOFTWARE=1
|
||||
```
|
||||
|
||||
### Notes
|
||||
|
||||
- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
|
||||
- If using OpenIndiana, due to a bug in SDL2 cmake configuration; Audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana.
|
||||
- System OpenSSL generally does not work. Instead, use `-DYUZU_USE_CPM=ON` to use a bundled static OpenSSL, or build a system dependency from source.
|
386
docs/build/Windows.md
vendored
386
docs/build/Windows.md
vendored
@@ -1,193 +1,193 @@
|
||||
# THIS GUIDE IS INTENDED FOR DEVELOPERS ONLY, SUPPORT WILL ONLY BE GIVEN IF YOU'RE A DEVELOPER.
|
||||
|
||||
## Method I: MSVC Build for Windows
|
||||
|
||||
### Minimal Dependencies
|
||||
|
||||
On Windows, all library dependencies are automatically included within the `externals` folder, or can be downloaded on-demand. To build Eden, you need to install:
|
||||
|
||||
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select C++ support in the installer. Make sure to update to the latest version if already installed.**
|
||||
* **[CMake](https://cmake.org/download/)** - Used to generate Visual Studio project files. Does not matter if either 32-bit or 64-bit version is installed.
|
||||
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
|
||||
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
|
||||
|
||||

|
||||
|
||||
* **Git** - We recommend [Git for Windows](https://gitforwindows.org).
|
||||
|
||||

|
||||
|
||||
* While installing Git Bash, you should tell it to include Git in your system path. (Choose the "Git from the command line and also from 3rd-party software" option.) If you missed that, don't worry, you'll just have to manually tell CMake where your git.exe is, since it's used to include version info into the built executable.
|
||||
|
||||

|
||||
|
||||
### Cloning Eden with Git
|
||||
|
||||
**Master:**
|
||||
```cmd
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||

|
||||
|
||||
* *(Note: eden by default downloads to `C:\Users\<user-name>\eden` (Master)
|
||||
|
||||
### Building
|
||||
|
||||
* Open the CMake GUI application and point it to the `eden` (Master)
|
||||
|
||||

|
||||
|
||||
* For the build directory, use a `/build` subdirectory inside the source directory or some other directory of your choice. (Tell CMake to create it.)
|
||||
|
||||
* Click the "Configure" button and choose `Visual Studio 17 2022`, with `x64` for the optional platform.
|
||||
|
||||

|
||||
|
||||
* *(Note: If you used GitHub's own app to clone, run `git submodule update --init --recursive` to get the remaining dependencies)*
|
||||
|
||||
* *(You may also want to disable `YUZU_TESTS` in this case since Catch2 is not yet supported with this.)*
|
||||
|
||||

|
||||
|
||||
* Click "Generate" to create the project files.
|
||||
|
||||

|
||||
|
||||
* Open the solution file `yuzu.sln` in Visual Studio 2022, which is located in the build folder.
|
||||
|
||||

|
||||
|
||||
* Depending if you want a graphical user interface or not (`eden` has the graphical user interface, while `eden-cmd` doesn't), select `eden` or `eden-cmd` in the Solution Explorer, right-click and `Set as StartUp Project`.
|
||||
|
||||
 
|
||||
|
||||
* Select the appropriate build type, Debug for debug purposes or Release for performance (in case of doubt choose Release).
|
||||
|
||||

|
||||
|
||||
* Right-click the project you want to build and press Build in the submenu or press F5.
|
||||
|
||||

|
||||
|
||||
## Method II: MinGW-w64 Build with MSYS2
|
||||
|
||||
### Prerequisites to install
|
||||
|
||||
* [MSYS2](https://www.msys2.org)
|
||||
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - **Make sure to select Latest SDK.**
|
||||
* Make sure to follow the instructions and update to the latest version by running `pacman -Syu` as many times as needed.
|
||||
|
||||
### Install eden dependencies for MinGW-w64
|
||||
|
||||
* Open the `MSYS2 MinGW 64-bit` (mingw64.exe) shell
|
||||
* Download and install all dependencies using: `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt6 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
|
||||
* Add MinGW binaries to the PATH: `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
|
||||
* Add glslangValidator to the PATH: `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
|
||||
|
||||
### Clone the eden repository with Git
|
||||
|
||||
```bash
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||
### Run the following commands to build eden (dynamically linked build)
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake -G "MSYS Makefiles" -DYUZU_TESTS=OFF ..
|
||||
make -j$(nproc)
|
||||
# test eden out with
|
||||
./bin/eden.exe
|
||||
```
|
||||
|
||||
* *(Note: This build is not a static build meaning that you need to include all of the DLLs with the .exe in order to use it!)*
|
||||
|
||||
e.g.
|
||||
```Bash
|
||||
cp externals/ffmpeg-*/bin/*.dll bin/
|
||||
```
|
||||
|
||||
Bonus Note: Running programs from inside `MSYS2 MinGW x64` shell has a different %PATH% than directly from explorer. This different %PATH% has the locations of the other DLLs required.
|
||||

|
||||
|
||||
|
||||
### Building without Qt (Optional)
|
||||
|
||||
Doesn't require the rather large Qt dependency, but you will lack a GUI frontend:
|
||||
|
||||
* Pass the `-DENABLE_QT=no` flag to cmake
|
||||
|
||||
## Method III: CLion Environment Setup
|
||||
|
||||
### Minimal Dependencies
|
||||
|
||||
To build eden, you need to install the following:
|
||||
|
||||
* [CLion](https://www.jetbrains.com/clion/) - This IDE is not free; for a free alternative, check Method I
|
||||
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - Make sure to select the Latest SDK.
|
||||
|
||||
### Cloning eden with CLion
|
||||
|
||||
* Clone the Repository:
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
|
||||
|
||||
### Building & Setup
|
||||
|
||||
* Once Cloned, You will be taken to a prompt like the image below:
|
||||
|
||||

|
||||
|
||||
* Set the settings to the image below:
|
||||
* Change `Build type: Release`
|
||||
* Change `Name: Release`
|
||||
* Change `Toolchain Visual Studio`
|
||||
* Change `Generator: Let CMake decide`
|
||||
* Change `Build directory: build`
|
||||
|
||||

|
||||
|
||||
* Click OK; now Clion will build a directory and index your code to allow for IntelliSense. Please be patient.
|
||||
* Once this process has been completed (No loading bar bottom right), you can now build eden
|
||||
* In the top right, click on the drop-down menu, select all configurations, then select eden
|
||||
|
||||

|
||||
|
||||
* Now run by clicking the play button or pressing Shift+F10, and eden will auto-launch once built.
|
||||
|
||||

|
||||
|
||||
## Building from the command line with MSVC
|
||||
|
||||
```cmd
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
mkdir build
|
||||
cd build
|
||||
cmake .. -G "Visual Studio 17 2022" -A x64
|
||||
cmake --build . --config Release
|
||||
```
|
||||
|
||||
### Building with Scripts
|
||||
A convenience script for building is provided in `.ci/windows/build.sh`. You must run this with Bash, e.g. Git Bash or MinGW TTY. To use this script, you must have windeployqt installed (usually bundled with Qt) and set the `WINDEPLOYQT` environment variable to its canonical Bash location, e.g. `WINDEPLOYQT="/c/Qt/6.9.1/msvc2022_64/bin/windeployqt6.exe" .ci/windows/build.sh`.
|
||||
|
||||
Extra CMake flags should be placed in the arguments of the script.
|
||||
|
||||
Additional environment variables can be used to control building:
|
||||
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
|
||||
|
||||
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
|
||||
- `DEVEL` (default FALSE): Disable Qt update checker
|
||||
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
|
||||
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
|
||||
- `BUNDLE_QT` (default FALSE): Use bundled Qt
|
||||
* Note that using system Qt requires you to include the Qt CMake directory in `CMAKE_PREFIX_PATH`, e.g. `.ci/windows/build.sh -DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6`
|
||||
|
||||
After building, a zip can be packaged via `.ci/windows/package.sh`. Note that you must have 7-zip installed and in your PATH. The resulting zip will be placed into `artifacts` in the source directory.
|
||||
# THIS GUIDE IS INTENDED FOR DEVELOPERS ONLY, SUPPORT WILL ONLY BE GIVEN IF YOU'RE A DEVELOPER.
|
||||
|
||||
## Method I: MSVC Build for Windows
|
||||
|
||||
### Minimal Dependencies
|
||||
|
||||
On Windows, all library dependencies are automatically included within the `externals` folder, or can be downloaded on-demand. To build Eden, you need to install:
|
||||
|
||||
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select C++ support in the installer. Make sure to update to the latest version if already installed.**
|
||||
* **[CMake](https://cmake.org/download/)** - Used to generate Visual Studio project files. Does not matter if either 32-bit or 64-bit version is installed.
|
||||
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
|
||||
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
|
||||
|
||||

|
||||
|
||||
* **Git** - We recommend [Git for Windows](https://gitforwindows.org).
|
||||
|
||||

|
||||
|
||||
* While installing Git Bash, you should tell it to include Git in your system path. (Choose the "Git from the command line and also from 3rd-party software" option.) If you missed that, don't worry, you'll just have to manually tell CMake where your git.exe is, since it's used to include version info into the built executable.
|
||||
|
||||

|
||||
|
||||
### Cloning Eden with Git
|
||||
|
||||
**Master:**
|
||||
```cmd
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||

|
||||
|
||||
* *(Note: eden by default downloads to `C:\Users\<user-name>\eden` (Master)
|
||||
|
||||
### Building
|
||||
|
||||
* Open the CMake GUI application and point it to the `eden` (Master)
|
||||
|
||||

|
||||
|
||||
* For the build directory, use a `/build` subdirectory inside the source directory or some other directory of your choice. (Tell CMake to create it.)
|
||||
|
||||
* Click the "Configure" button and choose `Visual Studio 17 2022`, with `x64` for the optional platform.
|
||||
|
||||

|
||||
|
||||
* *(Note: If you used GitHub's own app to clone, run `git submodule update --init --recursive` to get the remaining dependencies)*
|
||||
|
||||
* *(You may also want to disable `YUZU_TESTS` in this case since Catch2 is not yet supported with this.)*
|
||||
|
||||

|
||||
|
||||
* Click "Generate" to create the project files.
|
||||
|
||||

|
||||
|
||||
* Open the solution file `yuzu.sln` in Visual Studio 2022, which is located in the build folder.
|
||||
|
||||

|
||||
|
||||
* Depending if you want a graphical user interface or not (`eden` has the graphical user interface, while `eden-cmd` doesn't), select `eden` or `eden-cmd` in the Solution Explorer, right-click and `Set as StartUp Project`.
|
||||
|
||||
 
|
||||
|
||||
* Select the appropriate build type, Debug for debug purposes or Release for performance (in case of doubt choose Release).
|
||||
|
||||

|
||||
|
||||
* Right-click the project you want to build and press Build in the submenu or press F5.
|
||||
|
||||

|
||||
|
||||
## Method II: MinGW-w64 Build with MSYS2
|
||||
|
||||
### Prerequisites to install
|
||||
|
||||
* [MSYS2](https://www.msys2.org)
|
||||
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - **Make sure to select Latest SDK.**
|
||||
* Make sure to follow the instructions and update to the latest version by running `pacman -Syu` as many times as needed.
|
||||
|
||||
### Install eden dependencies for MinGW-w64
|
||||
|
||||
* Open the `MSYS2 MinGW 64-bit` (mingw64.exe) shell
|
||||
* Download and install all dependencies using: `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt6 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
|
||||
* Add MinGW binaries to the PATH: `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
|
||||
* Add glslangValidator to the PATH: `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
|
||||
|
||||
### Clone the eden repository with Git
|
||||
|
||||
```bash
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||
### Run the following commands to build eden (dynamically linked build)
|
||||
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake -G "MSYS Makefiles" -DYUZU_TESTS=OFF ..
|
||||
make -j$(nproc)
|
||||
# test eden out with
|
||||
./bin/eden.exe
|
||||
```
|
||||
|
||||
* *(Note: This build is not a static build meaning that you need to include all of the DLLs with the .exe in order to use it!)*
|
||||
|
||||
e.g.
|
||||
```Bash
|
||||
cp externals/ffmpeg-*/bin/*.dll bin/
|
||||
```
|
||||
|
||||
Bonus Note: Running programs from inside `MSYS2 MinGW x64` shell has a different %PATH% than directly from explorer. This different %PATH% has the locations of the other DLLs required.
|
||||

|
||||
|
||||
|
||||
### Building without Qt (Optional)
|
||||
|
||||
Doesn't require the rather large Qt dependency, but you will lack a GUI frontend:
|
||||
|
||||
* Pass the `-DENABLE_QT=no` flag to cmake
|
||||
|
||||
## Method III: CLion Environment Setup
|
||||
|
||||
### Minimal Dependencies
|
||||
|
||||
To build eden, you need to install the following:
|
||||
|
||||
* [CLion](https://www.jetbrains.com/clion/) - This IDE is not free; for a free alternative, check Method I
|
||||
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - Make sure to select the Latest SDK.
|
||||
|
||||
### Cloning eden with CLion
|
||||
|
||||
* Clone the Repository:
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
|
||||
|
||||
### Building & Setup
|
||||
|
||||
* Once Cloned, You will be taken to a prompt like the image below:
|
||||
|
||||

|
||||
|
||||
* Set the settings to the image below:
|
||||
* Change `Build type: Release`
|
||||
* Change `Name: Release`
|
||||
* Change `Toolchain Visual Studio`
|
||||
* Change `Generator: Let CMake decide`
|
||||
* Change `Build directory: build`
|
||||
|
||||

|
||||
|
||||
* Click OK; now Clion will build a directory and index your code to allow for IntelliSense. Please be patient.
|
||||
* Once this process has been completed (No loading bar bottom right), you can now build eden
|
||||
* In the top right, click on the drop-down menu, select all configurations, then select eden
|
||||
|
||||

|
||||
|
||||
* Now run by clicking the play button or pressing Shift+F10, and eden will auto-launch once built.
|
||||
|
||||

|
||||
|
||||
## Building from the command line with MSVC
|
||||
|
||||
```cmd
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
mkdir build
|
||||
cd build
|
||||
cmake .. -G "Visual Studio 17 2022" -A x64
|
||||
cmake --build . --config Release
|
||||
```
|
||||
|
||||
### Building with Scripts
|
||||
A convenience script for building is provided in `.ci/windows/build.sh`. You must run this with Bash, e.g. Git Bash or MinGW TTY. To use this script, you must have windeployqt installed (usually bundled with Qt) and set the `WINDEPLOYQT` environment variable to its canonical Bash location, e.g. `WINDEPLOYQT="/c/Qt/6.9.1/msvc2022_64/bin/windeployqt6.exe" .ci/windows/build.sh`.
|
||||
|
||||
Extra CMake flags should be placed in the arguments of the script.
|
||||
|
||||
Additional environment variables can be used to control building:
|
||||
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
|
||||
|
||||
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
|
||||
- `DEVEL` (default FALSE): Disable Qt update checker
|
||||
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
|
||||
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
|
||||
- `BUNDLE_QT` (default FALSE): Use bundled Qt
|
||||
* Note that using system Qt requires you to include the Qt CMake directory in `CMAKE_PREFIX_PATH`, e.g. `.ci/windows/build.sh -DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6`
|
||||
|
||||
After building, a zip can be packaged via `.ci/windows/package.sh`. Note that you must have 7-zip installed and in your PATH. The resulting zip will be placed into `artifacts` in the source directory.
|
||||
|
183
docs/build/macOS.md
vendored
183
docs/build/macOS.md
vendored
@@ -1,105 +1,78 @@
|
||||
Please note this article is intended for development, and eden on macOS is not currently ready for regular use.
|
||||
|
||||
This article was written for developers. eden support for macOS is not ready for casual use.
|
||||
|
||||
## Method I: ninja
|
||||
---
|
||||
If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
|
||||
|
||||
Install dependencies from Homebrew:
|
||||
```sh
|
||||
brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
|
||||
```
|
||||
|
||||
Clone the repo
|
||||
```sh
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
|
||||
cd eden
|
||||
```
|
||||
|
||||
Build for release
|
||||
```sh
|
||||
mkdir build && cd build
|
||||
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
|
||||
|
||||
ninja
|
||||
```
|
||||
|
||||
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
|
||||
|
||||
Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
|
||||
```sh
|
||||
mkdir build && cd build
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
Run the output:
|
||||
```
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
|
||||
## Method II: Xcode
|
||||
|
||||
---
|
||||
If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
|
||||
|
||||
Install dependencies from Homebrew:
|
||||
```sh
|
||||
brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
|
||||
```
|
||||
|
||||
Clone the repo
|
||||
```sh
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
|
||||
cd eden
|
||||
```
|
||||
|
||||
Build for release
|
||||
```sh
|
||||
mkdir build && cd build
|
||||
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
|
||||
cmake .. -GXcode -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
|
||||
|
||||
xcodebuild build -project eden.xcodeproj -scheme "eden" -configuration "RelWithDebInfo"
|
||||
```
|
||||
|
||||
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
|
||||
|
||||
Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
|
||||
```sh
|
||||
mkdir build && cd build
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
Run the output:
|
||||
```
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
To run with MoltenVK, install additional dependencies:
|
||||
```sh
|
||||
brew install molten-vk vulkan-loader
|
||||
```
|
||||
|
||||
Run with Vulkan loader path:
|
||||
```sh
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
Please note this article is intended for development, and Eden on macOS is not currently ready for regular use.
|
||||
|
||||
This article was written for developers. Eden support for macOS is not ready for casual use.
|
||||
|
||||
## Dependencies
|
||||
Install dependencies from Homebrew:
|
||||
```sh
|
||||
brew install autoconf automake boost ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zstd cmake Catch2 molten-vk vulkan-loader spirv-tools
|
||||
```
|
||||
|
||||
If you are compiling on Intel Mac, or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` with `/usr/local`.
|
||||
|
||||
Now, clone the repo:
|
||||
```sh
|
||||
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
|
||||
cd eden
|
||||
```
|
||||
|
||||
## Method I: ninja
|
||||
|
||||
---
|
||||
Build for release
|
||||
```sh
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
cmake -B build -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
|
||||
ninja
|
||||
```
|
||||
|
||||
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON`
|
||||
```sh
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
cmake -B build -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
Run the output:
|
||||
```
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
|
||||
## Method II: Xcode
|
||||
|
||||
---
|
||||
Build for release
|
||||
```sh
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
# Only if having errors about Xcode 15.0
|
||||
sudo /usr/bin/xcode-select --switch /Users/admin/Downloads/Xcode.ap
|
||||
cmake -B build -GXcode -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
|
||||
xcodebuild build -project yuzu.xcodeproj -scheme "yuzu" -configuration "RelWithDebInfo"
|
||||
```
|
||||
|
||||
Build with debug symbols:
|
||||
```sh
|
||||
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
|
||||
cmake -B build -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
|
||||
ninja
|
||||
```
|
||||
|
||||
Run the output:
|
||||
```
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
To run with MoltenVK, install additional dependencies:
|
||||
```sh
|
||||
brew install molten-vk vulkan-loader
|
||||
```
|
||||
|
||||
Run with Vulkan loader path:
|
||||
```sh
|
||||
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
|
||||
bin/eden.app/Contents/MacOS/eden
|
||||
```
|
||||
|
27
externals/CMakeLists.txt
vendored
27
externals/CMakeLists.txt
vendored
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -7,8 +10,6 @@
|
||||
# TODO(crueter): A lot of this should be moved to the root.
|
||||
# otherwise we have to do weird shenanigans with library linking and stuff
|
||||
|
||||
# Explicitly include CPMUtil here since we have a separate cpmfile for externals
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
include(CPMUtil)
|
||||
|
||||
# Explicitly declare this option here to propagate to the oaknut CPM call
|
||||
@@ -67,7 +68,7 @@ if (mbedtls_ADDED)
|
||||
endif()
|
||||
|
||||
# libusb
|
||||
if (ENABLE_LIBUSB AND NOT TARGET libusb::usb)
|
||||
if (ENABLE_LIBUSB)
|
||||
add_subdirectory(libusb)
|
||||
endif()
|
||||
|
||||
@@ -107,21 +108,17 @@ if (YUZU_USE_BUNDLED_FFMPEG)
|
||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_INCLUDE_DIR}" PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
# Vulkan-Headers
|
||||
|
||||
# TODO(crueter): Vk1.4 impl
|
||||
|
||||
# VulkanUtilityHeaders - pulls in headers and utility libs
|
||||
AddJsonPackage(
|
||||
NAME vulkan-headers
|
||||
BUNDLED_PACKAGE ${YUZU_USE_EXTERNAL_VULKAN_HEADERS}
|
||||
)
|
||||
|
||||
# Vulkan-Utility-Libraries
|
||||
AddJsonPackage(
|
||||
NAME vulkan-utility-libraries
|
||||
NAME vulkan-utility-headers
|
||||
BUNDLED_PACKAGE ${YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES}
|
||||
)
|
||||
|
||||
# small hack
|
||||
if (NOT VulkanUtilityLibraries_ADDED)
|
||||
find_package(VulkanHeaders 1.3.274 REQUIRED)
|
||||
endif()
|
||||
|
||||
# SPIRV Tools
|
||||
AddJsonPackage(
|
||||
NAME spirv-tools
|
||||
@@ -239,7 +236,7 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/client/mac/*.cc ${breakpad_SOURCE_DIR}/src/common/mac/*.cc)
|
||||
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/common/mac/MachIPC.mm)
|
||||
else()
|
||||
target_compile_definitions(libbreakpad_client PUBLIC -DHAVE_A_OUT_H)
|
||||
target_compile_definitions(libbreakpad_client PUBLIC HAVE_A_OUT_H)
|
||||
file(GLOB_RECURSE LIBBREAKPAD_CLIENT_SOURCES ${breakpad_SOURCE_DIR}/src/client/linux/*.cc ${breakpad_SOURCE_DIR}/src/common/linux/*.cc)
|
||||
endif()
|
||||
list(APPEND LIBBREAKPAD_CLIENT_SOURCES ${LIBBREAKPAD_COMMON_SOURCES})
|
||||
|
18
externals/cpmfile.json
vendored
18
externals/cpmfile.json
vendored
@@ -3,6 +3,7 @@
|
||||
"repo": "Mbed-TLS/mbedtls",
|
||||
"sha": "8c88150ca1",
|
||||
"hash": "769ad1e94c570671071e1f2a5c0f1027e0bf6bcdd1a80ea8ac970f2c86bc45ce4e31aa88d6d8110fc1bed1de81c48bc624df1b38a26f8b340a44e109d784a966",
|
||||
"find_args": "MODULE",
|
||||
"patches": [
|
||||
"0001-cmake-version.patch"
|
||||
]
|
||||
@@ -42,18 +43,13 @@
|
||||
"0002-missing-decl.patch"
|
||||
]
|
||||
},
|
||||
"vulkan-headers": {
|
||||
"package": "VulkanHeaders",
|
||||
"version": "1.3.274",
|
||||
"repo": "KhronosGroup/Vulkan-Headers",
|
||||
"sha": "89268a6d17",
|
||||
"hash": "3ab349f74298ba72cafb8561015690c0674d428a09fb91ccd3cd3daca83650d190d46d33fd97b0a8fd4223fe6df2bcabae89136fbbf7c0bfeb8776f9448304c8"
|
||||
},
|
||||
"vulkan-utility-libraries": {
|
||||
"vulkan-utility-headers": {
|
||||
"package": "VulkanUtilityLibraries",
|
||||
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
|
||||
"sha": "df2e358152",
|
||||
"hash": "3e468c3d9ff93f6d418d71e5527abe0a12c8c7ab5b0b52278bbbee4d02bb87e99073906729b727e0147242b7e3fd5dedf68b803f1878cb4c0e4f730bc2238d79"
|
||||
"repo": "scripts/VulkanUtilityHeaders",
|
||||
"tag": "1.4.326",
|
||||
"artifact": "VulkanUtilityHeaders.tar.zst",
|
||||
"git_host": "git.crueter.xyz",
|
||||
"hash": "5924629755cb1605c4aa4eee20ef7957a9dd8d61e4df548be656d98054f2730c4109693c1bd35811f401f4705d2ccff9fc849be32b0d8480bc3f73541a5e0964"
|
||||
},
|
||||
"vulkan-memory-allocator": {
|
||||
"package": "VulkanMemoryAllocator",
|
||||
|
2
externals/ffmpeg/CMakeLists.txt
vendored
2
externals/ffmpeg/CMakeLists.txt
vendored
@@ -1,8 +1,6 @@
|
||||
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
# Explicitly include CPMUtil here since we have a separate cpmfile for ffmpeg
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
include(CPMUtil)
|
||||
|
||||
if (NOT WIN32 AND NOT ANDROID)
|
||||
|
66
externals/libusb/CMakeLists.txt
vendored
66
externals/libusb/CMakeLists.txt
vendored
@@ -1,7 +1,15 @@
|
||||
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
|
||||
include(CPMUtil)
|
||||
|
||||
AddJsonPackage(libusb)
|
||||
|
||||
if (NOT libusb_ADDED)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if (MINGW OR PLATFORM_LINUX OR APPLE)
|
||||
set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
|
||||
set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
|
||||
|
||||
@@ -19,8 +27,8 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
|
||||
message(FATAL_ERROR "Required program `libtoolize` not found.")
|
||||
endif()
|
||||
|
||||
set(LIBUSB_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/libusb")
|
||||
set(LIBUSB_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libusb")
|
||||
set(LIBUSB_PREFIX "${libusb_BINARY_DIR}")
|
||||
set(LIBUSB_SRC_DIR "${libusb_SOURCE_DIR}")
|
||||
|
||||
# Workarounds for MSYS/MinGW
|
||||
if (MSYS)
|
||||
@@ -118,27 +126,27 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
endif()
|
||||
|
||||
add_library(usb
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/descriptor.c
|
||||
libusb/libusb/hotplug.c
|
||||
libusb/libusb/io.c
|
||||
libusb/libusb/strerror.c
|
||||
libusb/libusb/sync.c
|
||||
${libusb_SOURCE_DIR}/libusb/core.c
|
||||
${libusb_SOURCE_DIR}/libusb/core.c
|
||||
${libusb_SOURCE_DIR}/libusb/descriptor.c
|
||||
${libusb_SOURCE_DIR}/libusb/hotplug.c
|
||||
${libusb_SOURCE_DIR}/libusb/io.c
|
||||
${libusb_SOURCE_DIR}/libusb/strerror.c
|
||||
${libusb_SOURCE_DIR}/libusb/sync.c
|
||||
)
|
||||
set_target_properties(usb PROPERTIES VERSION 1.0.24)
|
||||
if(WIN32)
|
||||
target_include_directories(usb
|
||||
BEFORE
|
||||
PUBLIC
|
||||
libusb/libusb
|
||||
${libusb_SOURCE_DIR}/libusb
|
||||
|
||||
PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
)
|
||||
|
||||
if (NOT MINGW)
|
||||
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
|
||||
target_include_directories(usb BEFORE PRIVATE ${libusb_SOURCE_DIR}/msvc)
|
||||
endif()
|
||||
|
||||
else()
|
||||
@@ -148,7 +156,7 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
BEFORE
|
||||
|
||||
PUBLIC
|
||||
libusb/libusb
|
||||
${libusb_SOURCE_DIR}/libusb
|
||||
|
||||
PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
@@ -157,15 +165,15 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
|
||||
if(WIN32 OR CYGWIN)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/threads_windows.c
|
||||
libusb/libusb/os/windows_winusb.c
|
||||
libusb/libusb/os/windows_usbdk.c
|
||||
libusb/libusb/os/windows_common.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/threads_windows.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/windows_winusb.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/windows_usbdk.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/windows_common.c
|
||||
)
|
||||
set(OS_WINDOWS TRUE)
|
||||
elseif(APPLE)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/darwin_usb.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/darwin_usb.c
|
||||
)
|
||||
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
|
||||
find_library(IOKIT_LIBRARY IOKit)
|
||||
@@ -178,20 +186,20 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
set(OS_DARWIN TRUE)
|
||||
elseif(ANDROID)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_usbfs.c
|
||||
libusb/libusb/os/linux_netlink.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/linux_usbfs.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/linux_netlink.c
|
||||
)
|
||||
find_library(LOG_LIBRARY log)
|
||||
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
|
||||
set(OS_LINUX TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_usbfs.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/linux_usbfs.c
|
||||
)
|
||||
find_package(Libudev)
|
||||
if(LIBUDEV_FOUND)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_udev.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/linux_udev.c
|
||||
)
|
||||
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
|
||||
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
|
||||
@@ -199,26 +207,26 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
set(USE_UDEV TRUE)
|
||||
else()
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/linux_netlink.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/linux_netlink.c
|
||||
)
|
||||
endif()
|
||||
set(OS_LINUX TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/netbsd_usb.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/netbsd_usb.c
|
||||
)
|
||||
set(OS_NETBSD TRUE)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/openbsd_usb.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/openbsd_usb.c
|
||||
)
|
||||
set(OS_OPENBSD TRUE)
|
||||
endif()
|
||||
|
||||
if(UNIX)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/events_posix.c
|
||||
libusb/libusb/os/threads_posix.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/events_posix.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/threads_posix.c
|
||||
)
|
||||
find_package(Threads REQUIRED)
|
||||
if(THREADS_HAVE_PTHREAD_ARG)
|
||||
@@ -230,8 +238,8 @@ else() # MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
set(THREADS_POSIX TRUE)
|
||||
elseif(WIN32)
|
||||
target_sources(usb PRIVATE
|
||||
libusb/libusb/os/events_windows.c
|
||||
libusb/libusb/os/threads_windows.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/events_windows.c
|
||||
${libusb_SOURCE_DIR}/libusb/os/threads_windows.c
|
||||
)
|
||||
endif()
|
||||
|
||||
|
8
externals/libusb/cpmfile.json
vendored
Normal file
8
externals/libusb/cpmfile.json
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"libusb": {
|
||||
"repo": "libusb/libusb",
|
||||
"sha": "c060e9ce30",
|
||||
"hash": "44647357ba1179020cfa6674d809fc35cf6f89bff1c57252fe3a610110f5013ad678fc6eb5918e751d4384c30e2fe678868dbffc5f85736157e546cb9d10accc",
|
||||
"find_args": "MODULE"
|
||||
}
|
||||
}
|
1
externals/libusb/libusb
vendored
1
externals/libusb/libusb
vendored
Submodule externals/libusb/libusb deleted from c060e9ce30
2
externals/nx_tzdb/CMakeLists.txt
vendored
2
externals/nx_tzdb/CMakeLists.txt
vendored
@@ -4,8 +4,6 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
# Explicitly include CPMUtil here since we have a separate cpmfile for nx_tzdb
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
include(CPMUtil)
|
||||
|
||||
set(NX_TZDB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/include")
|
||||
|
5
externals/nx_tzdb/cpmfile.json
vendored
5
externals/nx_tzdb/cpmfile.json
vendored
@@ -1,7 +1,10 @@
|
||||
{
|
||||
"tzdb": {
|
||||
"package": "nx_tzdb",
|
||||
"url": "https://github.com/crueter/tzdb_to_nx/releases/download/250725/250725.zip",
|
||||
"repo": "misc/tzdb_to_nx",
|
||||
"git_host": "git.crueter.xyz",
|
||||
"artifact": "%VERSION%.zip",
|
||||
"tag": "%VERSION%",
|
||||
"hash": "8f60b4b29f285e39c0443f3d5572a73780f3dbfcfd5b35004451fadad77f3a215b2e2aa8d0fffe7e348e2a7b0660882b35228b6178dda8804a14ce44509fd2ca",
|
||||
"version": "250725"
|
||||
}
|
||||
|
@@ -22,16 +22,16 @@ if (MSVC)
|
||||
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
|
||||
|
||||
# Silence "deprecation" warnings
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
|
||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS _CRT_NONSTDC_NO_DEPRECATE _SCL_SECURE_NO_WARNINGS)
|
||||
|
||||
# Avoid windows.h junk
|
||||
add_definitions(-DNOMINMAX)
|
||||
add_compile_definitions(NOMINMAX)
|
||||
|
||||
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
|
||||
add_definitions(-DWIN32_LEAN_AND_MEAN)
|
||||
add_compile_definitions(WIN32_LEAN_AND_MEAN)
|
||||
|
||||
# Ensure that projects are built with Unicode support.
|
||||
add_definitions(-DUNICODE -D_UNICODE)
|
||||
add_compile_definitions(UNICODE _UNICODE)
|
||||
|
||||
# /W4 - Level 4 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
@@ -169,15 +169,15 @@ else()
|
||||
# glibc, which may default to 32 bits. glibc allows this to be configured
|
||||
# by setting _FILE_OFFSET_BITS.
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
|
||||
add_definitions(-D_FILE_OFFSET_BITS=64)
|
||||
add_compile_definitions(_FILE_OFFSET_BITS=64)
|
||||
endif()
|
||||
|
||||
if (MINGW)
|
||||
add_definitions(-DMINGW_HAS_SECURE_API)
|
||||
add_compile_definitions(MINGW_HAS_SECURE_API)
|
||||
add_compile_options("-msse4.1")
|
||||
|
||||
if (MINGW_STATIC_BUILD)
|
||||
add_definitions(-DQT_STATICPLUGIN)
|
||||
add_compile_definitions(QT_STATICPLUGIN)
|
||||
add_compile_options("-static")
|
||||
endif()
|
||||
endif()
|
||||
|
@@ -17,7 +17,7 @@ add_library(yuzu-android SHARED
|
||||
|
||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common Vulkan::Headers GPUOpen::VulkanMemoryAllocator)
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common video_core)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||
if (ARCHITECTURE_arm64)
|
||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -229,9 +232,10 @@ endif()
|
||||
target_include_directories(audio_core PRIVATE ${OPUS_INCLUDE_DIRS})
|
||||
target_link_libraries(audio_core PUBLIC common core opus)
|
||||
|
||||
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
|
||||
endif()
|
||||
# what?
|
||||
# if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
# target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
|
||||
# endif()
|
||||
|
||||
if (ENABLE_CUBEB)
|
||||
target_sources(audio_core PRIVATE
|
||||
@@ -240,7 +244,7 @@ if (ENABLE_CUBEB)
|
||||
)
|
||||
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
|
||||
target_compile_definitions(audio_core PRIVATE HAVE_CUBEB=1)
|
||||
endif()
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -1155,7 +1158,7 @@ add_library(core STATIC
|
||||
|
||||
if (ENABLE_WIFI_SCAN)
|
||||
# find_package(libiw REQUIRED)
|
||||
target_compile_definitions(core PRIVATE -DENABLE_WIFI_SCAN)
|
||||
target_compile_definitions(core PRIVATE ENABLE_WIFI_SCAN)
|
||||
target_link_libraries(core PRIVATE iw)
|
||||
endif()
|
||||
|
||||
@@ -1196,13 +1199,13 @@ else()
|
||||
target_link_libraries(core PUBLIC Boost::headers)
|
||||
endif()
|
||||
|
||||
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls RenderDoc::API)
|
||||
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json RenderDoc::API mbedtls)
|
||||
if (MINGW)
|
||||
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PUBLIC -DENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(core PUBLIC ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PUBLIC web_service)
|
||||
endif()
|
||||
|
||||
|
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -31,6 +34,10 @@
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
#ifndef MBEDTLS_CMAC_C
|
||||
#error mbedtls was compiled without CMAC support. Check your USE flags (Gentoo) or contact your package maintainer.
|
||||
#endif
|
||||
|
||||
namespace Core::Crypto {
|
||||
namespace {
|
||||
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -13,7 +16,7 @@ add_library(yuzu-room STATIC EXCLUDE_FROM_ALL
|
||||
|
||||
target_link_libraries(yuzu-room PRIVATE common network)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(yuzu-room PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(yuzu-room PRIVATE ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(yuzu-room PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
project(dynarmic LANGUAGES C CXX ASM VERSION 6.7.0)
|
||||
|
||||
@@ -147,28 +150,26 @@ else()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Forced use of individual bundled libraries for non-REQUIRED library is possible with e.g. cmake -DCMAKE_DISABLE_FIND_PACKAGE_fmt=ON ...
|
||||
|
||||
if (DYNARMIC_USE_BUNDLED_EXTERNALS)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_biscuit ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_fmt ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_mcl ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_oaknut ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_unordered_dense ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_xbyak ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_Zydis ON)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_Zycore ON)
|
||||
endif()
|
||||
|
||||
find_package(Boost 1.57 REQUIRED)
|
||||
find_package(fmt 9 CONFIG)
|
||||
|
||||
# Pull in externals CMakeLists for libs where available
|
||||
add_subdirectory(externals)
|
||||
|
||||
find_package(mcl 0.1.12 REQUIRED)
|
||||
|
||||
if ("arm64" IN_LIST ARCHITECTURE OR DYNARMIC_TESTS)
|
||||
find_package(oaknut 2.0.1 CONFIG)
|
||||
endif()
|
||||
|
||||
if ("riscv" IN_LIST ARCHITECTURE)
|
||||
find_package(biscuit 0.9.1 REQUIRED)
|
||||
endif()
|
||||
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
find_package(xbyak 7 CONFIG)
|
||||
find_package(zycore REQUIRED)
|
||||
find_package(zydis 4 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (DYNARMIC_USE_LLVM)
|
||||
@@ -183,9 +184,6 @@ if (DYNARMIC_TESTS)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Pull in externals CMakeLists for libs where available
|
||||
add_subdirectory(externals)
|
||||
|
||||
# Dynarmic project files
|
||||
add_subdirectory(src/dynarmic)
|
||||
if (DYNARMIC_TESTS)
|
||||
|
50
src/dynarmic/externals/CMakeLists.txt
vendored
50
src/dynarmic/externals/CMakeLists.txt
vendored
@@ -1,5 +1,6 @@
|
||||
# Explicitly include CPMUtil here since we have a separate cpmfile for dynarmic
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
include(CPMUtil)
|
||||
|
||||
# Always build externals as static libraries, even when dynarmic is built as shared
|
||||
@@ -20,62 +21,25 @@ set(BUILD_TESTING OFF)
|
||||
# biscuit
|
||||
|
||||
if ("riscv" IN_LIST ARCHITECTURE)
|
||||
add_subdirectory(biscuit)
|
||||
|
||||
AddJsonPackage(
|
||||
NAME biscuit
|
||||
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
|
||||
)
|
||||
endif()
|
||||
|
||||
# catch
|
||||
|
||||
# if (NOT TARGET Catch2::Catch2WithMain)
|
||||
# if (DYNARMIC_TESTS)
|
||||
# find_package(Catch2 3.0.1 REQUIRED)
|
||||
# endif()
|
||||
# endif()
|
||||
|
||||
# fmt
|
||||
|
||||
# if (NOT TARGET fmt::fmt)
|
||||
# # fmtlib formatting library
|
||||
# set(FMT_INSTALL ON)
|
||||
# add_subdirectory(fmt)
|
||||
# endif()
|
||||
|
||||
# mcl
|
||||
AddJsonPackage(
|
||||
NAME mcl
|
||||
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
|
||||
)
|
||||
|
||||
# oaknut
|
||||
|
||||
# if (NOT TARGET merry::oaknut)
|
||||
# if ("arm64" IN_LIST ARCHITECTURE)
|
||||
# add_subdirectory(oaknut)
|
||||
# elseif (DYNARMIC_TESTS)
|
||||
# add_subdirectory(oaknut EXCLUDE_FROM_ALL)
|
||||
# endif()
|
||||
# endif()
|
||||
|
||||
# xbyak
|
||||
# uncomment if in an independent repo
|
||||
|
||||
# if (NOT TARGET xbyak::xbyak)
|
||||
# if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
# add_subdirectory(xbyak)
|
||||
# endif()
|
||||
# endif()
|
||||
|
||||
# zydis
|
||||
|
||||
# TODO(crueter): maybe it's just Gentoo but zydis system package really sucks
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
set(CMAKE_DISABLE_FIND_PACKAGE_Doxygen ON)
|
||||
# TODO(crueter): system zycore doesn't work with zydis
|
||||
AddJsonPackage(zycore)
|
||||
AddJsonPackage(
|
||||
NAME zycore
|
||||
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
|
||||
)
|
||||
|
||||
AddJsonPackage(
|
||||
NAME zydis
|
||||
|
7
src/dynarmic/externals/cpmfile.json
vendored
7
src/dynarmic/externals/cpmfile.json
vendored
@@ -15,14 +15,13 @@
|
||||
]
|
||||
},
|
||||
"zycore": {
|
||||
"package": "Zycore",
|
||||
"package": "zycore",
|
||||
"repo": "zyantific/zycore-c",
|
||||
"sha": "75a36c45ae",
|
||||
"hash": "15aa399f39713e042c4345bc3175c82f14dca849fde2a21d4f591f62c43e227b70d868d8bb86beb5f4eb68b1d6bd3792cdd638acf89009e787e3d10ee7401924",
|
||||
"bundled": true
|
||||
"hash": "15aa399f39713e042c4345bc3175c82f14dca849fde2a21d4f591f62c43e227b70d868d8bb86beb5f4eb68b1d6bd3792cdd638acf89009e787e3d10ee7401924"
|
||||
},
|
||||
"zydis": {
|
||||
"package": "Zydis",
|
||||
"package": "zydis",
|
||||
"version": "4",
|
||||
"repo": "zyantific/zydis",
|
||||
"sha": "c2d2bab025",
|
||||
|
@@ -164,7 +164,7 @@ if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(dynarmic
|
||||
PRIVATE
|
||||
xbyak::xbyak
|
||||
Zydis
|
||||
Zydis::Zydis
|
||||
)
|
||||
|
||||
target_architecture_specific_sources(dynarmic "x86_64"
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -21,7 +24,7 @@ create_target_directory_groups(network)
|
||||
|
||||
target_link_libraries(network PRIVATE common enet Boost::headers)
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(network PRIVATE ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(network PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
|
@@ -332,8 +332,10 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
|
||||
add_dependencies(video_core host_shaders)
|
||||
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
|
||||
|
||||
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers Vulkan::UtilityHeaders)
|
||||
target_link_libraries(video_core PUBLIC GPUOpen::VulkanMemoryAllocator)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
|
||||
# Header-only stuff needed by all dependent targets
|
||||
target_link_libraries(video_core PUBLIC Vulkan::UtilityHeaders GPUOpen::VulkanMemoryAllocator)
|
||||
|
||||
if (ENABLE_NSIGHT_AFTERMATH)
|
||||
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
|
@@ -401,7 +401,6 @@ target_link_libraries(yuzu PRIVATE nlohmann_json::nlohmann_json)
|
||||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
target_link_libraries(yuzu PRIVATE Vulkan::Headers)
|
||||
if (NOT WIN32)
|
||||
target_include_directories(yuzu PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
|
||||
endif()
|
||||
@@ -416,24 +415,24 @@ endif()
|
||||
target_compile_definitions(yuzu PRIVATE
|
||||
# Use QStringBuilder for string concatenation to reduce
|
||||
# the overall number of temporary strings created.
|
||||
-DQT_USE_QSTRINGBUILDER
|
||||
QT_USE_QSTRINGBUILDER
|
||||
|
||||
# Disable implicit conversions from/to C strings
|
||||
-DQT_NO_CAST_FROM_ASCII
|
||||
-DQT_NO_CAST_TO_ASCII
|
||||
QT_NO_CAST_FROM_ASCII
|
||||
QT_NO_CAST_TO_ASCII
|
||||
|
||||
# Disable implicit type narrowing in signal/slot connect() calls.
|
||||
-DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
|
||||
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
|
||||
|
||||
# Disable unsafe overloads of QProcess' start() function.
|
||||
-DQT_NO_PROCESS_COMBINED_ARGUMENT_START
|
||||
QT_NO_PROCESS_COMBINED_ARGUMENT_START
|
||||
|
||||
# Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
|
||||
-DQT_NO_URL_CAST_FROM_STRING
|
||||
QT_NO_URL_CAST_FROM_STRING
|
||||
)
|
||||
|
||||
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
|
||||
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
|
||||
target_compile_definitions(yuzu PRIVATE YUZU_ENABLE_COMPATIBILITY_REPORTING)
|
||||
endif()
|
||||
|
||||
if (USE_DISCORD_PRESENCE)
|
||||
@@ -441,22 +440,22 @@ if (USE_DISCORD_PRESENCE)
|
||||
discord_impl.cpp
|
||||
discord_impl.h
|
||||
)
|
||||
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
|
||||
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
|
||||
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt6::Network)
|
||||
target_compile_definitions(yuzu PRIVATE USE_DISCORD_PRESENCE)
|
||||
endif()
|
||||
|
||||
if (ENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
|
||||
target_compile_definitions(yuzu PRIVATE ENABLE_WEB_SERVICE)
|
||||
endif()
|
||||
|
||||
if (YUZU_USE_QT_MULTIMEDIA)
|
||||
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::Multimedia)
|
||||
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_MULTIMEDIA)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::Multimedia)
|
||||
target_compile_definitions(yuzu PRIVATE YUZU_USE_QT_MULTIMEDIA)
|
||||
endif ()
|
||||
|
||||
if (YUZU_USE_QT_WEB_ENGINE)
|
||||
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::WebEngineCore Qt${QT_MAJOR_VERSION}::WebEngineWidgets)
|
||||
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::WebEngineCore Qt6::WebEngineWidgets)
|
||||
target_compile_definitions(yuzu PRIVATE YUZU_USE_QT_WEB_ENGINE)
|
||||
endif ()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
@@ -468,6 +467,7 @@ if (WIN32 AND NOT YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_GREATER_EQUAL 6)
|
||||
add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/eden.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
|
||||
endif()
|
||||
|
||||
# TODO(crueter): this can be done with system qt in a better way
|
||||
if (YUZU_USE_BUNDLED_QT)
|
||||
include(CopyYuzuQt6Deps)
|
||||
copy_yuzu_Qt6_deps(yuzu)
|
||||
|
2
src/yuzu/externals/CMakeLists.txt
vendored
2
src/yuzu/externals/CMakeLists.txt
vendored
@@ -1,8 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# Explicitly include CPMUtil here since we have a separate cpmfile for Qt externals
|
||||
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
|
||||
include(CPMUtil)
|
||||
|
||||
# Disable tests/tools in all externals supporting the standard option name
|
||||
|
@@ -1,3 +1,6 @@
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -28,7 +31,7 @@ add_executable(yuzu-cmd
|
||||
yuzu.rc
|
||||
)
|
||||
|
||||
target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
|
||||
target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common video_core)
|
||||
target_link_libraries(yuzu-cmd PRIVATE glad)
|
||||
if (MSVC)
|
||||
target_link_libraries(yuzu-cmd PRIVATE getopt)
|
||||
@@ -38,8 +41,7 @@ target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
|
||||
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
|
||||
|
||||
target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
|
||||
target_link_libraries(yuzu-cmd PRIVATE GPUOpen::VulkanMemoryAllocator)
|
||||
target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(TARGETS yuzu-cmd)
|
||||
|
@@ -6,5 +6,6 @@
|
||||
# SPDX-FileCopyrightText: 2025 crueter
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
LIBS=$(find . externals externals/nx_tzdb src/yuzu/externals externals/ffmpeg src/dynarmic/externals -maxdepth 1 -name cpmfile.json -exec jq -j 'keys_unsorted | join(" ")' {} \; -printf " ")
|
||||
LIBS=$(find . externals src/yuzu/externals src/dynarmic -maxdepth 2 -name cpmfile.json -exec jq -j 'keys_unsorted | join(" ")' {} \; -printf " ")
|
||||
|
||||
tools/cpm-fetch.sh $LIBS
|
@@ -84,7 +84,7 @@ ci_package() {
|
||||
|
||||
for platform in windows-amd64 windows-arm64 android solaris freebsd linux linux-aarch64; do
|
||||
FILENAME="${NAME}-${platform}-${VERSION}.${EXT}"
|
||||
DOWNLOAD="https://github.com/${REPO}/releases/download/v${VERSION}/${FILENAME}"
|
||||
DOWNLOAD="https://$GIT_HOST/${REPO}/releases/download/v${VERSION}/${FILENAME}"
|
||||
PACKAGE_NAME="$PACKAGE"
|
||||
KEY=$platform
|
||||
|
||||
@@ -122,14 +122,32 @@ do
|
||||
URL=$(jq -r ".url" <<< "$JSON")
|
||||
REPO=$(jq -r ".repo" <<< "$JSON")
|
||||
SHA=$(jq -r ".sha" <<< "$JSON")
|
||||
GIT_HOST=$(jq -r ".git_host" <<< "$JSON")
|
||||
|
||||
[ "$GIT_HOST" == null ] && GIT_HOST=github.com
|
||||
|
||||
VERSION=$(jq -r ".version" <<< "$JSON")
|
||||
GIT_VERSION=$(jq -r ".git_version" <<< "$JSON")
|
||||
|
||||
if [ "$GIT_VERSION" != null ]; then
|
||||
VERSION_REPLACE="$GIT_VERSION"
|
||||
else
|
||||
VERSION_REPLACE="$VERSION"
|
||||
fi
|
||||
|
||||
TAG=$(jq -r ".tag" <<< "$JSON")
|
||||
|
||||
TAG=$(sed "s/%VERSION%/$VERSION_REPLACE/" <<< $TAG)
|
||||
|
||||
ARTIFACT=$(jq -r ".artifact" <<< "$JSON")
|
||||
ARTIFACT=$(sed "s/%VERSION%/$VERSION_REPLACE/" <<< $ARTIFACT)
|
||||
ARTIFACT=$(sed "s/%TAG%/$TAG/" <<< $ARTIFACT)
|
||||
|
||||
if [ "$URL" != "null" ]; then
|
||||
DOWNLOAD="$URL"
|
||||
elif [ "$REPO" != "null" ]; then
|
||||
GIT_URL="https://github.com/$REPO"
|
||||
GIT_URL="https://$GIT_HOST/$REPO"
|
||||
|
||||
TAG=$(jq -r ".tag" <<< "$JSON")
|
||||
ARTIFACT=$(jq -r ".artifact" <<< "$JSON")
|
||||
BRANCH=$(jq -r ".branch" <<< "$JSON")
|
||||
|
||||
if [ "$TAG" != "null" ]; then
|
||||
@@ -155,24 +173,21 @@ do
|
||||
# key parsing
|
||||
KEY=$(jq -r ".key" <<< "$JSON")
|
||||
|
||||
if [ "$KEY" == null ]; then
|
||||
VERSION=$(jq -r ".version" <<< "$JSON")
|
||||
GIT_VERSION=$(jq -r ".git_version" <<< "$JSON")
|
||||
|
||||
if [ "$KEY" == null ]; then
|
||||
if [ "$SHA" != null ]; then
|
||||
KEY=$(cut -c1-4 - <<< "$SHA")
|
||||
elif [ "$GIT_VERSION" != null ]; then
|
||||
KEY="$GIT_VERSION"
|
||||
elif [ "$TAG" != null ]; then
|
||||
KEY="$TAG"
|
||||
elif [ "$VERSION" != null ]; then
|
||||
KEY="$VERSION"
|
||||
else
|
||||
echo "No valid key could be determined for $package. Must define one of: key, sha, version, git_version"
|
||||
echo "No valid key could be determined for $package. Must define one of: key, sha, tag, version, git_version"
|
||||
continue
|
||||
fi
|
||||
fi
|
||||
|
||||
echo $KEY
|
||||
|
||||
echo "Downloading regular package $package, with key $KEY, from $DOWNLOAD"
|
||||
|
||||
# hash parsing
|
||||
|
Reference in New Issue
Block a user