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https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-05 15:52:45 +02:00
[meta] allow customisation of auto-updater, remove hardcoded title names and fix dup title names (#2588)
Right now on all platforms, sdl2 will display something like "Eden Eden | master-8gd8fg8", this fixes so it only displays `Eden` (the REPO_NAME) once. Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2588 Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
@@ -31,7 +31,11 @@ set(GIT_DESC ${BUILD_VERSION})
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set(REPO_NAME "Eden")
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set(BUILD_ID ${GIT_REFSPEC})
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set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
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set(CXX_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}")
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# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
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set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
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set(BUILD_AUTO_UPDATE_API "http://api.github.com")
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set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
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configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)
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@@ -18,6 +18,9 @@
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#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
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#define IS_DEV_BUILD @IS_DEV_BUILD@
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#define COMPILER_ID "@CXX_COMPILER@"
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#define BUILD_AUTO_UPDATE_WEBISTE "@BUILD_AUTO_UPDATE_WEBISTE@"
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#define BUILD_AUTO_UPDATE_API "@BUILD_AUTO_UPDATE_API@"
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#define BUILD_AUTO_UPDATE_REPO "@BUILD_AUTO_UPDATE_REPO@"
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namespace Common {
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@@ -34,4 +37,8 @@ constexpr const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
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constexpr const char g_compiler_id[] = COMPILER_ID;
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constexpr const bool g_is_dev_build = IS_DEV_BUILD;
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constexpr const char g_build_auto_update_website[] = BUILD_AUTO_UPDATE_WEBISTE;
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constexpr const char g_build_auto_update_api[] = BUILD_AUTO_UPDATE_API;
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constexpr const char g_build_auto_update_repo[] = BUILD_AUTO_UPDATE_REPO;
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} // namespace Common
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@@ -21,5 +21,8 @@ extern const char g_title_bar_format_running[];
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extern const char g_shader_cache_version[];
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extern const char g_compiler_id[];
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extern const bool g_is_dev_build;
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extern const char g_build_auto_update_website[];
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extern const char g_build_auto_update_api[];
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extern const char g_build_auto_update_repo[];
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} // namespace Common
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@@ -14,11 +14,12 @@ AboutDialog::AboutDialog(QWidget* parent)
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: QDialog(parent)
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, ui{std::make_unique<Ui::AboutDialog>()}
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{
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static const std::string description = std::string{Common::g_build_version};
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static const std::string build_id = std::string{Common::g_build_id};
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static const std::string compiler = std::string{Common::g_compiler_id};
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static const std::string yuzu_build = fmt::format("Eden | {} | {}", description, compiler);
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static const std::string yuzu_build = fmt::format("{} | {} | {}",
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std::string{Common::g_build_name},
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std::string{Common::g_build_version},
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std::string{Common::g_compiler_id}
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);
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const auto override_build = fmt::format(fmt::runtime(
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std::string(Common::g_title_bar_format_idle)),
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@@ -4192,23 +4192,25 @@ void GMainWindow::OnEmulatorUpdateAvailable() {
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update_prompt.addButton(QMessageBox::Yes);
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update_prompt.addButton(QMessageBox::Ignore);
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update_prompt.setText(
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tr("Update %1 for Eden is available.\nWould you like to download it?").arg(version_string));
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tr("Download the %1 update?").arg(version_string));
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update_prompt.exec();
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if (update_prompt.button(QMessageBox::Yes) == update_prompt.clickedButton()) {
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QDesktopServices::openUrl(
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QUrl(QString::fromStdString("https://github.com/eden-emulator/Releases/releases/tag/") +
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version_string));
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auto const full_url = fmt::format("{}/{}/releases/tag/",
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std::string{Common::g_build_auto_update_website},
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std::string{Common::g_build_auto_update_repo}
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);
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QDesktopServices::openUrl(QUrl(QString::fromStdString(full_url) + version_string));
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}
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}
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#endif
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void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version,
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std::string_view gpu_vendor) {
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static const std::string description = std::string{Common::g_build_version};
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static const std::string build_id = std::string{Common::g_build_id};
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static const std::string compiler = std::string{Common::g_compiler_id};
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static const std::string yuzu_title = fmt::format("Eden | {} | {}", description, compiler);
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static const std::string yuzu_title = fmt::format("{} | {} | {}",
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std::string{Common::g_build_name},
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std::string{Common::g_build_version},
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std::string{Common::g_compiler_id}
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);
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const auto override_title =
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fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id);
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@@ -12,6 +15,7 @@
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#include <nlohmann/json.hpp>
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#include <optional>
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#include <string>
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#include "common/scm_rev.h"
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std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::string path)
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{
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@@ -54,8 +58,8 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
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std::optional<std::string> UpdateChecker::GetLatestRelease(bool include_prereleases)
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{
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constexpr auto update_check_url = "http://api.github.com";
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std::string update_check_path = "/repos/eden-emulator/Releases";
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constexpr auto update_check_url = std::string{Common::g_build_auto_update_api};
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std::string update_check_path = fmt::format("/repos/{}", std::string{Common::g_build_auto_update_repo});
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try {
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if (include_prereleases) { // This can return either a prerelease or a stable release,
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// whichever is more recent.
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@@ -229,7 +229,7 @@ void EmuWindow_SDL2::WaitEvent() {
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const u32 current_time = SDL_GetTicks();
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if (current_time > last_time + 2000) {
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const auto results = system.GetAndResetPerfStats();
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const auto title = fmt::format("Eden {} | {}-{} | FPS: {:.0f} ({:.0f}%)",
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const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
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Common::g_build_fullname,
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Common::g_scm_branch,
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Common::g_scm_desc,
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -90,7 +93,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
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}
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SDL_GL_SetSwapInterval(0);
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std::string window_title = fmt::format("Eden {} | {}-{}", Common::g_build_fullname,
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std::string window_title = fmt::format("{} | {}-{}", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc);
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render_window =
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SDL_CreateWindow(window_title.c_str(),
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@@ -138,7 +141,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
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OnResize();
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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SDL_PumpEvents();
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LOG_INFO(Frontend, "Eden Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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LOG_INFO(Frontend, "Build string: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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Common::g_scm_desc);
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Settings::LogSettings();
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}
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