mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-06 00:02:44 +02:00
I promise I'm a UI developer - mbedtls can now be used as a system package - zycore can now be used as a system package - cleaned up dynarmic externals - fixed libusb incorrectly showing as bundled - add version/tag formatting to JSON - add custom GIT_HOST option for packages - moved some of my repos to my new git - slightly better version identification - combined VUL/VH since they are codependent (using my combo vendor) - fix cpmfile inclusion - remove libusb submodule This PR succeeds #383 since it includes it Co-authored-by: SDK Chan <sdkchan@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/392 Co-authored-by: crueter <crueter@crueter.xyz> Co-committed-by: crueter <crueter@crueter.xyz>
2.0 KiB
2.0 KiB
Note: These build instructions are a work-in-progress.
Dependencies
WINDOWS ONLY - Additional Dependencies
- Visual Studio 2022 Community - Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.
- Vulkan SDK - Make sure to select Latest SDK.
- A convenience script to install the latest SDK is provided in
.ci\windows\install-vulkan-sdk.ps1
.
- A convenience script to install the latest SDK is provided in
Cloning Eden with Git
git clone --recursive https://git.eden-emu.dev/eden-emu/eden.git
Eden by default will be cloned into -
C:\Users\<user-name>\eden
on Windows~/eden
on Linux- And wherever on macOS
Building
- Start Android Studio, on the startup dialog select
Open
. - Navigate to the
eden/src/android
directory and click onOK
. - In
Build > Select Build Variant
, selectrelease
orrelWithDebInfo
as the "Active build variant". - Build the project with
Build > Make Project
or run it on an Android device withRun > Run 'app'
.
Building with Terminal
- Download the SDK and NDK from Android Studio.
- Navigate to SDK and NDK paths.
- Then set ANDROID_SDK_ROOT and ANDROID_NDK_ROOT in terminal via
export ANDROID_SDK_ROOT=path/to/sdk
export ANDROID_NDK_ROOT=path/to/ndk
. - Navigate to
eden/src/android
. - Then Build with
./gradlew assemblerelWithDebInfo
. - To build the optimised build use
./gradlew assembleGenshinSpoofRelWithDebInfo
.
Script
A convenience script for building is provided in .ci/android/build.sh
. The built APK can be put into an artifacts
directory via .ci/android/package.sh
. On Windows, these must be done in the Git Bash or MinGW terminal.