Files
eden/docs/scripts/Linux.md
crueter e1ffeec212 [docs] refactor: full rewrite, generalization + dedup (#488)
"docs but awesome"

Combines most of the stuff that was repeated thrice over verbatim into a
single common Build Instructions page, with additional caveats marked
elsewhere. Prettifies some stuff too because why not.

cc: @Lizzie @DraVee @MaranBr @SDK-Chan

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/488
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-09-18 02:37:02 +02:00

1.3 KiB

Linux Build Scripts

  • Provided script: .ci/linux/build.sh
  • Must specify arch target, e.g.: .ci/linux/build.sh amd64
  • Valid targets:
    • native: Optimize to your native host architecture
    • legacy: x86_64 generic, only needed for CPUs older than 2013 or so
    • amd64: x86_64-v3, for CPUs newer than 2013 or so
    • steamdeck / zen2: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel)
    • rog-ally / allyx / zen4: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel)
    • aarch64: For armv8-a CPUs, older than mid-2021 or so
    • armv9: For armv9-a CPUs, newer than mid-2021 or so
  • Extra CMake flags go after the arch target.

Environment Variables

  • NPROC: Number of compilation threads (default: all cores)
  • TARGET: Set appimage to disable standalone eden-cli and eden-room
  • BUILD_TYPE: Build type (default: Release)

Boolean flags (set true to enable, false to disable):

  • DEVEL (default FALSE): Disable Qt update checker

  • USE_WEBENGINE (default FALSE): Enable Qt WebEngine

  • USE_MULTIMEDIA (default FALSE): Enable Qt Multimedia

  • AppImage packaging script: .ci/linux/package.sh

    • Accepts same arch targets as build script
    • Use DEVEL=true to rename app to Eden Nightly
    • This should generally not be used unless in a tailor-made packaging environment (e.g. Actions/CI)